Claws of Night is a Claw in Elden Ring. It was added with the Shadow of the Erdtree DLC. The Claws of Night only scales with Dexterity and is therefore a good Weapon for dexterity builds. As a Smithscript weapon, the claws can be thrown and immediately returns to the user's hand.
Claws of a bottomless black from which no light can escape.
Wielded by Anna, Swordhand of Night.
Engraved with a smithscript enabling strong attack to launch all three claws at a target. The blades are only semicorporeal, and cannot be fully guarded against.
Where to Find Claws of Night in Elden Ring
The Claws of Night weapon can be found at the following location:
- Dropped by NPC invader Swordhand of Night Anna, found in the Finger Ruins of Miyr underneath Cathedral of Manus Metyr. This area can only be accessed by progressing Ymir's questline. [Map Link]
Elden Ring Claws of Night Notes & Tips
- Weapon Skill: Scattershot Throw
- This weapon cannot be infused with Ashes of War
- Can't be buffed by Magic or Consumables
- Claws of Night can be upgraded by using Somber Smithing Stones.
- This weapon has a anti-block modifier similar to the Bloodhound Claws.
- Strong attacks throw the claws as ranged projectiles for zero FP.
- Projectile damage is boosted by Smithing Talisman.
- Projectile damage is boosted by Axe Talisman if fully charged.
- Jumping attacks cannot be used while one-handing in the offhand.
- Has a unique "retreating slash" that other claws lack. Similar to Thrusting Swords, Heavy Thrusting Swords, and Curved Swords, simply holding the Heavy Attack button and pressing the dodge button will perform a retreating strike that throws the claws and backsteps.
- At 80 Dexterity, Claws of Night has 684 AR.
- NOTE: Patch 1.13: Increased poise damage of dual wield attacks of all Claws (in PVP) and poise damage of the Claws of Night throwing attacks.
Moveset & Videos in Elden Ring for Claws of Night
Claws of Night Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Claws of Night | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 79 | 51 | - | - | - | 34 | - | C | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 21 | 10 |
Standard +1 | 90 | 58 | - | - | - | 37 | - | C | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 21.21 | 10 |
Standard +2 | 101 | 65 | - | - | - | 40 | - | C | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 21.42 | 10 |
Standard +3 | 113 | 73 | - | - | - | 44 | - | C | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 21.63 | 10 |
Standard +4 | 124 | 80 | - | - | - | 47 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 21.84 | 10 |
Standard +5 | 136 | 87 | - | - | - | 51 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 22.05 | 10 |
Standard +6 | 147 | 95 | - | - | - | 54 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 22.26 | 10 |
Standard +7 | 159 | 102 | - | - | - | 57 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 22.47 | 10 |
Standard +8 | 170 | 110 | - | - | - | 61 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 22.68 | 10 |
Standard +9 | 182 | 117 | - | - | - | 64 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 22.89 | 10 |
Standard +10 | 193 | 124 | - | - | - | 68 | - | B | - | - | - | (45) | 33 | 31 | 18 | 18 | 18 | 23.1 | 10 |
- Anonymous
The only thing they lack is stagger damage. Otherwise, it's a beast on dex builds: high damage, range, bleed. Pair with rakshasa great katana and you have coverage for around 90% of things the game can throw at you
- Anonymous
Complete cheese BS weapon, never should have been added and should be removed
- Anonymous
rocking these with a no skill shield has been some of the most fun ive ever had in these types of games
- Anonymous
claws are one of the FASTEST weapons in the game with the highest dps but they are short.
with this thing you have long ranged attacks AND its the longest claws.
The AOW does pierce damage so you can use the spear talisman.
TONS of play styles, you can do bleed, AOW spam, light attacks with Millicent’s talismans
TL;DR one of the most fun versatile and of course OP weapons, use it.
- Anonymous
- Anonymous
- Anonymous
Unironically one of the best crit weapons in the game, typically out performing the misericorde and executioner’s great axe even on elemental infusions. This weapon is too good at so many things and im not sure if I’m supposed to hate it or love it.
- Anonymous
society when they realize claws are the highest dps weapon class in elden ring
- Anonymous
it’s really fun to be coop summoned with this to fight consort radahn. guard counters w a shield are awesome & super fast, R2’s throw, and ash can aggro radahn back to you to keep the host alive longer lol. it’s just fun. kinda mean to use against invaders, usually swap out to play fair. justified for an invader to use against gank squad tho.
- Anonymous
The Ash was broken, but it didn't need a nerf. The main problem with it was headshotting through rolls, but that can be countered with pumpkin helm or the crucible knot talisman before the nerf. The people who were *****ing about the ash should actually figure out ways to counter it instead.
