Carian Knight's Sword

carian knights sword straight sword weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 88
Mag 88
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 36
Mag 52
Fire 26
Ligt 26
Holy 26
Boost 31
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
Int D
attributes required elden ring wiki guide 18Requires
Str 10
Dex 10
Int 18
Straight Sword Standard / Pierce
Carian Grandeur FP 26
Wgt. 4.0 passive effects elden ring wiki guide 18Passive -

Carian Knight's Sword is a Straight Sword in Elden Ring. The Carian Knight's Sword scales primarily with IntelligenceStrength and Dexterity and is a good Weapon for dealing Magic Damage from the sorcerous battle skills that it wields. 

 

Straight sword embedded with a blue glintstone. 
Weapon of knights sworn to Carian royalty.

These knights' swords could serve as catalysts, letting them wield sorcerous battle skills. Despite numbering fewer than twenty, this power made them a match for even the champions of gold in battle.

 

Where to Find Carian Knight's Sword in Elden Ring

The Carian Knight's Sword weapon can be found at the following location:

 

Elden Ring Carian Knight's Sword Notes & Tips

  • This weapon has a unique heavy attack that can block attacks before its slash comes out. Charging the heavy attack will further extend the time the weapon can block before slashing. Unfortunately, this attack does not work with the Curved Sword talisman. (Only this sword and the Lazuli Glintstone Sword have this move).
  • Blocking any attack with this weapon's heavy attack will never put you into stun, unless the move you have blocked completely drains your stamina
  • After brief testing with the spectral version of the Troll Knight below The Four Belfries, 2-handing this weapon will increase this weapon's guard boost by 10%, just like any other weapon. This does include this weapon's heavy attack and this does stack with the Greatshield Talisman.
  • Weapon SkillCarian Grandeur.
  • This weapon cannot be infused with Ashes of War.
  • Can't be enchanted with Magic nor boosted by Consumables.
  • Carian Knight's Sword can be upgraded by using Somber Smithing Stones.
  • Sell Value:  er runes 13 200 Runes
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Carian Knight's Sword

One-handed moveset:

  • Light Attack is a 5-hit combo of diagonal and horizontal strikes ending in a diagonal downwards slash from right to left
  • Strong Attack is a diagonal slash from right to left, followed by a slash from left to right on the second input
  • Charge Attack is a downward slam, followed by a slash from left to right on the second input. During the charging animation, the character blocks with the weapon, which reduces damage like blocking with the weapon normally would
  • Running Light Attack is a horizontal slash from left to right
  • Running Strong Attack is a downward slam
  • Backstep Light Attack is a diagonal slash from left to right
  • Rolling Attack is a thrust 
  • Jumping Light Attack is a horizontal slash from right to left
  • Jumping Strong Attack is a downward slam

Two-handed moveset:

  • Light Attack is a 5-hit combo of diagonal and vertical strikes ending in a diagonal downwards slash from right to left
  • Strong Attack is a diagonal slash from right to left, followed by a slash from left to right on the second input
  • Charge Attack is a downward slam, followed by a slash from left to right on the second input. During the charging animation, the character blocks with the weapon, which reduces damage like blocking with the weapon normally would
  • Running Light Attack is a downwards slash
  • Running Strong Attack is a slash from right to left
  • Backstep Light Attack is an uppercut slash
  • Rolling Attack is a thrust
  • Jumping Light Attack is a horizontal slash from right to left
  • Jumping Strong Attack is a downward slam

Left-handed and power-stance moveset:

  • Left-handed Light Attack is a 5-hit combo ending in a downwards slash
  • No rolling, backstep, running or jumping attacks exist in the left-handed moveset
  • Power-stance Light Attack is a cross slash with both weapons, followed by a dual horizontal slash, followed by two staggered thrusts, ending with a diagonal downward slash from left to right
  • Power-stance Running Attack is a thrust with the left weapon, followed by a slash with the right weapon
  • Power-stance Backstep Attack  is a thrust with both weapons
  • Power-stance Rolling Attack is a horizontal sweep from left to right with both weapons
  • Power-stance Jumping Attack  is a cross slash with both weapons

Mounted moveset:

  • Light Attack is a three-hit combo of up-and-down slashes
  • Strong Attack is a single uppercut slash
  • Charge Attack holds the sword close to the ground, dealing continuous damage, and ends with an uppercut slash

 

  • Videos for the Carian Knight's Sword Coming Soon

 

