Ordina, Liturgical Town

ordina, liturgical town elden ring wiki guide 300px

A long abandoned town in the snowfield. If one wishes to open the gate, they must enter the evergaol and light three statues in order to proceed.

Ordina, Liturgical Town is a Location in Elden Ring. The Ordina, Liturgical Town is found in Consecrated Ground. It's a ghost city located in the north of the Consecrated Snowfield and can easily be accessed by riding north past the frozen ravine. The most interesting aspect of this area is exploring it through the evergaol.

The Consecrated Snowfield itself is a secret area found on the lower plains of the Mountaintops of the Giants and can only be accessed by using the Grand Lift of Rold after obtaining the Haligtree Secret Medallion (Left) and Haligtree Secret Medallion (Right).

This area is required to go through in order to get to Miquella's Haligtree.

 

Ordina, Liturgical Town Map

Ordina is found north of the Consecrated Snowfield. [Elden Ring Map here]

ordina liturgical town location map elden ring wiki guide 300px

 

All NPCs and Merchants in Ordina, Liturgical Town

  • There are no NPCs or Merchants at this location

 

All Items in Elden Ring's Ordina, Liturgical Town

Upgrade Materials

 

Unique, Ashes and Keys

  • No Uniques, Keys or Ashes at this location

 

Elden Ring Ordina, Liturgical Town Creatures, Enemies, and Bosses

Regular Creatures and Enemies

  • Albinauric Wolfback Archer
  • Lesser Black Knife Assassin (non-respawning)
    • 1 in front of the ground-floor shrine with the candle
    • 1 in the middle of the road right below the tower on the west side which houses a flame
    • 1 below the staircase in the back next to where you find the Black Knife Set
    • 1 outside on the snowfields in the south-east corner

 

Field Bosses and Bosses

  • No Bosses at this location

 Summary and Setup

This town contains a puzzle, and solving the puzzle will give you access to a Waygate that you need to access the next area in the game (Miquella's Haligtree). To solve the puzzle, you'll have to first enter an evergaol. The evergaol will be a copy of the town itself, but with certain unlit torches -- you'll have to then light all torches, and the Waygate will appear. Just like the other similar statue/torch puzzles in the game, you simply have to go up and press the Interact key to activate them.

Below is a picture of what the statues look like, for reference.

ordina liturgical town statue

The player does not need to complete the puzzle all at once -- if the player dies, warp elsewhere, exit the game, etc., their progress will still be saved, however, when they come back, they will need to enter the Evergaol again before accessing the statues. Additionally, there are no Statues of Marika in this area, so if you die, you'll have to start back at the site of grace.

The player can not use Torrent while in the evergaol, but you can use it in the town whilst not in the Evergaol.

The player should pick up the Sentry's Torch prior to initiating the entry into the gaol as it will allow them to spot the otherwise invisible Lesser Black Knife Assassins; tradeoff is that the torch will also make you more easily spotted. You need not meet all the Torch's requirements to gain the benefit of its detection ability, and you can still benefit with the torch in your offhand while two-handing your main weapon. With that in mind, anything that can be used to conceal one's presence can be helpful here; Soft Cotton, the Concealing Veil Talisman, the Unseen Form sorcery, Ash of War: Assassin's Gambit, and the Black Knife Armor chest piece alone (unaltered, no full set equipped is required). The Black Knife Armor is found under the stone ramp that leads from the gaol, up to the "sealed" path door/ wall/ etc. Again, anything to hide and quiet oneself can help here.  It's worth noting that the Black Knife Assassins will drop a Ghost Glovewort (9) on defeat and will not respawn.

Note that if you're using any talismans that boost HP, you will not have access to the additional HP that those talismans provide while in the gaol.

If you're paranoid, I recommend reading through the walkthrough instructions and practicing them before activating the evergaol.

Needless to say, it's recommended to spend your runes before proceeding with the puzzle.

Walkthrough

To get to the Evergoal, start at the Ordina, Liturgical Town site of grace. [Map Link] Head north up both staircases, then turn right.

ordina liturgical town starting grace directions

After turning right, turn left and follow around the circumference of the building.

ordina starting area past second stairs

When you reach the corner of the building, look straight ahead (there should be a staircase on your right). The Evergaol will be on your left at the end of the building, past the large staircase.

ordina evergaol location

Upon reaching the Evergaol and interacting with the Imp Statue for the first time, you'll be informed of the puzzle: Light the four figures in the evergaol

ordina evergaol puzzle notice

Go up to the Evergaol itself, and interact to enter it.

ordina evergaol enter

After a loading screen, you'll find yourself still at the evergaol, but now the torches are accessible. 

Below are the instructions on how to complete the puzzle. The candles below are numbered only for convenience --you do not need to light the candles in any particular order. I recommend starting with Candle #3 since it's the closest one to you.

Candle #1

Starting at the evergaol, run back like you're going to where the Site of Grace was, except after coming the first set of stairs, turn left, and the statue will be there.

ordina candle 1 location

Note that you will most certainly be attacked by an invisible Lesser Black Knife Assassin, and there will be several of them in the area. You can track them either by watching their footsteps in the snow, or reveal them with the Sentry's Torch (can be purchased from the Hermit Merchant [Map Link]). If you have used Ash of War: Assassin's Gambit you can sneak to the candle without drawing the Assassin's attention.

Candle #2

Located at the far west edge of the town, and there's a ladder up to it blending in with the stones. From the starting point turn right and jump over the balcony, turn left and go around the town until you reach the ladder.

ordina candle 2 screenshot

Beware of a nearby Lesser Black Knife Assassin - but you can run for the ladder without needing to engage her.