- Anonymous
> Has a unique "retreating slash" that other claws lack. Similar to Thrusting Swords, Heavy Thrusting Swords, and Curved Swords, simply holding the Heavy Attack button and pressing the dodge button will perform a retreating strike that throws the claws and backsteps.
>retreating slash
>retreating strike
It's called a feint attack bruh.
- Anonymous
Completely bugged phantom hits. R1 almost undodgable close up on good/decent latency. This weapon class with it’s speed should not have this kind of hitbox/range. Oh and if buggy phantom hits wasn’t enough, it has comparable single hit damage to a greatsword. Thank you, Miyazaki!
- Anonymous
One of, if not the most busted DLC weapon I used. Trivializes PvE and hated in PvP, the nerf was justified, however, don't make the mistake of thinking this weapon is only good because of L1 spam. Because of how fast those claws are, you can get some considerable damaging punishes with r1s. be confident in your hits and not in your throws, people think that this weapon shines in applying pressure at mid-long distance because of scattershot throw, but I dare to say those claws shines all the more at closequarters.
Additionaly, Claws of night are one of the few weapons that can use twinblades talisman to it's fullest, I encourage you to try it (PvE).
- Anonymous
The weapon art wasn't even that good but you whiners had to get it nerfed. — The Fist of Fury
- Anonymous
Also has a unique guard counter with stepback and throw - damage doesn't depend if 1h/2h, so can be used with shield. Boosted by Curved Sword talisman
- Anonymous
Absolutely eviscerated divine beast the 2nd time I ever fought it I was lv122 scadutree7
- Anonymous
Rejoice, for this disgraceful PvP cheese tool has been nerfed.
- Anonymous
- Anonymous
This one on left hand + Estoc on the right: Corvian Knight from DS3.
With it could at least throw them while jumping and using left hand attacks, so it could be a perfect cosplay...
- Anonymous
Beat the final dlc boss with these after struggling for ages with various weapons. The rapid R1 double slash is a great punish for short windows and the ash of war for the bigger windows.
Lobe how the ash of war still lets you hit if you happen to roll away a bit, especially on that bosses large form.
- Anonymous
Ngl, I’ve tested these vs the smithscript daggers pretty heavily and as much as everyone loves to hate on the smithscript daggers and call them trash… I think they’re better than these claws. Just stick the scatter throw AoW on the smithscripts and bleed infuse them and they become a better version of this weapon imo. Of course these function as claws with usable melee attacks, but the main appeal is their AoW and ability to throw projectiles in which case the smithscript daggers just do it better. Spamming smithscript R1’s is significantly better than trying to get value out of these things R2’s, they just spread too much and suffer too much damage falloff. I think the best move that these two weapons share is the jumping R2 and of the two, smithscript daggers just do it much better.
- Anonymous
Hardstuck for an hour soloing the leda fight with a dex build until I brought these out and shredded them before I heard all of their dialogue. 10/10 would cheese NPC ganks again.
- Anonymous
Had to deal with a guy who just spammed the skill and 2 shot me and pointed downwards in the colluseum. solitude set and 50 vig. pls nerf
- Anonymous
The people who spam the AOW need to be forced to go outside.
- Anonymous
Heh, remember guys how folks were complaining about fantom reach of heavy thrusters and how OP Vyke's spear is. We sure wandered far since then)
As for the counter to these, try fast glintstone shard, bestial sling or storm blade.
- Anonymous
It's a good weapon in both pve and pvp but the only reason it's broken in pvp is because of the bleed proc wich if it's caused by the weapon art causes players to stumble and tap dance long enough to throw another barrage and actually land
- Anonymous
What a wonderful weapon design - 28 rapidly shot projectiles, stunlocking and bleeding you through i-frames. Sure, Moonveil spam clearly wasn't good enough. People could still dodge and even parry it. But lo and behold, here's the new and improved "gank'em all with no skill at all". Thanks From, we totally need more animesque weapon skills and spells. Gosh, I totally miss those fat bastards running with dual spears.
- Anonymous
Broken. Expect nerf hammer. Instant disconnect and block if I see an opponent with these
- Anonymous
Just speaking for PvE only, this has become a top 3 favorite weapon in the game for me and by far the best claw weapon. Feels great to finally have claws with longer range. Then toss in a versatile move set with the throwing R2s and AoW. Love it.
- Anonymous
- Anonymous
What a lovely and amazing weapon. I used it for my Grunkamatasurigruber cosplay build, of course paired with the godrick soldier gauntlets altered fireprelate chest piece fire knight helmet, and no legs! Duh. I found it performed quite well with the two handed sword talisman. Fairly lacklustre in pvp unfortunately. Misinformation misinformation, misinformation misinformation. Misinformation, misinformation misinformation misinformation? Misinformation!
