Commander's Standard is a Halberd in Elden Ring. The Commander's Standard scales primarily with Strength and Dexterity, and is a good Weapon for those users with high-Strength builds.
A beaten red battle standard is furled around this time-worn
halberd.
Even after his lord was fled, Commander O'Neil continued to
brandish this flag in the devastation of the rot-eaten field of battle,
the sole veteran who remembers this battle with pride.
Where to Find Commander's Standard in Elden Ring
- Dropped by Commander O'Neil upon his defeat. He can be found in eastern Caelid, in a clearing within Aeonia Swamp. [Map link]
Elden Ring Commander's Standard Notes & Tips
- Weapon Skill: Rallying Standard
- BUG: As of Patch 1.07, being buffed by this skill will cause certain weapon skills to deal reduced or zero damage:
- Hand of Malenia - Waterfowl Dance deals greatly reduced damage (reports vary; some say as low as 1%)
- Starscourge Greatsword - Starcaller Cry will not deal damage with the first animation (the vacuum roar)
- Wing of Astel - Nebula will not deal damage. Bastard's Stars version of Nebula will still deal damage.
- More unique weapons & other skills may be affected; additional testing is required.
- This weapon cannot be infused with Ashes of War.
- Commander's Standard can be upgraded by using Somber Smithing Stones.
- Sell value:
500
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
Moveset & Videos in Elden Ring for Commander's Standard
Commander's Standard Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones
This upgrade can be enchanted with Magic or boosted with Consumables.
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Commander's Standard | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 138 | - | - | - | - | 68 | D | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 49 | 17 |
Standard +1 | 158 | - | - | - | - | 74 | D | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 49.49 | 17 |
Standard +2 | 178 | - | - | - | - | 81 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 49.98 | 17 |
Standard +3 | 198 | - | - | - | - | 88 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 50.47 | 17 |
Standard +4 | 218 | - | - | - | - | 95 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 50.96 | 17 |
Standard +5 | 238 | - | - | - | - | 102 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 51.45 | 17 |
Standard +6 | 258 | - | - | - | - | 108 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 51.94 | 17 |
Standard +7 | 278 | - | - | - | - | 115 | C | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 52.43 | 17 |
Standard +8 | 298 | - | - | - | - | 122 | B | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 52.92 | 17 |
Standard +9 | 318 | - | - | - | - | 129 | B | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 53.41 | 17 |
Standard +10 | 338 | - | - | - | - | 136 | B | D | - | - | - | - | 64 | 41 | 41 | 41 | 41 | 53.9 | 17 |
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The damage resist on this thing goes super hard (in PVE) (I mean it's 20% resist vs Golden Vow Spell's 10%) (but it's super nerfed in PVP obviously). I just beat Sewer Mohg and also Morgott, at level 81 and 83 IIRC, and wearing just the Cleanrot Knight set, Dragoncrest Shield Talisman +1, and this buff, my physical resists were 50.24% / 48.73% / 51.99 / 53.76%. Felt nuts how decently I could face tank Morgott's attacks as long as my buff was still active. Also as a side note, I checked the frame data and by far the soonest thing you can do after the buff is: dodge. The dodge window is the earliest window by far, so you should probably always dodge out of your buff to get moving as soon as possible.
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Anyone got opinions on an armor set that matches this halberd extremely well? Looking closely at it, I'm struck by its bronzish coloring (but still with a silver blade) and also obviously the red and gold banner. I'm not sure if the insignia on the banner corresponds to anything/anyone else, but the color scheme and red make me wonder if it looks good with the Cleanrot Knight set (somewhat ironically given that you get this from someone who as far as I can tell fights against the Cleanrots). Might also look good with the Crucible Knight/Tree sets.
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Also it looks super cool, I definitely prefer its slender proportions and pretty red-and-gold flag over the Golden Halberd's more extreme/cartoony proportions and monotone color palette. Previously I was underrating this weapon cuz I thought the damage didn't scale well unless you were super high level (compared to the Nightrider's Glaive in particular) but damn it the damage scales well enough and the extra range and weapon buff and visual design are all very cool.
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I just tried this out for the first time after enjoying the normal Glaive a pretty large amount but wanting to find a similar weapon that did Standard instead of Slash damage. Fittingly, this Standard does Standard damage. Halberd Running R2 is one of my favorite moves in the game (such a big wide strong slash and you can do it from a sprint and unlike Colossals it's still a controlled enough motion that you're not just slamming your weapon into the ground) and this is the longest halberd in the game so it's got the craziest Halberd Running R2. It helps that its damage is also very high tier on a strength build before even using its buff, and the buff not only makes your damage nutty but also makes you more durable. Buff's definitely expensive for the duration but hey you don't have to invest in Faith at all to use it. Golden Halberd may or may not do more damage vs many targets (who aren't holy resistant anyway) but Commander's Standard is still the longest halberd in the game and has great damage numbers and a great big running R2 slash.
