Helphen's Steeple is a Greatsword in Elden Ring. The Helphen's Steeple scales primarily with Strength, Intelligence and Dexterity and is a good Weapon for its additional magic damage.
Greatsword patterned after the black steeple of the Helphen, the lampwood which guides the dead of the spirit world.
The lamplight is similar to grace in appearance, only it is said that it can only be seen by those who met their death in battle.
Where to Find Helphen's Steeple in Elden Ring
The Helphen's Steeple weapon can be found at the following location:
- Dropped by a Tibia Mariner on a ledge South of Castle Sol and North West of Snow Valley Ruins Overlook. [Elden Ring Map here]
Elden Ring Helphen's Steeple Notes & Tips
- Weapon Skill: Ruinous Ghostflame
- This weapon cannot be infused with Ashes of War
- Can't be enchanted with Magic nor boosted by Consumables.
- Helphen's Steeple can be upgraded by using Somber Smithing Stones
- The weapon skill attacks during the buff animation, making it easier to apply in the middle of a fight than normal weapon buffs.
- Powerstances well with the Dark Moon Greatsword, as they have similar stat requirements and scaling
- NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below. Additionally, speed, range, recovery time and guard counter speed of Greatswords weapons has increased.
- Other notes and player tips go here
Moveset & Videos in Elden Ring for Helphen's Steeple
Helphen's Steeple Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones.
This upgrade can be enchanted with Magic or boosted with Consumables.
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
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Helphen's Steeple | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 101 | 101 | - | - | - | 66 | D | E | D | - | - | - | 66 | 60 | 33 | 33 | 33 | 46 | 22 |
Standard +1 | 115 | 115 | - | - | - | 72 | D | E | D | - | - | - | 66 | 60 | 33 | 33 | 33 | 46.46 | 22 |
Standard +2 | 130 | 130 | - | - | - | 79 | D | E | D | - | - | - | 66 | 60 | 33 | 33 | 33 | 46.92 | 22 |
Standard +3 | 144 | 144 | - | - | - | 85 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 47.38 | 22 |
Standard +4 | 159 | 159 | - | - | - | 92 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 47.84 | 22 |
Standard +5 | 174 | 174 | - | - | - | 99 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 48.3 | 22 |
Standard +6 | 188 | 188 | - | - | - | 105 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 48.76 | 22 |
Standard +7 | 203 | 203 | - | - | - | 112 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 49.22 | 22 |
Standard +8 | 218 | 218 | - | - | - | 118 | D | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 49.68 | 22 |
Standard +9 | 232 | 232 | - | - | - | 125 | C | E | C | - | - | - | 66 | 60 | 33 | 33 | 33 | 50.14 | 22 |
Standard +10 | 247 | 247 | - | - | - | 132 | C | E | B | - | - | - | 66 | 60 | 33 | 33 | 33 | 50.6 | 22 |
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Glad my favorite great sword from fire fades makes a return.
Time to go bring agony upon stomachless self proclaimed seekers of truth.
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This sword is good for STR/INT builds well the Moonlight sword is better for pure INT.
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This sword is good for STR/INT builds well the Moonlight sword is better for pure INT.
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INT-MELEE builds make sure you get this one. With 60 INT you can buff with Magic Tear, Terra Magicka, Jellyfish Shield and hit for ridiculous damage. Too bad greatswords are the way they are in ER, but if your opponent tries to trade they’re getting smashed.
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why does the skill push you back? its almost like its designed to miss anything other than point blank
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Dual handing this sword procs frost. I removed everything from my equipment and only have sword and it procs frost as of patch 1.09. anyone else experienced this?
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although the weapon art doesn't combo, a 1-handed r2 will pseudo combo if your opponent queues a roll after getting hit
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I find this to be best used as an offhand with the dark moon greatsword, as both deal frost, scale similarly, and look cool as heck. Only thing holding it back is that if you need to cast spells the buff goes away as it is stored, so you need to redo both of your AoW buffs.
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Surprised I don't hear more people talking about this weapon. This thing is insanely good as far as I can tell, and I adore it. Other than Rennala, just about everything takes decent damage from Magic, and Frostbite is never a bad effect to deal to enemies. Also a greatsword, so you know it has a decent moveset.
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I feel like something cool should happen if you kill something with the weapon skill since its a death themed sword. maybe restore fp or give a stronger buff or something
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I find it to be a better option for 2v2s and 3v3s than Darkmoon GS for my build. Of course darkmoon blast wave is a very good attack, but when the other team is well organized I dont really have much time to rebuff it and 32 FP cost on darkmoon forces me to drink blue flask to cast the moon afterwards. This thing on the other hand can be safely rebuffed in the middle of the combat and the damage is MASSIVE - I've got 1000+ AP with buff and wondrous physick and thats without Terra Magica. On top of that 2 standard bastard sword R2s are also useful: one handed against jump attack spammers when timed right and two handed has nice wide swing against aggresive opponents. The only major downside I can think of is the weapon's range - the length difference between this and darkmoon isnt big but its very noticeable.