Carian Knight's Sword Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Carian Knight's Sword Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 88 88 - - - 45 D D D - - - 36 52 26 26 26 31 15
Standard +1 100 100 - - - 49 D D D - - - 36 52 26 26 26 31 15
Standard +2 113 113 - - - 54 D D D - - - 36 52 26 26 26 31 15
Standard +3 126 126 - - - 58 D D D - - - 36 52 26 26 26 31 15
Standard +4 139 139 - - - 63 D D D - - - 36 52 26 26 26 32 15
Standard +5 151 151 - - - 67 D D D - - - 36 52 26 26 26 32 15
Standard +6 164 164 - - - 72 D D D - - - 36 52 26 26 26 32 15
Standard +7 177 177 - - - 76 D D D - - - 36 52 26 26 26 33 15
Standard +8 190 190 - - - 81 D D D - - - 36 52 26 26 26 33 15
Standard +9 202 202 - - - 85 C D D - - - 36 52 26 26 26 33 15
Standard +10 215 215 - - - 90 C D D - - - 36 52 26 26 26 34 15

 

 




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    • Anonymous

      Wouldn't the heavy attack be really good for stance breaking enemies without being interrupted? I should test this, but imo I feel like people really sleep on this feature. I know I can just get more poise, but I like my fashion, so I'm looking for ways to stance break reliably.

      • Anonymous

        If you’re looking for a Int sword for your spellsword, just use a Magic Longsword.

        Carian is longer, but has worst scaling in Int, meaning that the skill will do less damage. The same skill can also be put into the Longsword, basically making this thing useless outside of looking cool.

        • Anonymous

          I powerstanced this with a nobles slender sword most of the game and so far i only had to break out the dark moon greatsword for Malenia. Still gotta do Farum Azula, but the R2 combo with the buff hits like two minivans. I'm gonna bully Ghidorah.

          • Anonymous

            Slap carian grandeur on a longsword or lordsworn straight sword so you don't have to put up with the lame heavy attack.

            • Anonymous

              Give it slightly better INT scaling, nerf the STR scaling a little bit, and give it better guard boost. All this sword needs, wouldn't break anything.

              • Anonymous

                This weapon's moveset is great for PvP, but it's dogwater for PvE. You can get the weapon skill as an ash of war too, so there's not really a good reason to use it. The only way to make the weapon work is running str/int, but dex/int makes more sense for magic damage builds because dex lowers spell casting speed and there are some really viable weapons that scale much better with dex and int like moonveil. It really sucks cause I love the moveset, but it just doesn't do the damage that's necessary in late game. It is worth while to pick up if you've just started the game tho.

                • Anonymous

                  Ash of War of this thing can attack through walls and floors, so you can cheese a lot of otherwise tough enemies.

                  • Anonymous

                    This thing works well with many different builds. Str/Int for very high base damage, high End for the most advantage from guarded R2s, pure int still has ok damage with insanely strong skill and addition of spells. I have 20str20dex60int and 20end and i have above 600 attack one handed, never feel like I lack damage, I have enough stamina to safely guard and retaliate from a single great class of weapons' attack (not R2 or jumping tho), the skill hits like a truck and spells make the build very versatile.

                    • Quick tip: if a player keeps attacking after their first attack hits you, you can press R2 to immediately block and slash.
                      Also because the block comes out instantly, you can completely react to colossal sword pokes

                      • Yeah the guarding heavy is a mostly pointless gimmick but this thing does good damage and has hella style so just pack a shield with it so you have an actual blocking apparatus.

                        • Anonymous

                          bruh im just saying, there is a rolling button so blocking is always a worse option unless you are build for it(greatshield) or fishing for parries(small shield)
                          The whole point of this weapon is to Heavy(block) -> Counter, which is kinda like a parry but with lesser stakes
                          This would have been good if this weapon didn't do **** damage and have **** absorption

                          Compare this to the Valorheart in DS3 which was based on similar concepts, that weapon have 60 physical absorption, which is double the absorption of this weapon

                          TLDR: This weapon had great potential in PVP and skill ceiling, but is ruined by extremely poor stats

                          • Anonymous

                            Gosh darn weird sword. Only sword that blocks when charging a strong attack, except like other straight swords, has none of the stats made for blocking. 34 guard boost is nothing, and combining two-handing with greatshield talisman barely scrapes 40ish if my understanding of how this works is correct. That's awful, that's below several no-upgrade small shields. Normally I wouldn't mind chip damage, but it also only blocks 1/3 of a hit. Like, block-on-heavy is such a cool idea, and I agree some risk is good for this kind of thing, but the numbers are so low that I'd rather pick a weapon with hyper-armor on heavy attacks and eat all the damage if it meant saving my stamina.

