Vagabond is a starting Class in Elden Ring. The Vagabond has high Vigor, Strength and Dexterity. It starts at level 9, with a sword, shield and halberd so possibly comparable to the Knight class in previous games. The Classes only determine the starting Stats and Equipment of the player, but as the game progresses, players can freely change their build to their preferred playstyle. There are 10 Classes in Elden Ring that the player can begin the game with.

 

A knight exiled from their homeland to wander. A solid, armor-clad origin.

 

Vagabond Starting Equipment for Elden Ring

This class starts with the following equipment:

Armor:

 

Starting items for Vagabond  in Elden Ring

This class starts with the following items:

 

Vagabond Builds in Elden Ring

 
 
 
 
 
 
 
 
 

Berserker Written Guide

 
 
 
 
 
 
 
 
 

Champion Written Guide

 

 
 
 
 
 
 
 
 
 

Colossal Knight Written Guide

 
 
 
 
 
 
 
 
 

 

 

Elden Ring Vagabond Notes & Tips

  • A tanky Class with good Stats and a 100% Physical Damage reduction Shield allowing players a sizeable advantage over some other Classes. Great for new players and veterans that don't plan to use Spells.
  • Ties with the Samurai class for best Strength/Dexterity hybrid (also known as "quality") builds. Also more ideal for Strength builds demanding a minimum of 13 or more Dexterity than Hero. More ideal for Strength/Faith hybrid builds demanding 12 or more Dexterity than Prophet.
  • Notes, Tips, and Trivia go here

 

 

Elden Ring Classes
Astrologer  ♦  Bandit  ♦  Confessor  ♦  Hero  ♦  Prisoner  ♦  Prophet  ♦  Samurai  ♦  Warrior  ♦  Wretch



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    • Anonymous

      back at Dark Souls 3, i was wishing there was a class that starts with the Halberd while also having good stats (and without having to resort to mods like Cinders because i play on Xbox), i thought to myself "that would undoubtably be the best class to play with". well, it seems Miyazaki has somehow heard my prayers. i have been playing the game for months now, and i remember i almost started jumping of joy all around the living room as i first saw this class starts with the Halberd. i finished 2 runs and a NG+ already, and this class is still (and probably always will) be the only one i play with. Next time (perhaps at Elden Ring 2, who knows), i hope Miyazaki adds a starting class that starts with Zweihander, or at least a flail: cant wait to start the game already with an unparriable weapon, for the bane of these pesky parry spammers at the next one <3

      • Anonymous

        Wait, so, what do they mean by “exiled from their homeland,” and (outside of starting classes) why is the armour purchasable in the Mountaintops of the Giants of all places? Like, did those who turned into Vagabonds become exiled from their home in the far North, or is the location of where Vagabonds came from unimportant? I’m kinda confused on this one.

        • Anonymous

          Stop calling this a quality build, quality builds are dead in this game, at least in PvP. Whether you're STR or DEX, any decent weapon is gonna require a minimum investment both. Like it or not, this is the most efficient class for 90% of melee focused builds, and that's because it has the lowest ARC of any build, which is only useful for bleed and poison builds, and the dragon builds I guess. 9 FTH/INT +7 ARC = 16. the only class that rivals that kind of efficiency is Prisoner, which is the superb class for DEX/INT builds, because 6 FTH +9 ARC = 15. Learn the numbers, it's the bare minimum required for a respectable fighter.

          • Anonymous

            I dislike the look of this armor. Usually the knight class in Dark Souls games starts with a decent looking armor.

            • Anonymous

              Really solid starting class if you're new to the game and unsure what to pick. The only disadvantage it has is that it fatrolls if you equip all the starter gear, but you can quite easily mitigate that by just not equipping the Halberd, which is overall a worse weapon than the Longsword you also start with.

              • Anonymous

                Every character class has a hidden lore tidbit. Based on the ornamentation on this guys helm. He may have been banished from the Haligtree.

