Crystal Barrage |
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Spell Type | Glintstone Sorceries |
FP Cost 14 (2) | Slots Used 1 |
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Fires a volley of glintstone crystal shards
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Intelligence 23
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Crystal Barrage is a Sorcery in Elden Ring. Crystal Barrage spell fires a volley of glintstone crystal shards.
One of the glintstone sorceries of the Academy of Raya Lucaria.
Fires a volley of glintstone crystal shards.
Charging increases potency.
A sorcery of the Crystal Cadre, a group of sorcerers who pursue the wisdom of stone - the secrets locked in the faint cogitation of the Crystalians.
Where to find Crystal Barrage
Where to find Crystal Barrage:
- Can be purchased from Sorceress Sellen for
1,500 Runes. Sellen is located in Limgrave: Waypoint Ruins. [Map Link]
Elden Ring Crystal Barrage Guide
- Glintstone Sorcery
- Stamina Cost: 26
- Deals magic damage
- Anonymous
- Anonymous
Would be absolutely amazing if you could keep chain-casting it till you run out of FP. But sadly you can't, it keeps stopping after like 3 seconds and you have to recast it. Annoying as hell. Still a good spell though.
- Anonymous
Trash tier spell. In order to make it effective, you need to have more intelligence than the minimum requirements for Crystal Torrent, which works exactly the same as this spell but does more damage. Crystal Torrent can even be boosted by the Crystal Staff, which is the second best non-FP draining staff after CRS. The only use case for this spell is if you don't want to have to beat the triple crimson rot crystalian boss to get Crystal Torrent.
- Anonymous
Its so weird how such a rudimentary spell only really starts getting useful with endgame stats
- Anonymous
- Anonymous
Could this work for an early game mage build or should I stick to Glintstone Pebble Spam.
Winged Sword Insignia+Glintstone Barrage Charged Cast.
- Anonymous
- Anonymous
- Anonymous
We need legislation on these deadly fully automatic assault spells.
- Anonymous
- Anonymous
Get your raya lucaria gang up in this hoe, pair this with crystal burst (as the shotgun) and just pull up in unsuspecting people
- Anonymous
I saw a PvE sorcery tier list video by Criight (Sorry for misspelling) where he ranked this spell among the best in the game. His other choices for S through B tiers made total sense to me and were all viable, practical spells that could carry you through the game like Swift Glintstone Shard or Rock Sling.
So when my level 80ish mage with 40ish INT tried this spell expecting to melt an unsuspecting sleeping Troll, I was extremely disappointed to see that it was not only a huge FP drain, but it was like I was shooting it with BB pellets. Terrible damage for the FP consumption. I thought either I was being trolled or I must be missing something.
I was missing something. About 30 to 40 more levels in INT. It has a ridiculously low requirement to use but it honestly isn't even worth using before late game for most. I tried it again earlier today with 80 INT and a Carian Regal Scepter +10 and it's a damn Howitzer! It completely exceeded my expectations and the FP cost is not bad at all considering it bursts down big boys more efficiently than Moon sorceries- even with the Regal Staff buff.
So if you're like me and you're wondering why your Crystal Barrage isn't potent like all the other cool mages, it's because you are still growing. You'll be able to magically pimp slap gods into submission soon enough lol
- Anonymous
This works great with azurs staff because only the initial cost of the spell is increased
Kinda funny that the int requirements are so low considering you need decent investment to make use of it.
- Anonymous
Crystal Barrage's essentially a stationary version of Spiral Shard; It does a lot of damage if you're able to cast the full duration of it especially if you're standing on Terra Magica. Like Spiral Shard, it absolutely melts any enemies that are big and chonky. Also, unlike Crystal Torrent, you can turn with Crystal Barrage when an enemy is moving around, meaning you don't have to worry about not aiming the right way.
- Anonymous
- Anonymous
- Anonymous
That is the closest we can get to an actual automatic rifle
- Anonymous
- Anonymous
For those of you who are lower leveled players wondering why higher level players are calling this a good spell... The problem at low levels is that with poor sorcery scaling and low to moderate int, a spell that does multiple hits for low damage is going to be heavily negated by an enemy's magic resistance. So you're going to see considerably lower performance from any multi-hit sorceries at this level compared to spells that do flat single-hit damage like the Astrologer starting spells.
The other key difference is that at higher levels FP efficiency becomes less important compared to DPS at higher levels, where you will likely have 10 seconds of free casting, a fatter FP bar, and lots of upgraded Cerulean Flasks to replenish a ton of FP. If you're hitting a boss with full FP and flasks, you can afford to dump your FP into more aggressive spells.