Map Location:

ordina candle 2 map location

Candle #3

This is the first torch visible when you first enter the evergaol. You can see it directly in front of you, atop a roof. Notice that there are two ladders leading up to it. (See image below)

ordina candle 3

From the starting point, jump over the balcony to the south. Continue south and at the stairs, jump on the upper railing and onto the balcony on the left side of the stairs.

ordina jumping onto stair railing

There is a ladder to your direct left, next to a door. (This is the lower ladder that was shown in the image earlier.)

ordina candle 3 first ladder

Climb the next ladder right in front of you and you will reach candle 3.

Candle #4

This candle is located just east of where the Evergaol is. Standing at the Evergaol, take a few steps West, then face due East, and look up a bit to see the statue.

ordina candle 4

You'll notice that there are 2 ladders leading up to it, but these 2 ladders are not accessible from ground level. Instead, you'll need to access it via the archway connecting the building where the statue is to the nearby building (see image above for reference).

To access this candle, follow the instructions like you were for #3, but after reaching the first ladder, rather than going up the second ladder (like you did in the third candle step), turn left at the ladder and jump down onto the connecting archway.

ordina jump for candle 4

At this point, you'll start to be heavily bombarded with arrows from 2 archers. One is going to be in front of you, near the first ladder that you see, and another will be off to the right. You'll have to make a tough jump onto the roof in front of you from the archway, and after that, head towards the two ladders in front of you with your shield raised, take out the first archer, and use the wall where the first ladder is as cover from the second archer. You should be able to safely climb to the top and light the fourth candle.

ordina on the way to candle 4

If you don't have a long range weapon/spell, use any shield with 100% physical reduction for protection to get into melee range of the archers as they can't move and are nearly helpless up close. Take out the single archer in your tracks and climb the ladders to victory, since the second archer will be blocked by the tower you're climbing anyway.

After completing the puzzle...

Once all 4 candles/statues are lit, you'll receive the A seal was broken in town message:

screenshot obs recording 2022 05 23 01 07 54 raleigh littles

A loading screen will show, and you will be teleported back to the evergaol starting location. Face east, walk forward, and turn left to go up the tall stairs -- these were previously locked. 

tall staircase to waygate ordina

At the top, you'll find a Waygate. Interact with it to be transported to the next area, Miquella's Haligtree.

ordina waygate

Elden Ring Ordina, Liturgical Town Gallery and Notes

Notes go here

 

 