I re-tested the effect of various talismans and spells on the ash of war for 1.13 as the recent patch lowered the physical portion of the AoW damage somewhat. I used an Omen due to their high health and 0 pierce/magic resistance. The below is the damage of a point blank ash of war hit with 75 dex and various items equipped. A naked hit of the AoW now hits for 1224. Pre-patch it hit for 1304, so a 6% base damage reduction.
The multi-hit talismans do NOT activate for me even after many uses of the ash. However, you can quickly activate them with melee hits and mix in the AoW while they're active.
The spear talisman DOES work with the ash of war, but the boost you get is lower than usual due to the split damage. On a pure pierce dmg weapon you would get 30% from counter dmg and 49.5% from counter dmg + spear talisman (1.30*1.15). You can't test the spear talisman directly because you can't turn off the standard counter damage, but with the combined number you can calculate it.
Naked: 1244
-Counter Hits -
Counter Damage: 1464 (19.6%) // Counter Damage + Spear Talisman: 1620 (32.3%) // Spear Talisman: 1354 (10.6%)
- Talismans -
Millicent's Prosthesis: 1260 (2.9%) // Prosthesis Wearer Heirloom: 1260 (2.9%) // Ritual Sword Talisman: 1348 (10%)
Smithing Talisman: 1348 (10%) // Shard of Alexander: 1408 (15%) // Lord of Blood's Exaltation: 1468 (20%)
- Spells -
Flame Grant Me Strength: 1384 (11.2%) // Golden Vow: 1408 (15%) // Howl of Shabriri: 1530 (25%)
- Physick -
Dexterity-knot: 1272 (3.9%) // Magic-Shrouding: 1312 (7.1%) // Bloodsucking: 1468 (20%)
- Armor -
White Mask: 1348 (10%) // Full Rakshasa: 1322 (8%)
- Anonymous
i love getting phantom headshotted through my rolls by these
- Anonymous
Remember guys, dont hate on people if they use the weapon, hate if they spam the weapon art
- Anonymous
This is literally just Dio's knifes, also pretty good damage and the ash of war is perfect
- Anonymous
I have a sneaking suspicion that heavy attacks does not proc "successive hits increase AR" stuff as I was hoping to swap my smithscript dagger for this just for the the innate blood loss passive. Can someone fact check please? just for confirmation
it also deal more damage with heavies compare to ss dagger heavy at 40dex-50arc even though this doesnt scale with arcane. Imagine if the the heavies proc prosthetic/winged insignia this this will demolish, also does the projectile hit 6 times or is it just 2 massive hitbox?
- Anonymous
do people realize this comes with a full move set outside of the aow?
- Anonymous
Don't think the update fixed these headshotting you and proccing bleed through rolls feels like it's up to rng at this point
- Anonymous
The heavies on this has deceptively short range surprisingly, but the weapon art is incredible
- Anonymous
I use it for PvE because it's fun, regardless of how cheap people say it is.
- Anonymous
you can literally throw these on any build and they'll be effective. forget the dex scaling lol. free headshot staggers and bleed procs, all for a 20 dex investment. needs a nerf
- Anonymous
With the number of weapons that are reported to have 90% of the player base use them, I have concluded that 9000% of players play this game.
- Anonymous
Ahh, you were at my side all along… my true mentor… my guiding Gank-Spanker.
- Anonymous
So I have been using this, but I must say the stamina cost makes it less useful in melee combat compared to daggers. Especially when dual welding and using the insignia sets. To really get the most out of them you would need to have a full dex and endurance build. Definitely was made for dedicated assassin builds
- Anonymous
Although it feels cheap, this makes consort radahn very easy. He’s fat enough to eat like 60% of the bullets from the skill if you’re dodging by staying your distance and the blood loss on the side is very nice. In my head, if radahn is going to freeze my game and have 2 horrible to dodge nuke attacks I think im allowed to use cheap tactics.
- Anonymous
The weapon isn't OP, you're just bad at the game if you can't counter it.
- Anonymous
Hahah omg I saw this in a ChaseTheBro video (love him), I just had to try it. I absolutely TRASHED so many hosts with it last night. The regular moveset is pretty bad, so just use alex shard and filligreed's crest XD
- Anonymous
If you put on the pumpkin helm or equip the crucible knot talisman it will completely negate headshots.
- Anonymous
- Anonymous
the throwing attack staggers you even with bullgoat on trash weapon for dog players.
