Glintblade Phalanx

glintblade phalanx sorcery elden ring wiki guide 200px
Spell Type Carian Sorceries
FP Cost 20 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Forms a defensive arch of magic glintblades

attributes required elden ring wiki guide 18Requires

Glintblade Phalanx is a Sorcery in Elden Ring. Glintblade Phalanx spell creates a defensive arch of magic glintblades.

Please visit Ash of War: Glintblade Phalanx and Glintblade Phalanx for the Skill variant.

 

One of the sorceries of the Carian royal family.

Creates a defensive arch of magic glintblades overhead, which
automatically attack nearby foes.
This sorcery can be cast while in motion.

Bestowed upon the enchanted Carian knights, who combined this
art with their swordsmanship to maintain pressure upon their
foes, striking in waves of steel and sorcery.

 

Where to find Glintblade Phalanx

Where to find Glintblade Phalanx:

 

Elden Ring Glintblade Phalanx Guide

  • Carian Sorcery
  • Stamina Cost: 12
  • Deals magic damage
  • Phalanx spells are a good way for mages to whittle down an enemy's stance.
  • This spell is generally outperformed by the Ash of War of the same name, but it can be useful in builds that use a weapon that can not be infused with Ashes of War
  • The blades will break upon coming into contact with any geometry, including enemies. This unfortunately means one cannot prep themselves with phalanx before passing through a boss fog gate, and must take care after casting to not accidentally break the blades on any surfaces to not waste any damage.
 
 
 
 
 
 
 
 
 

 

 
 
 
 
 
 
 
 
 

Moonveil Shinobi Written Guide

 

 

 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rennala's Full Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)



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    • Anonymous

      If you want to use this as a pure caster, you're better off by putting the Ash of War on a dagger rather than using the spell. The spell is absolutely worthless. Almost no stance damage at all (while the AoW has one of the highest stance damages in the game), the damage barely manages to outperform one (1) charged Magic Glintblade even if all blades connect and it costs 20 FP. Garbage.

      • Anonymous

        You don't need to slot another Ash to get it out from Rogier's Rapier. You can remove Ash of War from non-unique weapons. The game UI is not that hard to understand right?

        • Anonymous

          This is good for sorcerers but even better on a cleric. People will rush me and forget these exist. This can stun people right when elden stars blows up, frame trapping them. Same for triple rings of light. Third person game so the elden star will actually block their view while I cast these and triple rings of light. The gold stars, blue streaks and yellow halos are beautiful.

          • Anonymous

            I'm not sorry about this in the slightest, but if you have this pre-cast before a duel I will always just rush you the second I spawn in.

            • Anonymous

              Test it on the troll near warshack 18 casts and no stagger = troll dead.
              Vs the Ashe of war version, 2 casts = stagger.

              This version of the spell is garbage and costs much more fp

              The balance in this game is madness ^^

              • Anonymous

                Damn, vergil builds getting more and more closer to the real deal, I wonder if theres a spell resembling judgment cut

                • Anonymous

                  Is the posture damage similar to the ash of war version? I seem to have much more success staggering using that than this spell

                  • Anonymous

                    For those complaining about the damage, this is a defensive utility spell that does amazing posture damage. Not everything is about big numbers.

                    • Anonymous

                      This spell is great for exploring. If an enemy sneaks up on you, flies into you, etc. they will automatically hit them and oftentimes stagger.

                      • Anonymous

                        Sucks they decided to completely destroy this spell and others, making magic users pointless and utterly useless past the first few enemies.

                        Have a feeling every magic user is going to respec to incantations to be viable past the intro.

                        • Anonymous

                          Incredibly good for PvP. You don't cast this for the damage, it's for the hitstun, it forces your opponent to not be aggressive so they don't get combo'd. Be creative.

                          • Anonymous

                            I don't understand when/why it fires the blades. Sometimes it lobs three against an enemy behind a wall 40 feet away, sometimes I'm swarmed by a horde and it launches a single blade at the last enemy as I'm already killing it.

                            • Anonymous

                              Yes it has weak damage, but I used this spell against full close combat invaders and they were unable to touch me. When they closed the range, they were shot and stuned long enought for me to use a more powerfull spell. Once activated, it is literally a spell that hit a target without the need for you to move your staff, lock your ennemi or having him in front of you. By attacking automatically, it also detect enemies hidden in corner and bushes. This spell is so usefull.

                              • Anonymous

                                Another casualty of the magic nerf-bat. It was a bit over-tuned in the network test, now it's near useless.

                                • Anonymous

                                  The damage is laughable, I guess they got the feedback from the network test that it was too OP and nerfed it into oblivion. In the test I took out Margit wikth it in under a minute, and now it does like 2% of his health. I don't think it's usable at all.

                                  • Anonymous

                                    Bit bummed on the damage when I tried it, dropped it shortly after. Might be better paired with a melee weapon.

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