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Can't combo R1 off of L2. Literally worthless in pvp apart from drip.
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I personally would love to see the buff apply in a better manner, like how Flaming Strike does for example.
My ideal version of this is the Sword can do the ghostflame explosion like the Death Poker then apply ghostflame afterward, and the buff can be 30s in exchange for a better damage AoW. Yes the animation will be slower but it does actual damage, look way cooler too
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For those who didn't follow ranni's questline, it's a decent alternative. It's dps and frostbite is nothing to scoff at, and the fashion is top notch.
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Weapon skill needs to be faster, its not crazy long like DS3's onyx blade so it really can't afford to be this slow
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This shiz is one of the sickest looking swords in any video game ever.
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I feel like the damage when applying the buff should be doubled.
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I leveled int to 22 just to use this thing and the crystal sword
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I wish you got this earlier. As it stands, you’ll usually have a +9 weapon, and if you’re using magic, you’re either using DMGS, Alabaster Lord Sword, Royal Greatsword, or Moonveil which you can all get much earlier than this.
Same thing happened in DS3, the Onyx Sword was basically an endgame item. I guess it’s fine for NG+ but for a straight run you probably won’t use this unless you go out of your way to majorly upgrade it.
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Is this thing better than dmgs post buff or still slightly worse?
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We're definitely going to go to the Deadworld in the DLC and the grace will be recolored red
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I liked the Onyx Blade much better visually, this one looks like a spaceship, especially with the red light at the tip.
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Pierce damage? None of it's moveset features anything reminiscent of piercing attack, it's pure bastard sword moveset. How come it does pierce damage?
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Also I feel like I should point out that helphen is best used for hybrid/split or pure int builds. That’s why the cold iron Greatsword does alittle more damage. But like I said the Helphen still out damages it even in a pure strength build.
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To the comment that said the iron Greatsword is better in every way. Not at all lol. I have 50/50 split build and a maxed helphen had 40 more damage than a maxed cold iron Greatsword. And that was before the AoW buff, so 140 more damage. Also even if you pour points into strength the cold iron Greatsword barely beats the helphen in damage, and again that’s before the buff. After the buff the helpehn wins again. The only thing that arguably makes the iron Greatsword close to helphen’s equal is the fact that it can have AoWs.
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Yes I know giving it a projectile on the buffed r2 would make it a darkmoon greatsword clone, but how about an AoE instead? Maybe it removes the buff like Ledo's in return for being B E E F Y
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The buff was very kind to this weapon, it's quite good now, but... that bastard sword moveset, same as it's been for years. Would have liked at least one other interesting attack. Maybe thrusts like the ol onyx blade had.
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Fun Fact: the weapon art is a reference to the onyx blade in ds3
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With 38STR 50 INT this sword reaches 900 AR with the buff, even if it its split scaling it still hits like a train. I recommend it to anyone who uses Royal Greatsword to keep this in their back pocket for a faster option
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Looks amazing and hits pretty hard, but gets outclassed by a cold iron greatsword in pretty much every way
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Power stance with Flamberge(Flaming Strike) and I'll have two fire swords! I get to reset Frostbite, proc bleeding and look damn cool doing it.
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This should get a heavy combo like the sword of milos at LEAST, it's such a cool looking weapon and one of only a few really visually interesting int-scaling weapons and yet it's just a greatsword with a glowy fire effect
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Build idea: Champion of the death blighted (NG+)
Primary stats: Vigor 40, strength 30, int 60, faith 60
Items(R): Helphens steeple, death ritual spear, Eclipse shotel
Items(L): Prince of deaths staff, Golden order seal, Eclipse shotel
Armor: Black hood(sages cave) Nights cavalry armor(consecrated snowfield) Lionels leggings(Leyndell) Lionels boots(Leyndell)
Sorceries: Ancient death rancor, tibias summons, night maidens/fias mist (depends on PvP or PvE)
Incantations: Death lightning, Black flame sling, Black flame ritual.
Open to suggestions!
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How does this pair powerstancing with Death's Poker? Anyone ever try that combo?
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It shares the 2h moveset of knight's,banished knight greatsword and inseparable blade
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Why are so many of you so narrow minded? Think, if it was anything more than what it is, it would have been nerfed. Fromsoft, now having the creator of the way are nerf crazy. Anything good will be nerfed to the rest .They want it that way.
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Does R1 combo into AoW? In DS3 I remember Onyx Blade's R1 comboed into its WA, and Helphen's Steeple has identical animations
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It's weapon art doesn't look like anything to write home about, but oh my god is it sexy looking.