- Anonymous
- Anonymous
This weapon is so annoying to deal with in PvP. Wouldn't be so bad if it didn't phantom hit all the time.
- Anonymous
Are you afraid of Rune Bears? Are these beasts annoy you so much that you don't even care about learning their 2 moves? Worry no more, tarnished. Stand at fair distance and spam! Headshot for constant stun! Now, ARISE! YE TARNISHED!
- Anonymous
more poise dmg than colossals
more dmg than colossals
more reach than bows and spells
90% of everyone in pvp uses this
so fun
- Anonymous
- Anonymous
full point blank perfectly aimed ash of war doesn't even flinch fire knights in shadow keep, welp, say what you want but unless you have a solid cover, you're just a glasscannon easy target
- Anonymous
- Anonymous
Fun fact, these claws use the throwing dagger guard counter. You move backwards and throw out the claw blades. Honestly makes for an interesting guard counter build since you get range but (I think) lose most of the poise damage
- Anonymous
I don't spam its weapon skill, only use it as a fast melee weapon, and mainly anti-greatshield measure.
Is this allowed?
I haven't used this weapon and won't until it gets balanced. Every player I see that uses it in PvP or PvE just uses the same move repeatedly and it's very effective at doing both damage and bleed. It's unfortunate. It looks ridiculous. And it's disrespectful to others that are playing the game on a balanced build. But, There will always be a large section of the player-base that gravitates towards strong and easy to use skills. Personally, I find the weapon hideous. It's comically long. Just like the Pata.
- Anonymous
HIGHLY recommend using jump-back R2 as a way to outspace and punish long boss combos. Even if you're jumping away your character will still turn around! Doesn't really work against last boss cause his hitboxes are enormous but malenia's AI legitimately breaks if you spam it.
- Anonymous
Patch 1.13
- add poise damage for weapon R2 (that literally no one use)
- Fixed a bug where the physical attack attribute of the “Scattershot Throw” Skill of the “Claws of Night” weapon was different than expected (aka nerf damage for L2)
so , it's nerf but still viable (except you are L2 spammer)
- Anonymous
The AoW in PvP still feels very strong, if not borderline cheesy. I hope they balance these out because the projectiles are so fun to play with, they just come out so fast I can see why people have a problem with them. Then again, I'm so used to other people using them that it's not too hard to predict either. All in all though, I think most people would be happy if they just lengthened the animation time on Scattershot Throw.
- Anonymous
They messed up they do literally no poise damage at all now even to a naked person they're basically worthless now.
- Anonymous
This was one of the last weapons that needed a buff and From went and buffed them. I could understand increasing the poise damage for PvE but it's completely unnecessary in PvP.
- Anonymous
Hey, this got buffed! Great news for the no-skillers in PvP. Truly happy for you, go get those cheap wins you so desperately need in your lives.
- Anonymous
I just saw the patch notes and they INCREASED THE FUDGING POISE DAMAGE.. Everyone's just gonna run these and nothing else! I've already seen an overinfestation of people running this and using it to kill me when they realize they don't have the skill to use their main weapon to avoid a loss. Good god. Somebody PLEASE tell me I'm wrong.
- Anonymous
- Anonymous
After reading the July 15 comment from down below about this not being as wild as people have mentioned, I did some testing and found that their claim is well supported. Assuming that the average opponent has around 300 Bleed resist, it will take 2 hits from Bloodflame Blade Heavy Bloodhound Claws at 80 Strength to proc it on you. On an opponent with 162 Slash resistance along with 35 Slash defense, and R1 with both claws hitting will deal 376 damage. This takes into account the new powerstance damage nerf. This means that in two R1s you will deal 1237 damage, assuming your opponent has 1900 hp since Bleed does 15% of their health total along with another 200 damage on top. On the contrary, 80 Dexterity Claws of Night deal 506 damage after hitting the same opponent with both claws. In addition, the opponent has 145 Magic resistance with 26 Magic defense. This means in two R1s we will be hitting for 1012. After crunching the numbers, Bloodhound Claws are dealing 22% more damage. Now, if we want to let Claws of Night Bleed with their 58 buildup, it will take six hits, meaning you will have dealt 3521 damage. Bloodhound Claws after hitting 6 times and the 3 Bleed procs it gets will deal 3711 damage. This closes the gap in damage to Bloodhound Claws only dealing 5% more damage, but this goes to show that Claws of Night are NOT the definitive set of claws for damage. The reasons you would want to use these is for their longer range, unique R2 moveset, and Ash of War. On the other end of the spectrum, if you want to take true advantage of Bloodhound Claws, or the other Bleed claws you will be running Lord of Blood's Exaltation for an extra 12.5% damage increase in PVP, or even White Mask to push it further.