All Elden Ring Locations
Abandoned Cave  ♦  Academy Crystal Cave  ♦  Academy Gate Town  ♦  Aeonia Swamp  ♦  Ailing Village  ♦  Ainsel River  ♦  Ainsel River Main  ♦  Ainsel River Well  ♦  Albinauric Rise  ♦  Altus Plateau  ♦  Altus Tunnel  ♦  Apostate Derelict  ♦  Artist's Shack  ♦  Auriza Hero's Grave  ♦  Auriza Side Tomb  ♦  Bellum Church  ♦  Bellum Highway  ♦  Bestial Sanctum  ♦  Black Knife Catacombs  ♦  Boilprawn Shack  ♦  Bridge of Sacrifice  ♦  Caelem Ruins  ♦  Caelid  ♦  Caelid Catacombs  ♦  Caelid Colosseum  ♦  Caelid Waypoint Ruins  ♦  Callu Baptismal Church  ♦  Capital Outskirts  ♦  Caria Manor  ♦  Carian Study Hall  ♦  Carriage  ♦  Castle Morne  ♦  Castle Sol  ♦  Cathedral of Manus Celes  ♦  Cathedral of the Forsaken  ♦  Cave of the Forlorn  ♦  Chapel of Anticipation  ♦  Chelona's Rise  ♦  Church of Dragon Communion  ♦  Church of Elleh  ♦  Church of Inhibition  ♦  Church of Irith  ♦  Church of Pilgrimage  ♦  Church of Repose  ♦  Church of the Plague  ♦  Church of Vows  ♦  Cliffbottom Catacombs  ♦  Colosseums  ♦  Consecrated Snowfield Catacombs  ♦  Converted Fringe Tower  ♦  Converted Tower  ♦  Corpse-Stench Shack  ♦  Craftsman's Shack  ♦  Cuckoo's Evergaol  ♦  Deathtouched Catacombs  ♦  Deep Ainsel Well  ♦  Deep Siofra Well  ♦  Deeprooth Depths  ♦  Demi-Human Forest Ruins  ♦  Divine Tower of Caelid  ♦  Divine Tower of East Altus  ♦  Divine Tower of Limgrave  ♦  Divine Tower of Liurnia  ♦  Divine Tower of West Altus  ♦  Dragon-Burnt Ruins  ♦  Dragonbarrow  ♦  Dragonbarrow Cave  ♦  East Windmill Pasture  ♦  Effigies of the Martyr  ♦  Elden Throne  ♦  Eternal City  ♦  First Church of Marika  ♦  Flame Peak  ♦  Forbidden Lands  ♦  Forest Lookout Tower  ♦  Forge of the Giants  ♦  Forlorn Hound Evergaol  ♦  Forsaken Ruins  ♦  Fort Faroth  ♦  Fort Gael  ♦  Fort Haight  ♦  Fort Laiedd  ♦  Fourth Church of Marika  ♦  Frenzied Flame Proscription  ♦  Frenzied Flame Village  ♦  Frenzy-Flaming Tower  ♦  Fringefolk Hero's Grave  ♦  Gael Tunnel  ♦  Gaol Cave  ♦  Gatefront Ruins  ♦  Gelmir Hero's Grave  ♦  Giant-Conquering Hero's Grave  ♦  Golden Lineage Evergaol  ♦  Gowry's Shack  ♦  Grand Cloister  ♦  Grand Lift of Dectus  ♦  Grand Lift of Rold  ♦  Groveside Cave  ♦  Guardians' Garrison  ♦  Hallowhorn Grounds  ♦  Heretical Rise  ♦  Hermit's Shack  ♦  Hermit Merchant's Shack  ♦  Hermit Village  ♦  Hidden Path to the Haligtree  ♦  Highroad Cave  ♦  Highway Lookout Tower (Altus Plateau)  ♦  Highway Lookout Tower (Liurnia)  ♦  Impaler's Catacombs  ♦  Isolated Divine Tower  ♦  Isolated Merchant's Shack (Dragonbarrow)  ♦  Jarburg  ♦  Kingsrealm Ruins  ♦  Lake of Rot  ♦  Lakeside Crystal Cave  ♦  Laskyar Ruins  ♦  Lenne's Rise  ♦  Leyndell Catacombs  ♦  Leyndell Colosseum  ♦  Leyndell Royal Capital  ♦  Limgrave  ♦  Limgrave Colosseum  ♦  Limgrave Tunnels  ♦  Lord Contender's Evergaol  ♦  Lunar Estate Ruins  ♦  Lux Ruins  ♦  Malefactor's Evergaol  ♦  Minor Erdtree (Altus Plateau)  ♦  Minor Erdtree (Caelid)  ♦  Minor Erdtree (Consecrated Snowfield)  ♦  Minor Erdtree (Dragonbarrow)  ♦  Minor Erdtree (Liurnia Northeast)  ♦  Minor Erdtree (Liurnia Southwest)  ♦  Minor Erdtree (Mistwood)  ♦  Minor Erdtree (Mountaintops East)  ♦  Minor Erdtree (Mt. Gelmir)  ♦  Minor Erdtree (Weeping Peninsula)  ♦  Minor Erdtree Catacombs  ♦  Minor Erdtree Church  ♦  Mirage Rise  ♦  Mistwood  ♦  Mistwood Ruins  ♦  Mohgwyn Dynasty Mausoleum  ♦  Moonfolk Ruins  ♦  Moonlight Altar  ♦  Morne Tunnel  ♦  Mountaintops of the Giants  ♦  Mt Gelmir  ♦  Murkwater Catacombs  ♦  Murkwater Cave  ♦  Night's Sacred Ground  ♦  Nokron, Eternal City  ♦  Nokstella, Eternal City  ♦  Old Altus Tunnel  ♦  Oridys's Rise  ♦  Perfumer's Grotto  ♦  Perfumer's Ruins  ♦  Purified Ruins  ♦  Ranni's Rise  ♦  Raya Lucaria Crystal Tunnel  ♦  Redmane Castle  ♦  Renna's Rise  ♦  Revenger's Shack  ♦  Ringleader's Evergaol  ♦  Road's End Catacombs  ♦  Rose Church  ♦  Roundtable Hold  ♦  Royal Grave Evergaol  ♦  Ruin-Strewn Precipice  ♦  Sainted Hero's Grave  ♦  Sealed Tunnel  ♦  Second Church of Marika  ♦  Seethewater Cave  ♦  Sellia Crystal Tunnel  ♦  Sellia Evergaol  ♦  Sellia Gateway  ♦  Sellia Hideaway  ♦  Sellia, Town of Sorcery  ♦  Seluvis's Rise  ♦  Shack of the Lofty  ♦  Shack of the Rotting  ♦  Siofra Aqueduct  ♦  Siofra River  ♦  Siofra River Well  ♦  Slumbering Wolfs Shack  ♦  Smoldering Church  ♦  Spiritspring  ♦  Stillwater Cave  ♦  Stormcaller Church  ♦  Stormfoot Catacombs  ♦  Stormgate  ♦  Stormhill  ♦  Stormveil Castle  ♦  stranded graveyard  ♦  Street of Sages Ruins  ♦  Subterranean Shunning-Grounds  ♦  Summonwater Village  ♦  Swamp Lookout Tower  ♦  Swamp of Aeonia  ♦  Temple Quarter  ♦  Testu's Rise  ♦  The Four Belfries  ♦  The Shaded Castle  ♦  Third Church of Marika  ♦  Tombsward Catacombs  ♦  Tombsward Cave  ♦  Tombsward Ruins  ♦  Tower of Return  ♦  Uhl Palace Ruins  ♦  Unsightly Catacombs  ♦  Village of the Albinaurics  ♦  Village Windmill Pasture  ♦  Volcano Cave  ♦  Walking Mausoleum  ♦  Weeping Peninsula  ♦  West Windmill Pasture  ♦  Windmill Village  ♦  Witchbane Ruins  ♦  Woodfolk Ruins  ♦  Writheblood Ruins  ♦  Wyndham Catacombs  ♦  Wyndham Ruins  ♦  Yelough Anix Ruins  ♦  Zamor Ruins



Register to EDIT the Wiki!
    • Anonymous

      As far as the archers goes.. you can just hide behind those roof dormers, no need for special gear and setup, just time your moves correctly when advancing and kill the archer closest to the ladder.

      • Anonymous

        There is no need to kill the assassins if you don't want the glovewarts they drop. Ignore the suggested order to light the candles in, start with the westernmost tower the ladder is northeast of the golden seed tree. From there it is possible to jump from rooftop to rooftop lighting the candles without coming down to ground level until the last candle. This worked for me, I only had to kill one assassin and I did that from the roof as well.