                            • Anonymous

                              Pairs well with the Dragonbolt Blessing Incantation. While blocking with its charged attack the buff will cause enemy strikes to bounce off you instead of following through. Issue is this does require 21 FTH for an INT build sword.

                              • Anonymous

                                Two handing it with the shield talisman gives you decent stability and you can counter colossal greatsword crouch pokes using the strong attack, the blocking frames start since you press r2 so you have to use it like a deflect to be able to swing your sword and hit them before they recover

                                • This or the Lazuli Glintstone Sword are essentials for a single-sword, no shield no 2H weapon run. The heavy attack on this moveset blocks enemy strikes - It's not a good block by any means but a serious boon when you have no other blocking options.

                                  • Anonymous

                                    Recently I've seen few very skilled guys in pvp using this sword and it kind of makes me happy, cause that amazing weapon deserves recognition, but on the other hand i liked it, when i was the only one using it, even before the patch thag sped up carian grandeur. Anyway, my favourite straight sword in entire fromsoft's history. R2 is just fantastic, guard frames on an attack is something very useful at times and you definitely can make a higg endurance build to rely on it a lot, weapon skill on high int hits like a truck, i like the animation of a knockdown and with 3 stages it can mess people's roll timing. On top of that the sword looks so good.

                                    • Anonymous

                                      On a pure INT build you get more AR on a magic longsword. But on an INT focused mixed build (mine is 16 STR, 22 DEX, 60 INT) it has higher AR. I'm not sure about the difference in damage for the weapon art though. I think that still leans towards magic greatsword.

                                      • Anonymous

                                        I think people maybe aren't using this sword in an effective way and mistake it as subpar. It's a great weapon. The AR is good, the AoW is amazing to use -- at the right times. Lots of veteran souls players tend to dismiss new mechanics that encourage more diverse gameplay like guard counters, blocking, stance breaking, etc. This weapon really shines when used with these new mechanics.

                                        To anyone who finds themselves underwhelmed by the Carian Knight's Sword, I say give it another chance. Use a shield, use guard counters to break stances, then charge up the AoW. Even charging to the second stage is worth it. If you have high intelligence, it'll hit harder than a critical hit during a stance break.

                                        • Anonymous

                                          It's disappointing how the description states that the Carian knights use this weapon to cast sorceries, but it can't. This sword would have been amazing and unique if its weapon art would just cast sorceries like a Glintstone staff, so that magic knight builds could use sword, shield and magic at once. Now it's just a normal sword, albeit a very pretty looking one.

                                          • Anonymous

                                            I kinda wish this scaled more with Int and less with Strength - I have the same issue with the Miquellan knight sword and faith.

                                            • 40 vigor, 99 endurance, 21 strength and dex, 18 int.

                                              Does a neat 472 at +8, not the most viable way to play but the reason for that 99 endurance is because that charge r2 is block, practically hyperpoise you can treat it like it's hyperarmor.

                                              I found out that playing with the highest permenant stamina of 211 is pretty fun, get to really play with the guard counters and with the carian knights sword, you get to play with the charge r2, because it's a block and the sword only has a gb of 31, you can't really utilize it against enemies with high poster damage but with 211 stamina oh boy you can enjoy the flavor of the r2.

                                              Planning on doing pvp with this gemick build because I could probably catch people off guard with the r2 because they wouldn't expect someone with 211 stamina in the meta pvp lvl range, wouldn't win but like there is no point in taking pvp seriously.

                                              • Anonymous

                                                CKS WS+Magic Scorpion Charm+Shard of Alexander+Godfrey Icon+Magic-Shrouding Cracked Tear=Excalibur Weapon Skill.
                                                Hits for 4376 when fully charged at 80 INT on the Wandering Nobles in Raya Lucaria Academy, and for 2917 on Malenia. You can bump that up with Stealth+Terra Magica for a total 7089 damage on the WN and 3938 on Malenia (minus stealth), although it's difficult to remain in the circle in most fights.