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To make this weapon viable you need to change the Tarnished's voice and find the least annoying shout
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People are saying this is great but it’s honestly pretty standard
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perfect for a greatshield build where you can run shield bash/crash in offhand
Is it the strongest halberd in the game? No, though it honestly isn't that far off. It has very strong competition. Is the Ash of War the best? No, but it's definitely not useless. Does it look awesome unfurling the banner and screaming a buff upon your fellow Tarnished?
You bet your sweet cinnamon buns it does. Scream forth, tiny human, and then hope your opponent doesn't attack within five seconds or you're eatin' a metallic snack.
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At 80 strength the Nightrider Glaive has 777 AR. The Commander’s Standard passes this at 80/40 STR/DEX and the Nightrider Glaive can’t keep up by switching to Quality, so beyond 80/40 this is the superior damage halberd. Truly a Commander’s weapon.
I once fought Radahn while using this and the host and other furled finger seemed to know exactly how it worked, we went it and stayed fairly tight but kept loose in order to divide Radahn's attention but when the buff wore off we quickly regrouped to top it up. We finished him in just under 3 minutes including running up to him and his phase transition.
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Coolest looking Halberd
Wish more of the Halberd took that simpler style
The other are kind of overdesigned imo, like the Golden and Nightrider
But sadly it's really not that good of a Halberd in comparison, the buff is cool but the movement and scaling makes it average at best
Really piss me off because I love how it looks, with a cool shield it could be a God tier fashion statement
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The lord mentioned in the description is very likely the storm lord, given by how he uses wind abilities to fight you, and we know that the storm lord was fled.
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Super badass weapon for coop. Feels like you're rallying your troops into battle.
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excellent all-around weapon with a universally applicable ash of war.
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Me when using this in the Radahn boss fight: Hear me! Ye Tarnished, mighty warriors who have gathered here! Though we may be rivals...or from completely different eras, we must stand together now! My true name is Jeanne d'Arc! In the name of the Elden Lord...I shall become your shield!
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Should give temporary rot buildup when using commanders standard ):
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Goes very well with mimic since the mimic will automatically buff both of you.
How do I tell how much poise damage a weapon has?
And does it go up as you level the weapon?
My headcanon is that malenia and radahn battled each other while godrick was watching and grafting popcorn, but malenia did a little trolling and nuked caelid thus leaving godricks army turned to red acid
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Did anyone notice, that that weapon Skill always has a feminine voice when you use it? You use it and do a cry with a feminine voice even if your character is male.
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Honestly this and the banished knight halberd have boring movesets. Like literally just all thrusting for light attacks and a spin for heavy. Although the roll/crouch attack is cool.
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Funny how when O'Neil and Niall use the buff they shout something like "Glory brave knights!" or something like that, yet when we use it we just go "AAAAUUUH-" very inspiring rally cry.
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This has the exact same guard counter move and damage as every other halberd.
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According to hitbox data, commander's standard here has the longest range of all halberds in the game. Plus it looks cool, has a good moveset, and does excellent damage on a strength build. Despite this, I almost never see it used in PvP. The only downside to this weapon is you can't customize its ash, but the one it comes with is simple but very useful.
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I like to cosplay being a random peon in the world. This is great to RP a standard bearer in any lords army, just grab the appropriate armor. The Haligtree and Leyndell sets match the color scheme, but the Raya Lucaria set has feather accents and is my favorite.
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Rallying Standard seems to glitch waterflow dance. Over level 400, stat requirements are being met. Anyone else experiencing this glitch? Looking to confirm the problem and/or find a solution.
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If you're looking for raw damage and you have the 12 faith to wield the Golden Halberd outdoes this despite the buff on this being stronger. at 50 str, +10 upgrade and min requirements for the other abilities, with buff on, Golden has 948 AR and this only does 799. Not to mention that Golden Vow lasts 45s while this buff lasts only 30s.
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One of the best and most underrated weapons in PvP. I swapped out dual Guts Greatswords for this & Nightrider Glaive halberds.
I’m doing almost as much damage as the colossal swords thanks to the superior buff on this weapon (vs. Golden Vow), but with much faster swings and less stamina drain.
With Royal Knight’s Resolve on the Nightrider Glaive, fully buffed with Commander’s Standard ash & Flame, Grant Me Strength, Claw Talisman/Raptors Black Feathers, jump L1s hit for 3.2k @ 60 Str (2.3k w/o weapon/FGMS buffs).
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The real secret of this weapon is its guard counter: it hits extremely fast for very high damage and retains all the range of a normal thrust, go check it out
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Waterflow dance on blade of malenia does almost no damage for me after using rallying standard. Can anyone else confirm or give a reason to why? Not sure if this a glitch or something else im doing wrong.
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I wish there was a different version of this with a new moveset akin to Niall's or a unique moveset for using it with the Veteran's Prosthesis. Niall's really cool moveset when using his makes me wish the Standard got something similar somehow just because it's so cool.
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I haven’t seen an answer anywhere, so I don’t even know if it’s just me someone please let me know! There seems to be a glitch when using rallying standard then trying to use waterflow dance with hand of malenia. It’s doing almost no damage after using the buff! I can’t figure out why, the regular light/heavy attacks are doing more damage from buff, but the ash of war goes to almost no damage. Only weapon I’ve seen this do it to
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Criminally under-rated weapon which is essentially a high damage great spear but with better stagger. Unlike Lothric War Banner from DS3 the buff also raises DEF in addition to ATK
This is a low-mid level PvP monster on a dedicated build.
