Gravity Well

gravity well sorcery elden ring wiki guide 200px
Spell Type Gravity Sorceries
FP Cost 12 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Pulls foes toward caster with gravity projectile

attributes required elden ring wiki guide 18Requires

Gravity Well is a Sorcery in Elden Ring. Gravity Well spell fires a projectile that pulls enemies closer when hit.

 

One of the glintstone sorceries that manipulates gravitational forces.

Fires a projectile of condensed gravitational force. Those struck by it will be pulled toward the caster.
Charging enhances potency.

A gravitational technique studied by the young Radahn. His master was an Alabaster Lord with skin of stone.

 

Where to find Gravity Well

Where to find Gravity Well:

 

Elden Ring Gravity Well Guide

gravity well animation

 

 

 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rennala's Full Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)



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    • Anonymous

      As an invader, this spell is amazing. I've been doing lvl 60 Invasions and often run into the scenario where the host and his phantoms have the high ground. Almost all of them sit up top and take shots with spells, bows, or pots. Once I find an opening, I throw this at the mage of the group and yoink them of the ledge, either to there death or on the ground with me, and hopefully with some enemies they now have to face. The psychological damage this does is immense, they all freak out and start panic rolling even though my build isn't OP!

      Love this spell!

      • Anonymous

        Weirdly enough casting time on it is highly dependent on (virtual) dexterity , weirdly because all gravity weapons scale with strength and intelligence and not with dexterity, sure there are bastards stars and wing of astel but that's more of cosmic than gravity weapons...

        • Anonymous

          There should also be a gravity well that pushes enemies away. Kind of like emit force in dark souls but actually good

          • Anonymous

            From what I've tested, Gravity Well has a stronger singular pull than Collapsing Stars, who has more pull but is spread out between projectiles. This means that Gravity Well is better for pulling larger enemies (due to only being one large singular pull), while Collapsing Stars fares better with smaller enemies (strong pull but it's spread out between projectiles). Damage-wise, Collapsing Stars will still out-damage Gravity Well.

            • Anonymous

              It doesn't so much pull enemies in towards you as it does make then stumble forwards a couple steps like they just tripped over a shoe.

              • Anonymous

                It doesn't so much pull enemies in towards you as it does make them stumble forward a couple steps like they just tripped on a shoe.

                • Anonymous

                  Can't stand the casting animation for this and its upgrade. We, the learned, running around in flashy robes whilst chunky bois in Heavy armour get stuff like Ordovis greatsword weapon art, what gives.

                  • Anonymous

                    This spell sometimes makes invaders second guess if closing in is a good idea, because "Why does the mage want me closer?!"

                    • Anonymous

                      Great spell for pulling ranged enemies off of ledges but outclassed by glintstones for spammable ranged spells mostly due to the FP cost. Can be very hard to dodge in pvp but the animation is dangerous against any opponents with gap closers. Overall it's great in certain situations but i'd rather stick with the trusty pebble. Might be more useful for INT/melee hybrid builds to pull enemies into your melee attacks or weapon art.

                      • Anonymous

                        one of the best pvp spells in the game. Easy to land hits cause you can slightly charge to modify cast time to hit between rolls - also does great damage and stagger.

                        • Anonymous

                          This spell is EXTREMELY GOOD in PVP as support spell. Nearly impossible to dodge, fantastic damage, slight stun (that you need a partner to capitalize on). If you're co-op and get invaded this spell will ruin their day.

                          • Anonymous

                            great for pulling archers and spellcasters off of their high perches and making them fall to their deaths

                            • Anonymous

                              Neat! A pretty overt reference to the Broken Earth trilogy here with it being a gravity spell taught by an "alabaster lord with a skin of stone!"

                              • Anonymous

                                This spell actually deal dmg to enemy while pulling it closer to you. However it has a mid to long cast time and can be charge.

                                • Anonymous

                                  The description is a bit deceptive spawn at Church of The Cuckoo you’ll make your way through the graveyard and once you see the big water wheel go past it into a open area with a altar at the pack then the enemy will spawn kill him and you get the spell

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