                                                Excalibur WS+Altered Carian Knight Armor+Banished Knight Gauntlets+Cuckoo Knight Greaves+Bun Hairstyle=Decent Saber Cosplay.
                                                Consider adding the Altered Commoner's Headband to avoid nakedness (while preserving the bun hairstyle visible, which is nigh perfect with the tragic exception, of course, of the missing ahoge) and trying on the Banished Knight Greaves instead (I can't stand the duck-looking shoes, personally), to increase poise and damage absorption. Good options for the remaining talisman slot are Ritual Sword Talisman or Red-Feathered Branchsword (to squeeze more damage out of the WS if you want to play around with your HP), Dragoncrest Greatshield Talisman, Crimson Amber Medallion or Blessed Dew Talisman (for that Saber tankiness) or Bull-Goat's Talisman to help alleviate the issue of being interrupted mid swing.

                                                As a nice touch I noticed, high INT (and some Mind) investment mimics Saber's mighty Magical Energy, Magical resistance, and of course, Noble Phantasm stats. Don't forget to yell "EKUSU... KARIBA!" when finishing off an enemy with Excalibur for maximum dopamine release.

                                                As an aside, this weapon's WS is not the ultimate iteration of the Excalibur WS proper: if you're willing to sacrifice the beautiful looks of this sword and upgrade to the greatsword tier, a Magical Claymore with the Carian Grandeur AoW beats it in terms of raw damage with 3184 damage on Malenia with the same set up (4298 with Terra Magica), plus it deals way more posture damage, being able to open Malenia for a riposte on two consecutive swings (CKS's WS didn't do it even after three), which are extremely easy to land given she's so passive and the first swing will knock her to the ground. Dragons and creatures that take extra damage to the head will also be open for a critical after the second consecutive fully charged hit, and most humanoid enemies will be knocked down after even an uncharged hit, allowing you to chain them (this last part applies to CKS's WS too). I also went through the trouble of verifying if it did more damage when applied to a different sword (it didn't on Lordsworn's Greatsword), whether it was viable with a Cold Infusion instead (probably, AoW WS does less damage but still does slightly more than CKS WS, and you have to factor in Frozen status effect and the extra damage derived from it. WS does not build up frost, however) and whether going all the way up to 99 INT was worth it (not really, biggest damage difference I could note was about 100 on Malenia when inside Terra Magica).

                                                A couple other points of interest: Carian Grandeur (both CKS and the AoW version) appears to scale solely with INT, which is why I didn't bother mentioning the Strength or Dex stats, but you should pay attention to those if you're trying to make a build that doesn't lean entirely on the WS. That also means it's not affected by purely physical damage modifiers, and it probably explains why the AoW version does more damage than the CKS WS: an infused magical weapon has better INT scaling, which is somewhat funny and tragic. It does the same damage all across the swing, unlike DS3's Dragonslayer Axe WA that did more damage if the weapon connected. It also does way more damage than backstabs if you're sneaking up on enemies, and even crits if you get a chance to riposte them.

                                                As part of the challenge of trying to make the WS shine, I beat the game by spamming it non-stop against everything I came across and was pleasantly surprised by how viable it became after the latest patch (and a bit of finnessing with the talisman set up): it bodies most humanoids, destroys several bosses (including Malenia), and kicks ass all around, due in no small part to Elden Ring's enemies' tendency to having long wind ups before attacking and it's impressive range that can allow you to hit from relative safety, although it is tragically weak against big enemies that spam fast attacks like the giant birds in Caelid that can prevent you from getting a hit in entirely.

                                                A closing remark regarding the issue of poise/hyperarmor I see thrown around often: it's not nearly as bad as you might think. It's bad! But not nearly as bad. Building up to 30ish poise and throwing on the Poise talisman will allow you to resist up to a couple of small hits (like a dog's) without getting interrupted, and a single one from medium sized enemies and bosses (like Malenia or The Godskin fellas), although it'll still get interrupted by big enemies and bosses (like the bears or dragons). Alternatively, really heavy armor can make you capable of resisting even some big hits without getting interrupted. The biggest issue I've found with getting hit mid swing, funnily enough, appears to be a glitch: a lot of the time your character manages to resist the attack and continue the animation, but has their aim modified slightly, resulting in them hitting NEXT to the enemy and missing them, which is horrifically frustrating since it leaves you vulnerable and has no chance of trading, which just means wasted HP&FP and potential death. This seems to happen mostly with fully charged hits while getting hit by medium sized enemies, and it still has a chance to connect if they're close enough their hit box is still in the way. The only way I found to deal with this is not locking on and instead free aiming the attack, which stops it from having its trajectory changed.