        • Anonymous

          For incantation users 'ancient dragon lightning strike', 'the flame of frenzy', and 'unendurable frenzy' work well against the assassins they don't need a target lock to be effective and have a decent AoE so it can be cast from a rooftop and the lightning or frenzied flames will hit anything inside their effective range visible or not.

          • Anonymous

            Damn, a Ghost Glovewort 9 from each Assassin, but if you don't kill them before lighting the torches you can't go back after? I really wanted those.

            • Anonymous

              great way to bypass the archers for the fourth torch is by hiding behind the tower with the third torch and using a great bow to punt them off of the roofs.

              • Anonymous

                Not too bad with the sentry torch. The archers are annoying, but can easily be dodged. What I dislike most about this area and a certain boss, and which is kinda a theme throughout ER, you need to somehow know what items you need to make your life not completely miserable. If they would communicate that you need a special torch better, like let there be one of those ghost NPCs that give you a hint next to the site of grace or something, this and other areas would suck a lot less.

                • This area is easy if you use the bloodhounds step skill, spam it non-stop to the ladders. But it's not guaranteed the assassins won't back stab you. Or use the special torch to see them. Without those though, this part is a damn nightmare. A long range bow is also very helpful to snipe from the towers.

                  • Anonymous

                    The game is pure drudgery at this point. I really hope FROM goes back to making more linear games after this. So many boring af padded moments in er.

                    • Anonymous

                      1) Have Sentry Torch, you can get it from the merchant outside Leyndell, to the north, in the graveyard.
                      2) Have an ability to do extremely long-range damage, preferably one that you can fire-and-forget (I used Golden Land, it worked fantastic).

                      Torch handles the assassin dudes on the ground, or at least lets you have a fair fight. Long-range option is for the archers. I know that this area is difficult, but like the rest of this game, being properly prepared will render the challenge manageable, and I had fun here rather than being annoyed.

                      My main criticism of this area is that, if you don't read a wiki or find the Note (from a merchant) that tells you about the Sentry Torch, you're going to have a bad time.

                      • Anonymous

                        This place turns Elden Ring into a horror game if you don't know where they are but you think they'll grab you at any time

                        • Anonymous

                          This place is a complete joke if you aren't properly equipped. From the bullshit archers that see you a mile away with rapid homing missiles that peg you with disgusting damage you as soon as you hit the roofs to the invisible assassin that can climb and double grab backstab without even letting you get up in time to heal. Top it off with with the archers being well protected by the buildings making it extremely difficult to retaliate. Place is a cancerous garbage fire, didn't bother going back for the 40k runes or trying to loot anything. If it wasn't required to get to Haligtree (Which sucks just as bad) I wouldn't even step foot near it.

                          • Anonymous

                            Never been easier with a sorcerer. Put on hidden body and their armor to muffle footstep. throw one dark moon and spam adulas moonblade. i dont even think dark moon is needed as they die with 2-3 full hits. do note that they stagger too.

                            • Anonymous

                              Hey guys was this town nerfed? I see everyone complaining about the enemies and how you need a sentry torch yet I just ran past everything and lit it all up with ease? I only died twice to the archers because I just missed a hit with my sword and got the stab grab from the invis assassins once (didnt die) honestly I didnt even check where the places needed to be lit up were at and just winged it just run past everything no need to fight them unless its an archer

                              • Anonymous

                                I agree with everything said about this place sucking donkey balls, the design is a blatant and lazy rehash of Sellia town of sorcery from the same run down and collapsing greenish buildings instead of red, the same barriers blocking access only yellow instead of blue, its snowing everywhere instead of scarlet rot, the enemies you can't see here until you are on top of them are nightmare difficult black knife assassins and the wandering noble sorcerers hitting you for pitiful damage with annoying shots from behind with glintstone pebble have been replaced by archers shooting arrows that can follow me and hit for half my health bar. No, yeah this place is just so much f**king fun.

                                • Anonymous

                                  Trash area is trash. Without the Sentry Torch the assassins are just pure cancer, and without reading a guide you're not going to have a Sentry Torch on you for this. Just another example of bullshit in this game that relies on you having to either hate life doing it blind, or using wiki to see how to cheese this dumpster fire. Not even a puzzle, just annoying bullshit.

                                  Overall, the entire Snowfield area is garbage and they should have removed it from the game. This final "puzzle" is just a cherry on top of the cow pie that you had to enjoy to get to Haligtree.

                                  • Anonymous

                                    Should’ve been a loot-able Sentry Torch when you enter the Evergaol version of the town. It would’ve made the area at least somewhat tolerable.

                                    • Anonymous

                                      Why is there the same kind of seal at the top of the staircase blocking access to the evergaol that was in the cathedral of the forsaken behind mohg the omen blocking entry to the frenzied flame proscription until morgott had been beaten? what have I missed?

                                      • Anonymous

                                        Honestly, this area more than any other in the game made me think that From is starting to believe their own hype, which is never a good thing for a game company. Believing your own hype is how you get games like Cyberpunk 2077.

                                        Seriously, this area was terrible. The assassins are pretty much a death tax unless someone spoils ahead of time that they're there, forcing you to go equip the Sentry Torch or use something like Glintblade Phalanx as an alarm, the enemies are super overtuned in terms of their HP considering the damage they deal, the actual aesthetics of the village is awful, being just yet another boring ruin you've seen all over the place throughout the game up to this point, and the "puzzle" is as easy to solve as 'look at the town while you're in the real world and find the clearly obvious locations where the candles will be'.

                                        Consecrated Snowfield as a whole is probably the worst zone I've ever seen in a Fromsoft game since the start of the Souls games.