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I feel as though we are looking at this sword at the wrong perspective, it isnt in direct competition with the DMGS for it fills a different role. HS is for hybrid int builds whilst DMGS isbetter suited for 80 int build. HS in my tests fills its role of a str major int minor build better than the DMGS. However I feel as though the AoW should be buffed, nothing insane just increase the duration and make it so the fire in the AoW actually works with FGMS(flame grant me strength) because as of right now FGMS does not boost the bonus damage granted by the AoW
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i would’ve used this weapon if it was a faith strength weapon. i find it kinda strange that it’s not seeing as it uses black flame or something similar
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One question : what means "Sta"? It increase with every upgrade of the weapon... how it works?
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could it be that the lamplight is the white string that appears after some bossfights?
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Personally I find Adula's Moonblade compliments this AoW. Cast AMB twice and use Steeple AoW and you'll proc Frostbite in 2 swings.
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it really needs to behave like the darkmoon greatsword where you could fire a wave on heavy attacks i mean they forgot to add it.
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I have to ask; and this is without cynicism or scoffing (as I’m not a Ranni simp)… is there literally any reason to use this over DMGS apart from fashion?
Buff applies faster but only lasts for 30 seconds, lacks a projectile and is the only source of frostbite, as opposed to DMGS’s unbuffed intrinsic frost buildup.
The weapon design aesthetically is incredible. If I had to do a blind guess without seeing stats or descriptions, I’d peg it as a faith/stength sword. I just wish the AoW had a little more to it or maybe a flat intrinsic frost buildup and then the AoW adds black flame, which would create a very cool style that incentives building frost with normal attacks and then pulling out AoW to reset frostbite as well as deal some of that nice percentage based black flame damage.
A boy could dream.
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It is much inferior to its direct competitor (Dark Moon Greatsword) in the strength of its special skill. If this weapon is at least given a stabbing attack on R2, it will already compete with Moonlight.
Anyway, the sword looks so beautiful.
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If you've lost your way, the words of Lady Friede will guide you.
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You'll think the AoW being called "ghostflame" would do damage over time and cause frost build up... nope... People who cosplaying Death Knights might appreciate its looks but functionality... its bad.
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Worse Dark Moon Greatsword, but looks way cooler, so it's a wash.
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Fromsoft lore be like: So btw, there is this entire new dimension called helphen, it has like its own grace which implies that it has its own greater will, nothing relevant, really, don't pay much attetion to it.
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Tried this out two-handed in duels, definitely needs a buff. The AoW adds a negligible amount of damage (something like an extra 50 damage at most) which is silly because moonveil exists and you can 2 tap people with the same exact stat build. In addition, I rarely got the frost procc due to the the limitation of mostly downward strikes and its frost build up per hit is actually pretty low, tested on trolls and it takes 6 r1s to frostbite (3 hits if powerstancing L1) and on Leyndell knights it took 5 r1s (also 3 hits powerstancing). The only way I could reliably win duels with this was to go for poised trade blows against non-piercing attacks.
In general, I think this weapon is a bad choice for both PvE and PvP but it's definitely 10/10 for looks when it's AoW is active. I think greatswords need a buff to their r1 and r2s, maybe a guardpoint like the carian knight sword? idk. And, the AoW of this weapon just needs to be better overall because as it stands 20 FP is just too much for something that that can be outdone by powerstance frost infused weapons that can procc frost in 2, harder to reaction dodge, hits and no FP spent. Lastly, I wish the AoW had a black flame effect on hit, it just looks like it would.
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Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit
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The lore behind the description of this thing is RIPE for DLC.
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The moveset on this sword is awful, piercing damage, but no piercing attacks?
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Onyx Blade that scales with INT only. Except it doesn't have the thrust attack. Why fromsoft...
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Give it a cool R1 attack after activating the buff like dark moon, the design is too sick to waste
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This is such an incredibly sick design for a weapon, I just wish it was a little bit better. Faces a lot of stark competition as a Str/Int weapon. Why couldn't it scale with Fth as well to match the death sorceries? Why can't we just have good ol fashioned dark damage?
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If I as a user would suggest a buff for this weapon, which i hope they will do, is to speed up the weapon art just a little bit and give the weapon art at least an r1's worth of damage.
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Just a heads up, this weapon is incorrectly listed on the list of Curved Greatswords at the bottom of the Dismounter page (probably all of the other CGS pages too, but honestly I didn't check)
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The WA definitely needs a duration buff. 30 Seconds ist quite short, especially as it is lacking innate frostbite. If they matched the 60 second duration of DMGS, they would make quite a nice pair, but otherwise I think you are better off pairing the DMGS with an other frost infused greatsword.
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This lampwood might as well be the tree we see in the Shadow of the Erdtree poster.
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