                                                If that issue were to be fixed and/or the hyperarmor/poise was improved, this wouldn't just be my favorite Weapon Skill in the game, it might legitimately be one of the best. As it stands, however, it's still really solid, and most of all, incredibly fun to use.

                                                • Anonymous

                                                  Yall are sleeping on thus weapon. I've been mercing nights calvary with it 2 shot the north lernia (spelling) 3 **** the artus plateau one (spelling) and took 3.5 swings of the WA to take out the tree spirit by volcano manor. Also the charge up is so fast that you can reliably sneak it in fights alot more than other WA not to mention the tracking is superb on the down swing. If your charging and the enemy gets behind you don't worry because you will 180 degree cleave that sob trying to be sneaky

                                                  • Anonymous

                                                    Absolutely lovely looking sword, one of my favorite looking weapons in the game.

                                                    Just a shame Carian Grandeur is absolutely miserable to use. It's awesome looking but actually pulling off the full swing is an accomplishment in and of itself.

                                                    • Anonymous

                                                      I really hope fromsoftware change this weapon's behavior and let us change it's Ash of War for our own desires.
                                                      this weapon is a waste content that lack flexibility and reason to enjoy.

                                                      • Anonymous

                                                        anyone know what the weapon art of Carian knight sword scales off of? INT only or all 3 stats?

                                                        moderator pls approve me

                                                        • Anonymous

                                                          Why does everyone automatically assume any weapon with the slightest degree of a intelligence scaling is a pure int weapon? This sword is obvious quality int weapon and in that specific build, it's pretty good in terms of damage. But even after the buff, Carian Grandeur sill sucks (I suggest adding hyper armor)

                                                          • Anonymous

                                                            Just give the weapon art some hyper armor, and I'd argue this would be one of the best straight swords in the game.

                                                            • Anonymous

                                                              One of my favorite straight swords. Strong war art and you can also block while charging your heavy attack.
                                                              I would actually love to see a weapon line of Carian weaponry with the unique property of being able to guard while performing heavy attacks on all of them. Haha! Players would hate trading with great/colossal weapons as you'd have defensive stance followed up with hyper armor swings.

                                                              • Anonymous

                                                                I think this sword is fantastic, you can thrust with crouching r1 and the guarding while charging r2's makes trading with enemies far more viable, the weapon art is incredibly satisfying to use post buff, capable of staggering most enemies with 1 or 2 fully charged swings, highly recommend

                                                                • Anonymous

                                                                  I don't think this sword is super bad, I think people just want it to be something other than what it is just because it looks nice. It has pretty decent base damage, low requirements, and though the AoW is not unique, it hits hard and is not difficult to land when used judiciously (so long as you don't get greedy with the charges). You can get some additional gains on the weapon art with Godfrey's Icon & Alexander's Shard, but even without those upgrades it's pretty good. The guarding R2 is interesting, but IMO too niche with too little damage reduction to be a selling feature.

                                                                  The scaling ain't gonna make anyone get up and sing, but IMO the base damage makes this a respectable sidearm for a mage character focused primarily on INT. If you want a straight sword with better INT scaling, the regular ol' Longsword with Magic Affinity looks like it has B scaling on INT. Or you could go for a true hybrid build and just use enchantment spells with whatever dex/str sword you like with a Keen/Heavy/Quality Affinity.

                                                                  • Anonymous

                                                                    Just beat Radahn using this stylish thing in right hand and Carian Glintstone Staff in left (Im doing full Carian set Magical knight character). Choking a 900+ HP at lvl 3 charge WA feels pretty good! And surprisingly this sword has a pretty good range in one hard (bigger than Uchigatana for example). Did know about thee buffs for spells and WA in 1.04 before checking this page so i assume Carian Grandeur was too slow and low-damage but now its pretty enjoyable to use.

                                                                    • Anonymous

                                                                      With the buff to carian granduer, this sword is now an amazing option for any spellblade. With 40/60 str/int, sitting at 702 AR 2h and grandeur hits for upward of 3k fully charged. With Godfrey Icon, Alex shard and magic scorp, im hitting Ordovis for 2.1k plus stagger. All that with Straightsword moveset, blocking r2 and 4.0 weight. Straightsword lovers rise up

                                                                      • Anonymous

                                                                        Much better after patch. Charges faster and hits harder than sword of night and flame's magic skill but doesn't require faith.