Compatible with Spear talisman
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One of a couple halberds with the 'thrust' moveset. The halbs with this kind of move tend to have slightly lower damage versus the 'chop' type halberds, but the Commander's Standard is probably the highest damage of the thrust halbs. While it doesn't keep up damage wise with Golden Halberd, the thrust moveset is easier to use, the hitbox is active for a bit longer, and it's very comfortable for roll-catching in PvP. I often have Commander's or Banished Knight mainhand, and then one of the higher damage halbs offhand.
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Do you need the stat requirement for the ash of war? I am doing a melee character and I do not really like the ashes of war I own. It would be nice to use my FP for something.
Weird that this is considered a halberd... sure, it has the axehead, though it is slim, but almost all its moves are thrusts
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It would of been nice if the Buff was linked to R2 and the weapon art was a form of stormcaller so you could actually have the boss moveset
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Is the buff on this weapon effected by upgrading it?
I know that most Ashes of War gain some form of an increase when upgrading the weapon they are attached to but I don't know how that functions with buffs like the one on this weapon.
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I wish we could use shieldpokes with thrusting halberts in this game. Would be so logical, as this is technically a greatspear
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I'm assuming he's a commander for Radahn not Malenia, given his heavy armor
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Really good running attack for roll catching, got a running attack and immediately queued another running attack and if they panic roll away it catches them, did that 3 times to a poor fellow
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if I were to take this into an invasion, would I be able to buff the mobs?
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Did a little bit of testing with this weapon and it seems the Jellyfish Shield buff and the Commander's Standard buff DO Stack. Non-upgraded with no buffs the AR was 205, with the Commander's buff it raised to 246, with the Commander's and Jellyfish Shield buff it raised to 295.
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the Standard adds 20% damage boost and i believe either 7.5% or 10% damage negation for 30 seconds.
Cannot Stack with Golden Vow, as it will overwrite the prior buff.
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Pretty nice weapon, its buff is really good, specially in coop. However it can't be buffed or greased, so it lacks elemental damage
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Amazing weapon, but could someone please edit this part? "is a good Weapon for those users with high Dexterity builds. "
This weapon is clearly for high STR build at +10 STR is B while DEX stays at D.
- Anonymous
Does the skill stack with the faith version of Golden Vow and other spells?
- Anonymous
Solid weapon for a strength build, really good range and decent attack speed. For someone like myself who mostly tries to use colossal weapons, this is an excellent strength alternative to that. This weapon really came through during the crucible knight duo where colossal weapons are pretty much off the table because they're too slow to use against them without being countered. Also has some utility in PVP, not flashy like other weapons due to it's AOW, but works well enough.
You need to meet the stat requirements to use the weapon art, tried it with 20 str, and didn't work, then two handed and it worked.
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Good for Co-op and with spirits, does not stack with golden vow type abilities
Power attack full charge is a dual spin, crouching light attack with regular light attack is a quick stun lock combo
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Does anyone know if this can be buffed with Grease or Spells?
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First +10 weapon, this thing ain't bad for a strength build. Pairs good with a greatshield for me.
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If this weapon looks tempting to anybody, maybe you should look into the Jellyfish Shield. It has a little bit lower stat requirements, also buffs damage by 20%, and only costs 9fp. The only reason to use this over that is so you can buff your allies and the defense boost. Additionally, you can off hand this weapon, use the weapon art and switch to you main hand, while with the shield you are locked out of your weapon art, as shield weapon arts are prioritized.
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For anyone wondering, this weapons buff works with spells as well. Pairing it with the Night and Flame blade's comet is devastating. Standing in Terra Magicus and using this stacks as well, Comet Azur melts everything in its path! ;)
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Weapon Skill gives a very significant buff, with it active this thing out damages the Golden Halberd. However the buff is slightly shorter, and without the buff up the AR is less than GH with comparable skill points invested. Has thrusting R1s, which I like. Cool weapon for co-op IMO.
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This thing has surprisingly high poise damage/weight to it or whatever. I was able to stunlock and poise break the lion guy at redmane castle before the crucible knight showed up. But it tlattacks fast enough that I could sneak in hits against the two watch dog car things. Highly reccomend
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Have it at +5 with 50str/16dex and it has C str/D dex scaling Does 238+159 dmg without buff. Hits like a truck
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Just got the weapon last night and it’s alternate move set is working really well for me. Gives me the spear attacks I love, while still leaving me with the sweeping attacks I need for mob enemies.
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This thing is crazy powerful. I've only got it at +4 with 21/28 str/dex and its doing great damage and the weapon art is a short but powerful buff.
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Does rallying standard stack with golden vow? Could make for a funny summoner build methinks
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The commanders standard can be found near inner aeonia and you get it with the gold needle for the sellia quest.
I know its a nitpick, but its kinda lame they made the buff essentially just golden vow, instead of a stance ash of war where you could cast either a strong defensive or offensive buff
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