                • Anonymous

                  I've got a couple hundred hours into ER now, with 2/3rds of that across a couple different Vagabond characters and the remaining 1/3rd messing around with non-Vagabond alts.

                  It's a hard class to resist on a fresh start; strip off a couple pieces of equipment to get medium roll, two-hand the halberd, and you can walk out the start and slaughter the Tree Sentinel without too much fuss if you know his patterns. The armor is so good I was still mixing and matching some pieces for poise optimization after 100 hours.

                  That said, the 7 Arcane hurts. It doesn't seem like it would make a difference, but it does. Any time i play a class with 9+ Arcane from the start, I see drops my Vagabonds never did. It might be worth throwing a couple points just to get over whatever magical threshold it is that causes Vagabond to have such an abysmal time farming with the starting stat. Seriously. 9 Arcane hauls in a lot more goods than 7.

                  • Anonymous

                    The Vagabond is actually slightly better than the Hero for a pure STR build. This is because they only have 25 points invested in INT/FTH/ARC while the Hero has 26. It's a one point difference that only really matter to people who never intend to level past 200 (all builds start converge past there).

                    • Anonymous

                      It’s trivial I know, but it bugs me that the knight class isn’t named knight like the other games. Vagabond makes it sound like you’re starting the game as some hobo.

                      • Anonymous

                        Worth noting that the starting armor for this class isn't purchasable till one of the final areas of the game. So if you like the look then I think its worth missing a level or two of stats to get it 60 hours early.

                        • Anonymous

                          This class can be turned into a STR/DEX build, STR/FAI, DEX/INT, pure DEX, pure FAI, and pretty much any other build since all of the boosted stats on this character are stats that you would boost anyway on almost any build. Every build pumps health and endurance, every build has at least 10 mind, and most builds have at least 14 strength and 13 dex. Even some INT and FAI builds who want to use something like the Darkmoon Greatsword (16 STR/11 DEX), Moonviel Katana (12 STR, 18 DEX), Nagakiba (18 STR/ 22 DEX), Claymore, Blasphemous blade, etc... Even builds that use Arcane are fine for the same reasons.

                          TLDR: This class is extremely versatile, and can be turned into pretty much any build (surprisingly even some Arcane builds). It starts out with really good armor, high health and stamina, two good weapons, and a 100% physical reduction shield.

                          • Anonymous

                            The most versatile class in the game. Can do anything unrelated to "Arcane Attribute" with excellent optimization.

                            • Anonymous

                              I love berserk as much as the next guy but you all are being silly, looks nothing like Guts. Guy with armor and cape isn't a berserk reference

                              • Anonymous

                                Alright I love Berserk as much as the next guy but you all are being silly, looks nothing like Guts whatsoever. Man with armor and cape ≠ Berserk reference

                                • Comparing physical classes where "Relevant" stats are Vigor, Endurance, Strength, and Dexterity:
                                  Relevant stat totals: Hero = 51 | Vagabond = 53 | Samurai = 52
                                  Hero starts at level 7 where Vagabond and Samurai start at level 9, so Hero's 51 is effectively 53 at level 9.

                                  • Anonymous

                                    Oddly enough, the name "Vagabond" is partially censored like "Knight", the Vagabond's ancestral class.

                                    I'll let you figure out why...

                                    • Anonymous

                                      Statistically speaking, the Vagabond class is the best option for pure, "quality" melee builds who don't plan on casting any spells and like a variety of weapon types, as it offers the highest value per point investment. A standard PvP character at level 120 can have 40 Vigor, 40 Endurance, 40 Strength, and 40 Dexterity - hitting all the necessary soft-caps for life, stamina, and damage without diminishing returns - while still having 4 extra points to work with. This will place you at a lower overall character level than any other class with the same stat investment.

                                      • Anonymous

                                        you guys got it all wrong, he's clearly the strongest because he spawns with 2 weapons! that's double the weapon!

                                        • Anonymous

                                          Scientifically the best class unless you care about arcane, or if you plan on going pure caster. If you plan on leveling dex or str at all, this is the best one.

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