                                                                        • Anonymous

                                                                          the the charging block mechanic is really interesting and wouldve been cool if it was implemented to some big weapons, also it is able to block a crouching/rolling colossal poke and the chip dmg is considerably low for a sword since it's not a shield

                                                                          • Anonymous

                                                                            the heavy attack block makes this incredibly unique and basically a baby version of the FUGS from DS2, and despite not being a catalyst as the description says, the default Ash on this makes it versatile, power stancing this gives you access to a sneaky block that lets you get in hits you wouldnt normally be able to get in otherwise, at the cost of a great deal of stamina of course, but its hella satisfying, and the Ash gives you an EXTREMELY powerful but slow attack which is absolutely destructive and builds up an insane amount of stagger on enemies if you land it, which is even MORE satisfying.

                                                                            Id dare say this is the most satisfying straight sword in the game, if you want versatile early-game weapons, this one is an absolute must.

                                                                            • Anonymous

                                                                              For as slow as the skill is to charge, the range should be much higher. Like at least twice what it is now. Good luck ever getting it off without getting murdered or just missing because they weren't close enough.

                                                                              • Anonymous

                                                                                If this was a catalyst like the description says, it would actually be a good weapon, but instead it's kinda useless. There are way better weapon arts out there than Carian Grandeur, so you're better off using a weapon that can be infused. Looks pretty though.

                                                                                • Anonymous

                                                                                  One of the things that would be marvellous for this weapon... would be to use all the set of the summoned Caria's greatsword in its ash of war ( minus the cold one, of course, since it ain't an official carian magic ), to truely make it unique !

                                                                                  It would still be predictable, but situationally more rewarding, both in PvE, and I'd like to believe in PvP : level one, for the basic extended sword, the "Carian Piercer" magic . . . Level two, a bigger sword, the "Carian Greatsword" magic . . . And level three, no change, the biggest sword for punitive manouvers, the Carian's Fall. Since the scaling ain't that good to begin with, and lorewise the carian Knights were said to outmach the best soldiers of the Altus Plateau, it would be more than welcome to make them true runic knights with full mastery of this type of magic. Not sure it would make the sowrd a god tier armament, it ain't my objective, but at least more decent regardless of the situation... Hell, if only it could be buffed with other magic, I would have offered a secret combo with Frozen Armament to add to the 3rd level of the weapon an Adula's Moonblade effect . . . . . . . ok no, that would probably be beyond OP, but for the rest... ?

                                                                                  Any way we can send regards and ideas to the balancing team ? ( there's lots to do on this side, but, to throw an idea in the bucket ? )

                                                                                  • Anonymous

                                                                                    I hope they'll patch in a buff for this weapon or a rework. Allow changing the ash of war or just outright buff its ash of war to be unique (faster charge, lower cost). This is obviously a fan favorite weapon what with it's amazing design but it's so frustrating that it's in the 90% of ash of war locked straight swords/weapons.

                                                                                    • Anonymous

                                                                                      It would be so cool if you could use all the "Sword" Spells with this sword especially since in the description it says that it can cast spells.

                                                                                      • Anonymous

                                                                                        For the people saying that the WA on this is a stronger version that you can charge to level 3: no, it is not. Carian Grandeur is chargable to level 3 always, either on this weapon or on the Ash of War you get from Caria Manor. You guys are thinking of Carian Greatsword, which is the version that can only be charged for 2 levels.

                                                                                        • Anonymous

                                                                                          Broadsword +6 2 Hits heavy charged stagger a bear, easy to pull off
                                                                                          Carian Sword +4 5 or more hits, no stagger, takes long enough to get you hit and prevent you from charging the attack.

                                                                                          In short, poise damage on this thing seems abysmal by comparison. Just stick to magic infused broadsword if you're looking for stuns and not looking to trade that off for the ability to dual wield a staff and sword while still having some kind of block.

                                                                                          • Anonymous

                                                                                            In a PvP setting and while at 10 DEX, 52 INT, and 40 STR, the skill, at each corresponding charge, does ~900, ~1100, and ~1500 dmg.

                                                                                            • Anonymous

                                                                                              honest to god thought that the npc was cheating, turns out this sword can block and attack at the same time.

                                                                                              • Anonymous

                                                                                                Don't look at scaling, look at the actual damage output from the weapon. This sword has worse scaling than Moonveil but damage is better. You can say that Moonveil has better Weapon Art and I can see that but Carian Granadeur when executed properly with good timing is devastating it's just harder to use and more situational. This weapon is really good just need more "git gud" factor.