                                        Honestly, they should have just tossed Mountaintop of Giants as a whole into the rubbish bin and just let us go fight Radagon and beat the game after Morgott. The game would have legit been better if they'd cut out the obviously unfinished zone and moved the stuff that mattered, such as Malenia and the Heligtree, to other places on the map. It's not like the game needed to be padded out, it's already huge without Mountaintop of Giants.

                                        • Anonymous

                                          If you are unable to deal with the archers, use your bow and arrow to make then turn away from you by shooting behind or beside them, They won't turn back around atleast in my experience

                                          • Anonymous

                                            This place sounds like a hot buttered arsehole. One comment recommends the Rain of Arrows AoW but just a heads up if you don't have it or haven't used it yet, that AoW is absolutely worthless without the arrow's reach talisman. I use it more than any of the other AoW for bows, with the arrow's reach talisman it works just as you expect it to when you read its description,if you have arrow's sting equipped as well its f**king deadly. Without arrow's reach the effective range is maybe three or four forward dodge rolls. That isn't any exaggeration either, if you are not practically on top of an enemy you have target locked the arrows come down around you instead.

                                            • Anonymous

                                              One efficient way to tackle this place:
                                              Preparations:
                                              - NOT MANDATORY BUT HELPFUL: Equip the Black Knives set (found right behind this city) to conceal your steps (kinda).
                                              - VERY HELPFUL: Keep the Sentry Torch (you can buy it from the merchant outside Leyndell) on your back. It will allow you to see the Black Knives if you get spotted.
                                              - Don't go into the Evergaol if you carry a lot of runes. If you die it can be difficult to retrieve them (some areas are locked in the real world). Just farm until the next level, or spend them, so you can focus solely on the puzzle.

                                              Walkthrough:
                                              - As soon as you enter the Evergaol, prioritize on lighting the torch in the "plaza". There is an high chance you'll get spotted by a Black Knife, but it doesn't matter as long as you touch the statue, because it will be permanently lit.
                                              - In case you have a Black Knife on your tail, try to lure him into the outskirts. There you'll have room to properly fight, and the chances of someone else joining the fight are slim.
                                              - After the first torch, i suggest to light up the one you can reach by climbing the stairs in the outskirts, you'll be undetected as long as you stay away from the center.
                                              - Then, it is better to light up the one reachable by the stairs at the end of that sort of narrow corridor, because from there you can parkour your way to the last flame.
                                              - So, yeah, make a suicide run while avoiding the arrows from the front and from your right.
                                              - When you reach the roof with the stairs, kill the archer. If you stay behind the wall, you'll be protected by the other one.
                                              - (Maybe it is me, but the game starts to lag when i get to that specific roof. If that happens to you, don't make any sudden move, otherwise you risk falling on the street, where you can potentially be spotted by a wandering Black Knife. Keep your cool and all will be fine).


                                              Hope this helps

                                              • Anonymous

                                                Square Off and Flaming strike are pretty good for interrupting the assassins. FS won't interrupt the grab attack or the weird dancing charged heavy, but Square Off will get em pretty good the instant they start moving in for an attack.

                                                • Anonymous

                                                  You only need to kill 2 archers. Jump up the broken wall, just behind/under the spawn point, QUICKLY with the first archer and use Rejection or shield bash to knock him off and kill him on the ground. Go back up and use the chimneys for cover to get to the ladder. Rush the 2nd archer after pausing to heal/recover just under the last rooftop.

                                                  • Anonymous

                                                    "Note that if you're using any talismans that boost HP, you will not have access to the additional HP that those talismans provide while in the gaol."

                                                    Outdated or just plainly incorrect statement. Did the person who provided this information perhaps happened to be under the effect of the max HP sapping effect of the assassins?

                                                    • Anonymous

                                                      Hello RL1 players who were patched out of the town skip! When going for the fourth candle, move up and crouch behind the window awnings to get close to the archer. Wait until they stop firing and throw a sleep pot, immediately duck after. Should open you up to get the fourth candle.

                                                      • Anonymous

                                                        You can cheese Candle #1 if you do candle 4 first and kill both archers. You can go back across the archway and hop down on a roof to the left and he will appear. Just long range him to death.

                                                        • Anonymous

                                                          Sorcerers: torch in left hand, staff in right. When you see the assassins, immediately cast Meteorite of Astel and pummel them into oblivion. Retreat to gain distance, repeat.

                                                          • Anonymous

                                                            A zone not based on actual difficulty, not even on thinking and reasoning like an actual puzzle, like in Zelda, but rather on cheesing the player, frustrating them in fights between invisible enemies AND rangers, with archers dealing disgusting damage and having curving arrows (???) and high fire rate, rarely losing aggro, and perspective tricks to make you think you can see them to counterfire with your ranged weapon, when actually your projectiles will get stuck in geometries. Whoever designed this level: **** you.

                                                            • Anonymous

                                                              I enter the evergaol and I am immediately attacked by an invisible black knight assassin that attacks you relentlessly and is practically impossible to track. Why fromsoft? Why?

                                                              • Anonymous

                                                                making players walk a narrow path while archers with ****ing absurd damage shoot at you is one of those miyazaki classics. truly up there with poison swamps and foot shots

                                                                • Anonymous

                                                                  The Rain of Arrows AoW makes the archers a snap. Get in range to be able to lock on to the archers and then from crouched cover, you can use Rain of Arrows to shoot your arrows over the cover and pelt the archers. Safe and easy way to dispatch the archers.

                                                                  • If you are a Faith build, use Wrath of Gold to ragdoll these assassins to oblivion. Sentry torch in mainhand. If you time it right, they can never touch you.

