Marika's Hammer

marikas hammer elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 101
Mag 0
Fire 0
Ligt 0
Holy 65
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 44
Mag 30
Fire 30
Ligt 30
Holy 44
Boost 33
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
Fai D
attributes required elden ring wiki guide 18Requires
Str 20
Dex 12
Fai 19
Hammer Strike
Gold Breaker FP 26
Wgt. 6.0 passive effects elden ring wiki guide 18Passive -

Marika's Hammer is a Hammer in Elden Ring. The Marika's Hammer scales primarily with Strength and Faith and is a good Weapon for heavy attacks that deal holy damage. 

 

Stone hammer made in the lands of the Numen, outside the Lands Between. The tool with which Queen Marika shattered the Elden Ring and Radagon attempted to repair it.

The hammer partially broke upon shattering the Ring, becoming splintered with rune fragments.

 

Where to Find Marika's Hammer in Elden Ring

The Marika's Hammer weapon can be found at the following location:

 

Elden Ring Marika's Hammer Notes & Tips

 

Moveset & Videos in Elden Ring for Marika's Hammer

  • Videos for the Marika's Hammer Coming Soon

 

Marika's Hammer Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Marika's Hammer Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 101 - - - 65 58 D D - D - - 44 30 30 30 44 33 16
Standard +1 115 - - - 74 63 D D - D - - 44 30 30 30 44 33 16
Standard +2 130 - - - 83 69 D D - D - - 44 30 30 30 44 33 16
Standard +3 144 - - - 93 75 C D - D - - 44 30 30 30 44 33 16
Standard +4 159 - - - 102 81 C D - D - - 44 30 30 30 44 34 16
Standard +5 174 - - - 112 87 C D - D - - 44 30 30 30 44 34 16
Standard +6 188 - - - 121 92 C D - D - - 44 30 30 30 44 34 16
Standard +7 203 - - - 130 98 C D - C - - 44 30 30 30 44 35 16
Standard +8 218 - - - 140 104 C D - C - - 44 30 30 30 44 35 16
Standard +9 232 - - - 149 110 C D - C - - 44 30 30 30 44 35 16
Standard +10 247 - - - 159 116 B D - C - - 44 30 30 30 44 36 16

 

 

Elden Ring Hammers
Club  ♦  Curved Club  ♦  Envoy's Horn  ♦  Hammer  ♦  Mace  ♦  Monk's Flamemace  ♦  Morning Star  ♦  Nox Flowing Hammer  ♦  Ringed Finger  ♦  Scepter of the All-Knowing  ♦  Spiked Club  ♦  Stone Club  ♦  Varre's Bouquet  ♦  Warpick

 




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    • Anonymous

      Wish it was a little bigger like about the size when Radagon smashes you to tiny pieces with it also it would be cool if had a smashing move set where all of its attacks were AOEs pretty much just like the fight

      • Anonymous

        I actually like this weapon, at least for PVE. It does decent damage and the skill is nice (again, for PVE). I feel like the main thing it needs is more range. Doing split holy damage is also unfortunate because so many of the late game bosses resist it, but that’s a separate problem with holy damage. Hopefully it does receive some subtle buffs (like more range) and holy damage is better in the DLC, since it would be nice to use it for that.

        • Anonymous

          The "simple dodge backwards and followup light attack" should be Radagons forward ~no heals~ jump, the 3 uncharged-uncharged-charged heavy 2handed combo should be given a small AoE with little damage but high poise-damage aaand the jump 2hand heavy should get the same; but all around you in a like 3m radius. Then and only then would this weapon be good enough to represent Radagons moveset. Love it tho, good moveset, just needs some love (litany of proper death is a good example to the AoE i imagine on these attacks, just some spice)

          • Anonymous

            As much as powerful weapon art is, the first time I saw Radagon using it I almost laughed to death while denying his every hammer aoe attack just by parrying it.

            • Anonymous

              Remember when the way your character used a weapon actually resembled the way the enemy you got it from used it? This weapon could have at least caused little aoes with heavy attacks, like the ruins greatsword.

              • Anonymous

                While not great for PvP as others have mentioned, the AoW does great damage against clustered targets. It's also very useful for crossing gaps while exploring or in dungeons.

                • Anonymous

                  Having a blast using this weapon. Slept on it for a long time until I remembered some obscure youtube video claiming how fun it was. Seems like enemies have a tough time breaking my stance while I'm just starting up the weapon art and throughout. I love how you can spin in the air to locate you're target and redirect your slam if needed. Almost assured to knock the enemy on it's ass and you can spam it quickly in order to keep them down.