                                                                                                • Anonymous

                                                                                                  I killed everyone around the two giants. Then tried to open the box but it just didn't work so I guessed I'd have to kill the two giants. When I moved in front of them near the water they stopped and kneeled. I than could open the box. Guess I am their new master? Or the arrived where they wanted to go?
                                                                                                  You don't have to fight the giants.

                                                                                                  • Anonymous

                                                                                                    This weapon, while it was poorly implemented, is a bit underrated in terms of PvP ability.

                                                                                                    The weapon itself does decent damage for a straight sword, and it looks pretty stylish too. It’s ability to trade, while it is nowhere near as good as Valorheart’s, is still respectable. It’s WA is also pretty bad for PvP.

                                                                                                    At 36 End and with the Greatshield Talisman, I was able to trade with most weapons. The strongest attack it can survive is the r1 of the greatsword.

                                                                                                    When dueling against moonveil users, i recommend applying as much pressure as possible in order to prevent them from using their WA. You should also utilize sorceries such as star shower and swift glinstone shard in order to prevent them from spamming stars or ruin.

                                                                                                    For RoB users, I also recommend applying a lot of pressure. Unfortunately, opponents with high poise will be able to tank most of your attacks. If you’re opponent is at low health, and you have HP to spare, then you may be able to trade the first combo of the WA.

                                                                                                    For vyke’s spear, you can trade most of their attacks. For the WA, if your madness bar is not 25% or more filled, you can roll into the blast and go for a backstab.

                                                                                                    For opponents using colossal weapons, try to utilize their slow attack speed to your advantage. Do not attempt to trade.

                                                                                                    When playing against powerstanced bleed builds, great swords, and halberds, do not attempt to trade.

                                                                                                    • Anonymous

                                                                                                      It’s annoys me beyond belief that I can’t put other ashes on this weapon. Why exactly is it considered a “special weapon” when it has an ash that can be put on most weapons?

                                                                                                      • Anonymous

                                                                                                        So i just fought one of the trolls pulling the caravan with that sword in it. The troll broke the caravan by slightly stepping on it before i could loot it... The caravan does not seem to respawn... Its not relevant to my build but what the hell From?

                                                                                                        • Anonymous

                                                                                                          Hm.. I feel like the Intelligence scaling needs to be at least C. Unless it got nerfed because it was too OP?

                                                                                                          • Anonymous

                                                                                                            It is beautiful, clean, blue and is paired with Carian set, which is (maybe preferably, but this bad boy...) THE best lookin set for those fashion souls. It has a big bonk on a small stick. It has block on r2. It is objectively better than Moonveil, because Moonveil kids are finally countered by memorizing their stupid same moveset, while straight swords ain't that popular. Ah, yes, the YOU SHALL NOT PASS fashion comprised into a singularity with a nice Carian touch. Buy one now and get one for your sweaty Moonveil friend to make him a human again!

                                                                                                            • Anonymous

                                                                                                              What's the point of having a block feature in the R2 when blocking with weapons in Souls games is SO bad?

                                                                                                              • Anonymous

                                                                                                                Just goes to show that they made the weapons intended for hybrid builds the least flexible for some reason.

                                                                                                                • The guard boost at upgrade level 9 is 33 and it drops to 31 at max level upgrade. They really need to fix this, especially considering this sword has a guard on it's strong attack as well.

                                                                                                                  • Anonymous

                                                                                                                    What the hell Miyazaki? Its like the man hates fun and versatility. If you're not going to let us have it as a catalyst, don't put that in your descriptions and lore you jackass.
                                                                                                                    Blue Flame was the best ever, and so Demon's Scar was even better. Even the shield from DS2 that could cast everything. No excuse for this thing to not have its WA as casting your Sorcery. If not that, then even as much as I love the R2 having a guard point, I would rather lose it and be able to cast using R2 as other catalyst weapons did. With how strong and over the top weapon arts are, why the hell is a catalyst weapon a bridge too far?

                                                                                                                    • Anonymous

                                                                                                                      In the first Margit encounter, his summoned yellow sword looks like this one. I'm not sure if it's the same asset but if you look close you can se the blue accents.

                                                                                                                      • Anonymous

                                                                                                                        I love this weapon's concept but it feels fairly weakly executed. Its ash of war isn't special and very hard to use (a buffed charged heavy from Moonlight GS will do more damage with better range and faster charge), the Block stance is great but the sword doesn't block very well. The description stating it could have been used as a catalyst hurts my soul, this would have been so cool to have its weapon art be "cast a sorcery".
                                                                                                                        Or have it be a stance with either Carian Piercer as R2 and Carian greatsword on R1.