TLDR: Bloodflame Blade Claws are 22% stronger than Claws of Night in a head-to-head R1 contest in a PVP environment with no additional buffs
- Anonymous
If they nerf these I hope it's only for pvp and they leave pve alone.
- Anonymous
- Anonymous
Best weapon in the game alongside Backhand blades with quick slash AoW.
Insane speed and dps. 680 AR on an 80 dex build. Bleed build up. Range attacks which cost no FP. Shotgun AoW. Ignores block. These will be nerfed for sure.
- Anonymous
Is it just me or does scattershot throw with these deal the same dmg with the same range even without FP?
- Anonymous
Looks like they gave us DS3's Crow Talons but with the Crow Quill's weapon art.
- Anonymous
Invasions in this game would be so much fun if people stopped abusing broken stuff. This is like the 4th invader I've blocked today who was trying to cheese me with this.
- Anonymous
- Anonymous
- Anonymous
basically every claw weapon needs to be completely nerfed into the ground because of the atrocious & broken PvP in Elden Ring. Good show, guys. Just stop playing the PvP if you can't handle the fact that this game was not at all made with the intention of any semblance of balance. It's got the worst PvP of any Souls game by a large margin, and always has.
- Anonymous
People who do not understand why this needs tweaking probably aren't the most competent in PvP.
- Anonymous
Was pretty underwhelmed with these on a high level build. With no way to scale the damage once you hit the dex hard cap, and have no additional scaling to further increase their damage, they get outclassed pretty quickly. No arcane scaling means you also can't increase the bleed buildup, making them less valuable compared to an arcane build with a bleed infused weapon if you're going for a bleed build. They do have more natural bleed buildup than a blood infused Smithscript Daggers, so if you like the throwing AoW for the bleed buildup these are better. For anything else though you'll get more out of pretty much any other weapon, including any other claw weapon.
Really good at low/mid levels on a pure dex build, but if you're going to be taking your character into NG+ and beyond consider replacing them with something else.
- Anonymous
I do not condone the use of this weapon in PvP. It's just like instant blood proc how fun is that
Why do some people want everything nerfed? It's just claws, for God's sake. It even doesn't have arcane scaling.
- Anonymous
Some of these new L2 win spam weapons are almost making me miss the horrible dual Great Spear meta of two months ago.
- Anonymous
so many players spamming this in pvp making me go crazy its so cheesy lol
- Anonymous
I think they should scale magic part of damage with INT, not DEX
- Anonymous
FromSoft development team:
- You know, most players really hate Moonveil. Shall we finally nerf it?
- Nah, got a better idea...
- Anonymous
Friendship with Raptor's Talons ended, this is my new favorite claw weapon. Goodness gracious.
- Anonymous
ok guy let me ask some strange question.
DOES AIMBOT REALLY EXIST ?
we got 3 headshot stunlock in a row by invaders , 3 players got 3 continuously headshot together !!! , if he not ran out of stamina , I think we will get stunlock till die.
- Anonymous
You can get permastunned by throwing charged heavy attacks. Have From Software tested anything in this DLC? Everything is eaither absolutely pointless (Hefty Freezing Pot, hello), or absolutely busted with no counter (backhand blades, hello).
- Anonymous
- Anonymous
Just a note, the retreating attack only seems to work from it equipped in the right hand slot
- Anonymous
Only one throwing blade in the game, and the best one is actually some claws. lmao
- Anonymous
I hope they nerf just this weapon and not scattershot too. It's lame that this is a way better throwing weapon than smithscript dagger, on top of having strong melee capabilities.
Blood smithscript dagger is honestly only decent, even with scattershot. To have a bad skill and dogshit damage would be a total bummer.
- Anonymous
I've always felt that if I get summoned as a blue phantom anything's fair, because I'm there to defend the host, right? But these are ridiculous. I consider myself a pretty average player but it's like, see the red guy, press L2 a few times, get a rune arc, go home. They really need to be nerfed. But I can't stop using them.
- Anonymous
- Anonymous
Lol I just encountered the same guy in pvp, that I remember from spamming moonveil skill all the time and never using anything else and he's now spamming Scattershot Throw with these claws :D Obviously he's F-tier skill-wise, I beat him over and over again, but in 2v2s or 3v3s there are so many people with 900 hp at 150 lvl that got carried through whole game by phantom summons that he's stacking kills left and right. Man what a sh t show :D
- Anonymous
I was finding my first ever pure-dex run through SotE quite challenging until I found these
- Anonymous
I wish it had the same permanent shadowy fire effect as the sword of night, but otherwise it's perfect
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