- Anonymous
amazing now, never used before ,thought to try and it wrecks early game in NG+
- Anonymous
- Anonymous
How long can you charge it? I read somewhere that after the buff you can basically deplete your FP with it, but mine is sustained for about 3 seconds only
- Anonymous
Pretty strong damage wise now if the whole thing goes off. After testing it against a bunch of different enemies though its worth noting that things that can block/dodge it will and that really does cut down the damage in practice against them.
- Anonymous
If you can land all the hits, it now(post 1.03) puts even Rennala’s Full Moon to shame, even with Carian Royal Scepter. This did over 4500 damage for a fully charged shot to a golem for me vs ~2400 with Full Moon.
- Anonymous
- Anonymous
Anyone got an idea of how big the buff was from 1.03? Wondering if this is usable now.
- Anonymous
After the latest patch, this has moved from one of the worst spells to one of the best spells in the game
- Anonymous
After the 1.03 patch this spell literally is the minigun of doom for enemies lol
- Anonymous
After nerf this is my hardest hitting spell at full cast, doing around 3-4 times the damage of rock sling
- Anonymous
Only use i've found for this PVE is that if you aim it at somethings head, it does tons of poise damage. PVP you can get some clips if they're rolling since you can actually free aim it in front of them but since you're locked in place they could poise through and trade, you don't want that as a sorcerer lol. If the mana cost was half or less maybe this would be viable but right now it's a really bad sorcery.
- Anonymous
Shitty sorcery is a common gimmick of FromSoftware. The first spells of starter class are enough.
- Anonymous
ok so at 70 int and 54 mind. this spell is useable
its kinda like a faster casting comet azur. but it doesn't shoot until you run out of mana. it can be cast 4 times
i did 3946 damage against a boss using only crystal barrage
- Anonymous
I think this deals more poise damage then basic glint pebble and due to that can knock enemies down faster while also dealing less damage. At least to me that is, not 100% sure if this is the case or I am seeing things wrong.
They didn't even test this lmao. 168 damage on a pebble vs 85 damage on a barrage for twice the FP cost and being locked into a lengthy animation. Sad because it'd be cool if it were more like a risky shotgun.
- Anonymous
Should've read the wiki before purchasing it. It's absolute trash. For a requirement of 23 INT I expected a lot more
- Anonymous
i think this is supposed to be used to stun enemies for a crit
- Anonymous
**** damage BUT if you hold down the button and shoot two long barrages, it has a very high chance of stunning the enemy for a crit
- Anonymous
'Magic is super strong in Eldin Ring!" they said. "Its not like it was in Dark Souls 3, its super viable now!" they said.
And I bet you they will STILL nerf magic.
- Anonymous
Very low damage, and it's pretty slow. Is it supposed to be used against certain enemies? I don't know, but so far it's completely useless. Hell, Crystal Burst is better at lower INT requirement, and for the same INT you can get Ambush Shard which annihilates enemies.
- Anonymous
- Anonymous
Most useless spell ever. Terrible tiny chip damage, poor mp to damage ratio, point blank range.
- Anonymous
I love using it for fun, but man does it suck. The mana-to-damage ratio is not acceptable. Still, crystals go BRRRRR!
- Anonymous
This spell is so bad it made me stop playing. It seems fromsoft doesn't understand basic game design.
- Anonymous
I bought 5 spells so far and everything is garbage. Still using first 2 for Astrologer. They should repair this. It is demotivating. You play for hours to obtain new spells and thnan this...
- Anonymous
Actual garbage, don't bother buying.
Does something like 40 damage at the same level of magic that your starting spells do almost 200.
- Anonymous
- Anonymous
Garbage. Should've checked here first. Hopefully this will get patched or something, this is useless.
- Anonymous
wow, just grinded for about an hour to level my intellect high enough so that i could use this spell. this spell deals no damage!!! it's terrible. how does something like this even make it to the live game???
- Anonymous
this spell is actually the worst. I actively grinded for 3 hours to use this spell that eats you entire mana bar for next to NO damage. Assuming you have either perfect RNG or an enemy that isnt moving at all, the spell does almost 4 times less damage than the base starting spells the game gives you at double the mana cost per cast.
- Anonymous
Just blew a ton of runes on this spell but pebble does way more damage. What the hey?
- Anonymous
- Anonymous
Very low damage. Has some light CC and AoE potential. Kinda meh.
see that guy with a shield? yea? i dont want to
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