                                                                    • Anonymous

                                                                      For the one archer, two shots from a long bow or one shot from a great bow will push her down the roof where she can't shoot you. But he's still there so be careful. I snuck up and used rejection to knock her off the roof, then right up the ladder for my 4th and final lit candle. It ports you out of there after you get the 4th.

                                                                      • Anonymous

                                                                        Be advised it may not be worth killing the archers. I ran in to one on the ground with the sentry torch in my left hand so couldn't use my weapon art. They're tanky as hell, took about 10 hits from a +9 katana at level 123 to kill her. You can knock them off the roof to clear your path, much easier. Also, when you first spawn in to the evergoal there's a ladder that will get you to the rooftops that is almost a straight shot. It's a jump down, get up on a railing (like the pictures here) then right up. I ran in to an assassin on one try for this, but she didn't follow me up the ladder.

                                                                        • Anonymous

                                                                          Don't forget, the quiet town above is a map of the evergoal town, they're identical. With the sentry torch above ground I saw where the assassins were. Plan your route above ground, makes it 100% easier. At least two if not 3 torches can be reached by the rooftops where there are no assassins. The archers, are a problem on one of them. Comments below said a greatbow will knock the one off, which is enough, and I agree. Two shots from a long bow and I thought I pushed her off on my last candle, but here I pushed her down the roof further and she shot me while I was on the ladder. That approach should work next time. I literally drew a map of the locations since the platforms are above ground, hope this helps!

                                                                          • Anonymous

                                                                            Carian great sword or Adula's Moonblade will stun lock the the Black Knives in this area, and Greatsword Phalanx will automatically track them

                                                                            • Anonymous

                                                                              If you get explosive great bolts and use your cannon to hit near the archers you can knock them all to the ground before they even get up off of their asses

                                                                              • Anonymous

                                                                                A perfect example of how not to design the encounters in an area.
                                                                                The invisible assassins might be the worst idea in the whole game.

                                                                                • Anonymous

                                                                                  Ordina, Liturgical Town? More like Ordina, Not hard at all Town. Amirte fellow gamers? #Elden Ring
                                                                                  Be sure to like comment and subscribe.

                                                                                  • Anonymous

                                                                                    Getting hit by archers that are outside the players lock on range is the most unfair BS in the entire game imo

                                                                                    • Anonymous

                                                                                      A couple things I observed that make this area much easier to navigate and even fun to some degree.

                                                                                      1. Sentry's Torch in left hand, your best weapon in right. Two hand your right hand weapon so you can use the weapon art when fighting the assassins. Sentry torch still works while it is on your back.

                                                                                      2. From the top of the first ladder at Candle #3 (as named in this article), you have a great sniping spot to deal with those pesky archers on the roof near Candle #4. With a Lion Greatbow +7 and Radahn's Spears, I was able to knock off more than half their health with one hit. Depending on your angle, you will either knock them off the roof completely or at least change their position so they can't snipe you when you run across. Be sure to aim the reticle slightly above their head or else you will miss and get their attention. Even if you do, just hide behind the corner until they stop shooting and try again.

                                                                                      When I lit the last candle, the game went to the loading screen and then immediately to the Haligtree. I didn't need to use the waygate at all for some reason. Hope these tips help.

                                                                                      • Anonymous

                                                                                        Had to play range attack cat and mouse with the archers. Didn't have the sentry torch. Used gravitas AoE to stun the Assassin into revealing itself so that I could finish him/her off.

                                                                                        • Anonymous

                                                                                          Seems like the Black Knife Assassins have unlimited stamina here.
                                                                                          Hm.
                                                                                          Not a great situation for a spellblade.

                                                                                          • Anonymous

                                                                                            If you can access it, cannon of Haima is useful to move the archers over / off the rooftops without getting in their sightlines.

                                                                                            • Anonymous

                                                                                              I'm kind of disappointed the lit candles don't reset if you die before reaching them all. Had a precise route planned to reach all four as soon as possible after bumbling through my first go at it only to find out that I just had to sprint to the final candle's ladder and climb that. Even with the assassins around town it wasn't an issue.

                                                                                              • Anonymous

                                                                                                I know some of you are salty in the comments, but I wanted to mention that everyone has different experiences. For some people, this was a breath of fresh air from the usual slash-n-dodge gameplay you see everywhere else. It's as much of a puzzle as the miscellaneous Memory Stone Rises, only this one puts your life at stake- and not even your runes, since they show up outside the Evergaol.

                                                                                                I'm not saying people who hate this are narrow-minded- just that not everything is for everyone, a lot like the bosses. Some people hate fire giant, others love him, etc, etc. Overall, the endgame of Elden Ring hosts a lot of contraversial opinions.

                                                                                                • Anonymous

                                                                                                  The enemies in this area feel a bit too powerful, I could only take a couple hits rl 120 40 vig with heavy armor. Although it shouldn’t matter, you can reach 3/4 of the lights without ever seeing an enemy, only 1 light requires interaction. And it should be easy to dodge a couple arrows at this point in the game. It sucks if you get caught while climbing a ladder tho. I recommend using a greatbow/ballista to knock some of the archers down to ground level, helped me out.

                                                                                                  • Anonymous

                                                                                                    Is it as hard as my son's ranting and raving made me think it was, no. Does it enhance the game in any way, no. Do I hate it like all the rest of the Snowlands of Minimal Design, yes.

                                                                                                    • Anonymous

                                                                                                      Although "it's recommended to spend your runes before proceeding with the puzzle" is usually a sound recommendation. If you die during the Evergaol then your runes will appear in the normal Town.

                                                                                                      • Anonymous

                                                                                                        Getting grabbed out of nowhere by an invisible assassin is ****ing terrifying, i actually didn't have much trouble with this puzzle, but definitely a tense moment nonetheless.