                  • Anonymous

                    did anyone see on the game files on the weapon ID 11160000 has a different version of this hammer named "Father Marika's Hammer" ???

                    • Anonymous

                      So as of Elden Ring patch 1.04.1, on Playstation, the guard boost of Marika's hammer is bugged. And while I don't understand whats causing it, this screenshot at least documents its existence. Unclear if the bug is merely visual, or demonstrative during gameplay. If reproducible on both Xbox and PC, the wiki should be updated to reflect this information.

                      https://imgur.com/9LGllal

                      • Anonymous

                        Good damage, but overall weapon art sucks in PvP. It lacks Radagon's lingering AoE hitbox after slam that could rollcatch people, and the recovery is LOOOONG. Only use if you wanna get backstabbed by any competent player.

                        And for PvE... It's ok, but 13 out of 15 bosses are resistant to holy damage that this deals, along with plethora of other enemies. Normal mace will serve you much better, really. More versatile, can be infused, more variety when it comes to Ashes of Wars...

                        • Anonymous

                          this thing fun as heck to use, despite the 3 second skill casting in the air. hits like a mf too, with the tracking

                          • Anonymous

                            Honestly wish this thing got the cool ass triple slam radagon does would have made sense with the skill name gold breaker

                            • Anonymous

                              Shame this is such a late-game weapon. Quite literally the last weapon you can get before NG+ unless you rush the story before optional boss. This became an absolute unit of a weapon in 1.04. The weapon art is an AoE powerhouse that hits for +2k damage against most bosses and can't be staggered out. Very useful in conjunction with Aspect of the Crucible Incantations like the horned shoulder charge. Ain't no Rivers of Blood, but a solid all-around weapon with great lunge range mobility. 7/10 PvP. 8/10 PvE.

                              • Anonymous

                                Too bad this isn’t a great hammer. It’s size makes it feel weak and I like how heavy the great hammers feel along with their movesets for both single handed, double handed and dual wielding. Sad it isn’t a bigger weapon

                                • Anonymous

                                  Too bad this isn’t a great hammer. It’s size makes it feel weak and I like how heavy the great hammers feel along with their movesets for both single handed, double handed and dual wielding. Sad it isn’t a bigger weapon

                                  • Anonymous

                                    After the 1.04 buffs this weapon’s AoW is unreal, does like 2-3k damage against most bosses (at 50 str/50fai) and you basically can’t be staggered out of it.

                                    • Anonymous

                                      Really **** considering all that Radagon does with it and we don't even actually get anything from him. Maybe if it came with his grab instead of that jump but nah. Any on of the spells he actually uses would have been a million times better.

                                      • Anonymous

                                        The endlag on the weapon art is so nice now. Previously, if you killed your opponent with the weapon art, it took so much time to recover that you couldn't drink your flask and get the refill, but now you can drink twice and refill.

                                        • Anonymous

                                          Don't bother to go to ng+ for double wielding this, this weapon just sucks PvP and PvE.
                                          Wasted my life time so you don't must do it.

                                          • Anonymous

                                            Is this good as a pure faith weapon or is STR/FAI the way to go? The blasphemous blade's WA scales only off faith so maybe this one's does too?

                                            • Weapon art is cool idea but needs some balancing. It either needs to cost way, way less FP, have quicker cast time, fly farther, or alternatively have much wide AOE. As it is now it's an all around worse version of sacred relic's golden wave.

                                              • Anonymous

                                                Level 150, just finished my first playthrough as Faith 50/Str 40 and this thing slaps. The art of war is slow, but it poises through just about everything so far and hits like a truck (about 1.5k with standard gear, not damage boosting). Considering it is damn near unavoidable, 1.5-2k hits aren't bad at all. Fun weapon, and great r1 damage also. Only complaint is its fugly. Looks like someone poured cement on a rune arc.

                                                • Anonymous

                                                  Sort of wish the weapon art did the move Radagon has where he slams the hammer down three times making conal shockwaves. Unfortunately, this one's is just too slow and blatantly telegraphed; you have to pray someone trades into it and there are a lot of more powerful abilities/weapons that you can trade with. I absolutely love how it looks though, and it should glow more when you use the weapon art.

                                                  • Anonymous

                                                    Not sure what there is to like about this thing. I dont think its bad but ive never seen anyone take damage from the weaponart even once.

