Sword of Night is a Katana in Elden Ring. It is a brand new Katana in the Shadow of the Erdtree DLC. The Sword of Night scales with Dexterity and is a good Weapon for DEX Builds.
Sword of an all-consuming, bottomless black that devours even the light that shines upon it. Wielded by Jolán, Swordhand of Night. The blade of the sword is only semicorporeal, and thus cannot be guarded against completely.
Where to Find Sword of Night in Elden Ring
The Sword of Night weapon can be found at the following location:
- Cathedral of Manus Metyr: After completing the whole finger questline for Count Ymir, Jolan will be dejected nearby. Give her an Iris of Occultation to get the Sword of Night [Elden Ring Map]
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Elden Ring Sword of Night Notes & Tips
- Weapon Skill: Witching Hour Slash
- This weapon cannot be infused with Ashes of War
- Sword of Night can be upgraded by using Somber Smithing Stones
- As of Patch 1.12, removed INT 13 requirement
- Other notes and player tips go here
Moveset & Videos in Elden Ring for Sword of Night
Sword of Night Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones
This upgrade can be enchanted with Magic or boosted with Consumables.
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
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Sword of Night | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 110 | 33 | - | - | - | 42 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 30 | 15 |
Standard +1 | 125 | 37 | - | - | - | 46 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 30.3 | 15 |
Standard +2 | 141 | 42 | - | - | - | 50 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 30.6 | 15 |
Standard +3 | 157 | 47 | - | - | - | 54 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 30.9 | 15 |
Standard +4 | 173 | 52 | - | - | - | 58 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 31.2 | 15 |
Standard +5 | 189 | 56 | - | - | - | 63 | - | C | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 31.5 | 15 |
Standard +6 | 205 | 61 | - | - | - | 67 | - | B | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 31.8 | 15 |
Standard +7 | 221 | 66 | - | - | - | 71 | - | B | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 32.1 | 15 |
Standard +8 | 237 | 71 | - | - | - | 75 | - | B | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 32.4 | 15 |
Standard +9 | 253 | 76 | - | - | - | 79 | - | B | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 32.7 | 15 |
Standard +10 | 269 | 80 | - | - | - | 84 | - | B | - | - | - | ![]() |
43 | 35 | 27 | 27 | 27 | 33 | 15 |
- Anonymous
If they can make magic damage scaling with dex, they can do magic and holy damage scaling with int and faith combined. Where tf are my single or phys/elemental damage weapons for golden order and death magic builds? Helloo?!
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Would’ve been cool to have a unique interaction power stancing this + serpentbone blade since they have the same wicked R2
- Anonymous
only scales in dex, yet does a trinkle of magic damage... what another example of fromsoft's abysmal game design.
- Anonymous
The more people complain about the weapon maybe it receives the A scaling it deserves in a future patch.
- Anonymous
Only one scaling but it doesn't even end up at high scaling
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the WA on this thing was made for the person that always said "I need damage NOW"
- Anonymous
is there a "cool" str only weapon in the dlc? i only see cool stuff for builds with investment in other stats. (and no that anvil hammer doesn't count)
- Anonymous
normally I wouldn't get this weapon but it's not like her other ending is also good so I guess I'm gonna own one now
- Anonymous
oh i see how it is, swift slash gets to fire off immediately an entire football field away with an inescapable blade vortex for even less FP but I gotta wait one cosmic dynasty to charge up the vorpal blades on this thing's skill
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Hey I know this weapon, I thought there were two of them though
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Its actually kinda embarrassing how **** this weapon is. Its just worse than a basic uchi with double slash or sword dance lol.
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They gave this weapon two skill attacks from other Katanas and it's pretty busted. Has a shorter version of Waterfowl dance as it's skill and the Serpent Blades skill as it's heavy attack. Both those attacks are so quick and multi-hits that it activates Milicents Prothesis and Rotten Sword Insignia is one press. The heavy attack also has insane stagger as it's staggers enemies in one charged heavy. Will stagger bosses fairly easy as well. The heavy attack comes out so fast that you can get off a few light attacks and chain straight into the heavy for big damage and a quick bleed proc. Can also chain the heavy and skill together. Definitely my favorite katana moveset in the game.
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This weapon doesnt have any int requirement, must have been datamined and changed before launch
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don't know if this is a negative but it has an int requirement but no scaling. I find that kinda weird but it does make knowing what state to level up easy.
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Does not scale with INT at all for some reason. I'm inclined to believe that it's an oversight...
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I wrecked Messmer with the L2 on this thing. Also it looks incredible with the Nights Cavalry armor set.