                                                                                                        • Anonymous

                                                                                                          Enemy locations (if you plan to just kill everything then take your time running around):
                                                                                                          Starting from the fog wall leading to the Haligtree portal for easier orientation (this is the order in which I killed the enemies):
                                                                                                          2 Archers on each side of the roof of the building straight ahead
                                                                                                          1 Assassin patrolling around the front of the ground-floor statue
                                                                                                          1 Archer on the right side of town, on the outside in an open area (no Assassins nearby, engage freely)
                                                                                                          1 Assassin hanging around the arch where the Black Knife Set is located
                                                                                                          1 Assassin on the left side of town, below the arch next to a standalone building with a statue
                                                                                                          1 Archer on the left-middle of town, on top of 2 short buildings. First visible when climbing up the ladder leading to the south statue
                                                                                                          1 Assassin east of where the grace would be located (if approached from this direction, she remains seated on the ground and open to a visceral attack)

                                                                                                          Now you can explore the town in peace :)

                                                                                                          • Anonymous

                                                                                                            Enemy locations (if you plan to just kill everything then take your time running around):
                                                                                                            Starting from the fog wall leading to the Haligtree portal for easier orientation (this is the order in which I killed the enemies):
                                                                                                            2 Archers on each side of the roof of the building straight ahead
                                                                                                            1 Assassin patrolling around the front of the ground-floor statue
                                                                                                            1 Archer on the right side of town, on the outside in an open area (no Assassins nearby, engage freely)
                                                                                                            1 Assassin hanging around the arch where the Black Knife Set is located
                                                                                                            1 Assassin on the left side of town, below the arch next to a standalone building with a statue
                                                                                                            1 Archer on the left-middle of town, on top of 2 short buildings. First visible when climbing up the ladder leading to the south statue
                                                                                                            1 Assassin east of where the grace would be located (if approached from this direction, she remains seated on the ground and open to a visceral attack)

                                                                                                            Now you can explore the town in peace :)

                                                                                                            • Anonymous

                                                                                                              I tried a stealth build on my very first run, and to be honest, this area was a genuine, unfiltered joy. It was like having a small, silent war between me, the archers, and the Black Knives down below. I had to get really crafty, since I didn't have the sentry's torch, and I got jumpscared pretty often. Shattershard arrows, a lot of tense gazing about, and a serpentbone blade were all I had to fight against them, and it really tested what I'd learned in all my time spent darting between bushes beforehand.

                                                                                                              Most memorable part was when I stopped to have a breather in the spot where you find the Black Knife Armor, staying alert for nearly thirty seconds before I felt it was good to drop my guard. Afterwards, I scoped out the location of the next fire, and, just as I do that, I'm grabbed by an assassin. Full panic mode initiated, and, I simply booked it towards the flame. Once I got up the ladder, I glanced down, and nothing was as chilling as see two sets of footprints in the snow and knowing I'd just barely escaped two Black Knives.

                                                                                                              Nowadays, I just book it through on a route I'd mentally optimized, but god bless my first time through. Blind runs are to be cherished.

                                                                                                              • Anonymous

                                                                                                                The invisible assassins can't climb stairs, so my strat was equipping the torch and killing them from the rooftops. Archers are annoying though. The one in the center is manageable since he's alone. The other two are way worse, but I somehow managed to push one from the roof with my arbalest (the one on the right if you're facing the tower with the candle).

                                                                                                                • Anonymous

                                                                                                                  The invisibility spell from the mirage rise will actually make it so the archers won’t notice you till you’re already in their face. You may need the black knife armor’e soundless movement to make this perfect.

                                                                                                                  • Anonymous

                                                                                                                    Lotta game design experts in these comments lmao. It's not that hard, crybabies. Go watch a YouTube video. If you hate it so gd much then play a different game. Quit whining on Fex, it's like 80% of the comments FFS.

                                                                                                                    • Anonymous

                                                                                                                      If you are playing on xbox one, forget this area.
                                                                                                                      The framerate accelerates and decelerates to game-breaking levels.
                                                                                                                      It's nigh on impossible to time the jumps right, let alone fight a fast moving, hard hitting, invisible enemy...

                                                                                                                      • Anonymous

                                                                                                                        Surely this won't be a BS counter that was solely designed to be difficult with invisible enemies that have mini boss health pools & archers that snipe you from across the map with no downtime while also being able to instantly burn down a character with 60 vigor & 30%+ absorption while on NG

                                                                                                                        ^ Me, unaware that I'm actually playing Dark Souls II part 2

                                                                                                                        • Anonymous

                                                                                                                          The last brasier between the archers was really frustrating and I dare say worse than the anor londo archers in both DS1 and DS3 (sure they could knock you off with one shot but they didn't shoot as fast!). I tried 5 times and already gave up after 3 times (I even tried to use the AoE on Mogh's trident but it doesn't work that high).
                                                                                                                          Anyways, the solution for me was simple enough in fact. Before beginning the run, I'd aggro (with kunais) the archer closest to the ladder from behind, making her turn her back to the roofs where I'd be 1-2 min later. On the roofs, one archer is doable so I sprinted to the one I aggroed earlier and could backstab her (I had a talisman to become silent).

                                                                                                                          Anyway, what I want to say is, what method works for you doesn't work for everybody, you just gotta find your own way, but hope this gives you some ideas...