                                                    Another case for a weapon you get from the final boss being sub par to irrelevant. Just like the good ol gwyns greatsword or the firelink sword. Im sure theres some incredible high level strength faith wombo combo thing you folks can pull off with stat investment, and thats good for you. Im never gonna touch it tho.

                                                    • Anonymous

                                                      There should be an ending that can only be achieved in NG+ where if you hit Marika with her hammer you can continue to shatter the Elden Ring until it is completely destroyed.

                                                      • Anonymous

                                                        I was thinking this was gonna be **** because all the flying spells / AoW so far just knocks you out after one hit, but this one you actually have a lot of poise while in the air and the damage is not bad. The only thing bad about it is the AoW is slow so even if you can poise thru attacks, youre gonna take a lot of hits. Still, if youre going to craft anything out of the Elden Remembrance, prioritize getting Sacred Relic Sword first, but this one is quite good too.

                                                        Now, if only other flying spells / AoW had the same poise as this one *cough* Scarlet Aeonia *cough*

                                                        • Anonymous

                                                          Since bonus damage is dependant on base damage (per type), this weapon actually scales better with dex than faith. Sounds crazy, but try it out.

                                                          • Anonymous

                                                            Love this thing. At first i didnt want to use it due to its looks but when the damags is so good the hammer just grows on you

                                                            • Anonymous

                                                              item description on this hammer completely changes the scenario in my head regarding this game. so, after realizing that the erdtree and elden beast is the parasite in the world she tried to destroy the ring; while her other self radagon tried to restore it using same hammer.

                                                              • Anonymous

                                                                Dual wielding these at +10 for my NG+3 it’s a blast super fun very powerful special ability just smacks great poise while in the air and guaranteed knockdown almost

                                                                • Anonymous

                                                                  Dual wielding these at +10 for my NG+3 it’s a blast super fun very powerful special ability just smacks great poise while in the air and guaranteed knockdown almost

                                                                  • Anonymous

                                                                    Dual wielding these at +10 for my NG+3 it’s a blast super fun very powerful special ability just smacks great poise while in the air and guaranteed knockdown almost

                                                                    • Super underrated weapon. People overlook this because they tunnel vision onto the 2-Handed sword to farm Runes in Mohg's Palace area. The weapon art off this, while heavily telegraphed, hits like an absolute truck and rather than all forward facing, the weapon art is spread out 360 making it much harder to dodge.

                                                                      • Anonymous

                                                                        The weapon art on this is a very odd one.. its very telegraphed BUT still does a massive area attack, with 20 str, 12 dex, 40 faith and +9 it hits for 800+ in PvP and knocks people up in the air allowing for a followup weapon art.

                                                                        • This weapon DOES NOT ignore shields with its normal moveset like the Coded Sword and Cipher Pata do, unfortunately. Its weapon art might, though I think it's only the AoE explosion, which erupts from the ground rather than coming from the weapon itself.

                                                                          • Anonymous

                                                                            This was just made for all the cleric knight mace build fans from DS1 and I love it. Combined with a spell deflecting shield and a magic resist buff it's time to wreck the scourge that is Dex /Int in this game.

                                                                            • Anonymous

                                                                              Pure garbage.

                                                                              Here's why:
                                                                              - At 40 Str and 40 Fth is has 679 AR, which is split phys/holy dmg. My Nightrider Glaive at 40 Str alone has 645, and that's all physical damage. And that weapon is infusable and buffable on top of that. This hammer is not.
                                                                              - It looks ugly AF. Looks like a pieces of broken stone welded together by orange shiny glue...
                                                                              - It's a hammer. Slow and short-ranged. Have fun fighting nimble katana dudes with 2x reach of yours.
                                                                              - Awful weapon art. It deals good damage, but it's very slow (albeit it has poise during windup), and both the strike and AoE happen at same time, easily avoided with single roll. And it leaves you wide open for backstab....

                                                                              Don't waste your stones on this crap, there are better stuff to use them on.

                                                                              • Anonymous

                                                                                Speculation: Hewg begs for Marika's forgiveness and is obsessed with building a weapon that's actually strong enough to kill a God, because he made this hammer and it wasn't good enough.

                                                                                • Anonymous

                                                                                  I have a faith build and love this hammer, but the blasphemous blade outdamages it and has a better weapon art aswell. i wish it was a little bit better at least. Or maybe my build is wrong

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