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Well. I finally got what i wished for, an equivalent of the serpentbone blade (it has the R2s) but with bleed and a unique skill, it's just too bad that LGS has everything I want from a weapon now
the stance at the start kinda looks like wing stance so im keeping it in my pocket as a "third" option for it lol, wish it didn't take so long to charge, feels like it has longer startup than waterfowl which is nuts
Was really hoping one of these new katanas would replace Moonveil for my int caster, but it's not to be.
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Absolutely shredded a certain boss in the spooky woods with this thing
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How was I supposed to know that I should have sucked the light out of her. ;-;
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Does a small amount of magic damage but scales exclusively with Dex. Has no Int requirement; and has the R2 X swipe slashes shared with the Serpentbone Blade.
The weapon is almost certainly meant to be the ER successor of Darkdrift and Frayed Blade, down to the semi-corporeal nature and the shield bypass properties.
I'd imagine it's not going to be as busted as Frayed Blade was though; owing to the fact its shorter, and the Skill has a much longer startup compared to the ol' Frayed Blade Unsheathe R2.
- Anonymous
This katana has B scaling in dex, but with 80dex it scales way better than a quality 54 str 80dex 2 handed uchigatana
- Anonymous
hopefully the weapon is bugged, the damage is extremely sub par and the ash is not good either. cosplay sword mostly, id still grab it incase they patch it tho.
- Anonymous
magic sword only requiring str/dex and only scales with dex
269+211 physical
80+74 magic
at +10
- Anonymous
Anyone mind trading me one on PC after backing up their save? This page was incomplete and I gave her wrong item, didn't realize it and am not planning on going to NG+ any time soon.
- Anonymous
This katana has a B Dex scaling at max level, but it has a damage boost of a few % at night. Spamming weapon art is better than holding the button, although the damage is higher when holding it, it is more reliable to just tap the button.
I would like to be able to press R1 or R2 when holding the weapon art to change the type of attack, to the current default on R1 and a vertical slash on R2, similar to moon veil or even hold R2 to increase the size of the shadows, similar to Ash of War Carian Sovereignty.
Who knows in some mod in the future
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What nobody mentions is that this weapon has a unique heavy attack combo compared to all other katanas, it hits twice really quickly making it insane to proc bleed with. Scaling might be bugged but the heavy attack alone redeems it.
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This weapon is 100% supposed to scale with Int. Almost positive it's a bug.
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I'm guessing no int scaling may be a bug similar to how Elenora's Poleblade had no scaling at all on launch.
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as you use it the weapon gets soaked in blood which looks super weird becauce the black fog particles dont look good on top of a red colored texture
- Anonymous
this weapon sucks major ass, doesnt even have an A in dex despite scaling with absolutely nothing else, the star-line katana has more dex scaling than this and even gets a D in strenght and a D in inteligence for your troubles, why does fromsoftware always assume pierce shields -> needs to be bad?
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There is no int requirement for this weapon. Dex and Str requirement on the wiki is correct.
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This would've been a great opportunity to have a faith Katana for once weapon art is awesome but scaling is god awful its a shame they did this weapon dirty better off getting the Star-lined sword
- Anonymous
iris of occultation -> sword of night
iris of grace -> supposedly ashes
- Anonymous
Went through an intensely long quest line for this. At +10 it scales with only DEX. Yet the AOW relies on Magic damage . . . because of this, the AOW is always weak because even pumping stats into INT will not increase the AOW damage. I legit think there was an error and they intended this to scale with INT as well.
Stick with moonveil and swap tiche for summon duo, or swap moonveil for this and ditch tiche?
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Jolan completely disappeared from the Cathedral after Ymir's death cause the guide didn't even remotely mentions that Ymir's questline goes in parallel with Jolan's in any of the respective pages. Good job!
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Just to let y'all know it does not have an int requirement at all. Just got mine and it doesn't need int. Still has magic damage though which is weird
- Anonymous
Coolest katana ever, sadly it's absolutely terrible for actual gameplay
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Good style, bad damage. No INT scaling and only B scaling in DEX at +10.
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I'm assuming the wiki is wrong and it scales with more than just an E in strength lol, does anyone have the actual scaling for it?
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the weapon sucks, the ash of war does 0 damage because it doesn’t scale witn int despite doing magic damage
- Anonymous
giving the light eye only gave spirit ashes not the sword....
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i want it so bad. I just looked at some of the weapons because i already beat the dlc final boss (which was a pain in my ass btw. I only found like 5 or so weapons total i guess i should have explored more. I have some more time today. What yall think of the bosses? I would have liked lower damage for the flurry attacks , but otherwise they are fine i think.... mostly
- Anonymous
I definitely feel like this should have have arc scaling and requirement instead of having an int requirement
- Anonymous
Sword of Vantablack
ps.put a white backdrop if you can
it does what it says I can't even see it
Sigh I guess it's time to return to my Darth Maul build...
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