                                                                                                                          • I only encounter 2 Assasins and 2 Albinauric archers, the first assasin was on the center were you see the spirit in normal world, and the second under de "bridge" that go to the western lamp, you can chees it ranged, and with the armor and the talismas, the albinauric on the center buildings doesn't see you until you are pretty close, but also lvl 153 with int 74, faith 35, against the assasins blade of adula works pretty well

                                                                                                                            • Hint: you don't need to light all 4 candles in one go; the progress is saved when you die. I'm surprised that the guide doesn't mention this.This means, that you could rush in, do one candle, die, repeat. You will need to kill the archer for number 4 though.

                                                                                                                              • I used Unseen Form, and literally just walked around the town without anything even attempting to engage. The only fight I had were the two archers on the roof tops, and they only noticed when I was in their faces, so just spam R1, since they take a while to fire.

                                                                                                                                Assassin's gambit might work as well.

                                                                                                                                • Anonymous

                                                                                                                                  Mohgwyn's Sacred Spear, which someone already mentioned below, is game changer here, as it allows you to take out at least two of the archers from below with the AOE. I'm not sure if it takes out the assassins, as well, but I kept pumping it every few steps along the way just in case and it took out one additional enemy I could not see.

                                                                                                                                  Once you get onto the tall tower south-west of the Evergaol, you'll be able to spot one more archer on the building next to the Evergaol near the ladder to another statue. If you shoot him, he'll return fire, which you're unlikely to survive. Here, patience is key. I took him down by dropping Terra Magica, firing Loretta's Greatbow and jumping off the side of the tower to take cover. Once the archer ceased to fire, I climbed back up and repeated the process. When he's down, all you have to do it jog over there and climb up to the statue.

                                                                                                                                  From here on, you can reach the next location almost all the way across the rooftops, which I suspect keeps you safe from any assassins. Just keep pumping that nifty spear to be on the safe side...

                                                                                                                                  • Anonymous

                                                                                                                                    I honestly wouldn't mind this place if not for the archers. Once you learn where the assassins are, it's not too hard to avoid them, and I don't think they respawn, I'm not sure but it seems like they don't. Plus they aren't super tough to fight if you've beaten Alecto and learned how to handle them. But the damn archers. They basically have a machine gun that does ludicrous damage and shreds you in a second or 2. It's insane.

                                                                                                                                    • Anonymous

                                                                                                                                      This is where this game jumps the shark. This whole area is utter BS. Everything after is BS. FromSoft dropped the ball big time on end game content and ruined their own game.

                                                                                                                                      • Anonymous

                                                                                                                                        Total BS! I hate this. Oh let's make the game harder by putting invisible enemies and tanky archers with rapid spam magic bolt ammo that will kill you in one burst

                                                                                                                                        • Anonymous

                                                                                                                                          Even with the Sentry Torch this area is BS as it removes the R2 special attack on your weapon and replaces it with the torch. Put down the torch you say? Prepare thy anus to get crit attacked by an assassin.

                                                                                                                                          • Anonymous

                                                                                                                                            Someone in the comments said “they aren’t hostile if you do the latenna quest line”. It’s absolutely false.

                                                                                                                                            • Anonymous

                                                                                                                                              4 assassins copied from ghost glovewort 9 page:
                                                                                                                                              1 in front of the groundfloor shrine with the candle.
                                                                                                                                              1 in the middle of the road right below the tower on the west side which houses a flame.
                                                                                                                                              1 below the staircase in the back (where you find the armor outside)
                                                                                                                                              1 outside on the snowfields to the east
                                                                                                                                              also, for that sl1 assassin kill comment you need a dex helm i forgot to add.

                                                                                                                                              • Anonymous

                                                                                                                                                How to make the assassins killable even on level 1 with low effort:
                                                                                                                                                physick: stonebarb and greenburst ---
                                                                                                                                                talismans: dagger talisman, cerulean dagger, ritual shield, ritual sword ---
                                                                                                                                                R hand: flame of the redmanes misericorde (can 2h, doesn't matter for crit or sentry's) ---
                                                                                                                                                L hand: sentry's torch ---

                                                                                                                                                can drop ritual sword and choose bull goat armor and talisman to spam weapon art even when hit, just use r hand 2 dagger with bloodhound step to move if low endurance

                                                                                                                                                • Anonymous

                                                                                                                                                  I've found a Golden Rune [12] and a Rune Arc that aren't on the list of items on the page. The Golden Rune is on the building holding the western-most candle, just go up the first of two ladders and it's on a corpse on the eastern side of the roof. The Rune Arc is on a corpse on a balcony on the eastern edge of the town, approach the town from the southeast and it'll be on a building to the left of the milky-colored seal. You can reach it from the highest candle by going down the ladder leading right up to the aforementioned candle, going to the southernmost corner of that square of rooftop, then jumping to the roof further south of your position. From here, just go as far south as you can on the roof you've just landed on, and you can drop down the the balcony holding the Arc.

                                                                                                                                                  • Anonymous

                                                                                                                                                    A couple of the archers can be spammed from ground level with Mohgwyn's Sacred Spear's AoW. Hope this helps, this place sucks lol

                                                                                                                                                    • Anonymous

                                                                                                                                                      Beware if you didn't pick up the armour set and light the last candle you can't go back into the ever gael, pretty irritated with that. Make sure you pick everything up before lighting the final candle. Now I have to get to new game + just to get it.

                                                                                                                                                      • Anonymous

                                                                                                                                                        For the assassins, put the sentry torch on your back, put Flame of the Redmanes on your weapon. Hunt them down.

                                                                                                                                                        • Anonymous

                                                                                                                                                          If you have ancient dragon lightning strike and you're REALLY scared of just running to the ground candle, you can sit on any highground you get to after taking the assassins' agro, and just aoe him to death; takes a few attacks but secures a safe lowground lol

                                                                                                                                                        Load more
                                                                                                                                                        ⇈ ⇈