                                                                                                                        As it is, I feel like its scaling is too low, its ash too situational to really compete with other available weapons. It does have some of the coolest aesthetic in the game however.

                                                                                                                        • Anonymous

                                                                                                                          If this could be Enchanted it would definitely be the go to for int builds, but as it is will probably just be forget on the inventory since not even the ash of war can be changed...

                                                                                                                          • Anonymous

                                                                                                                            "These knights' swords could serve as catalysts"! Nah, just kidding, it just comes packaged with the same magic ash of war you can put on any sword.

                                                                                                                            • Anonymous

                                                                                                                              "These knights' swords could serve as catalysts"! Nah, just kidding, it just comes packaged with the same magic ash of war you can put on any sword.

                                                                                                                              • Anonymous

                                                                                                                                I really don't get the point of giving a sword the cool ability to block while charging strong attacks, then giving it absolutely *wretchedly* bad block stats. Except for magic damage, it blocks worse than a plain longsword, by a pretty noticeable margin.
                                                                                                                                I guess it might make damage trading a bit more efficient, but the damage on this isn't high enough to make trading a good idea in the first place.

                                                                                                                                • Anonymous

                                                                                                                                  If I play as a Vagabond knight, is it worth the INT investment to buff damage for this thing, rather than just sticking to quality STR/DEX on a longsword? Is the magic damage worth splitting leveling off into INT over higher STR/DEX with a purely physical sword?

                                                                                                                                  • Anonymous

                                                                                                                                    The weapon art on this sword slaps knockback/posture damage so hard that you can cheese a lot of humanoid enemies by laying them prone after every hit

                                                                                                                                    • Anonymous

                                                                                                                                      I believe the R2 (when it blocks during wind up) gives extra poise as i was able to take a few hefty hits and still get my attack off

                                                                                                                                      • Anonymous

                                                                                                                                        I believe the R2 (when it blocks during wind up) gives extra poise as i was able to take a few hefty hits and still get my attack off

                                                                                                                                        • Anonymous

                                                                                                                                          So I killed everyone around the caravan except for the two giants (saved it for last) and when i started attacking one he actually went after me as if he wasnt chained and smashed the caravan and now even if I go to a grace and comeback there is no chest in the carava... i straight up lost the possibility of having this sword bcuz of a bug?? Ive never seen the giants move like that when they are chained

                                                                                                                                          • Anonymous

                                                                                                                                            So I killed everyone around the caravan except for the two giants (saved it for last) and when i started attacking one he actually went after me as if he wasnt chained and smashed the caravan and now even if I go to a grace and comeback there is no chest in the carava... i straight up lost the possibility of having this sword bcuz of a bug?? Ive never seen the giants move like that when they are chained

                                                                                                                                            • Anonymous

                                                                                                                                              Why does a magic sword scale better with strength than it does with intelligence? The crystal sword does too and it makes me seethe. I get hybrid builds, I really do, but they couldn't have just given it decent INT scaling? Especially on the best looking straight sword in the game (in my opinion) and they do us dirty with the D INT scaling. Amazing. Moonveil +9 with 60 INT does like 730AR with a freakin light attack due to the high dex requirement and the high INT scaling, and it gets an extremely quick to deploy and powerful weapon art. I think they should improve the scaling or at least just make it able to be infused so you can at least put a useable weapon art on there. Good luck getting someone to let you stand there for 5 seconds in PvP while you charge up your super-slicer. Some dork with a Moonveil is just going to hit you with the heavy weapon art every time you try and charge yours up.

                                                                                                                                              I don't even hate Moonveil, it's extremely easy to dodge 1v1 and is great for PvE. It also looks really good imo. I just hate how bows and a lot of other weapons get the short end of the stick. Moonveil is fine, everything else just sucks lol.

                                                                                                                                              • Anonymous

                                                                                                                                                This sword and the Lazuli Glintstone Sword have an interesting strong attack- its a block followed by the attack.

                                                                                                                                                It makes these weapons a little safer to power stance especially when 1 on 1, 1 on 2, human sized opponent(s). The block + strong attack also flows into either a quick attack or double attack pretty seamlessly.

                                                                                                                                                • Anonymous

                                                                                                                                                  Am I really the only one who thinks this sword looks strikingly similar to Excalibur from the Fate/ series? It even has the "Excaliba!!!" Special attack. I'm definitely using it in future builds, even if there are better options.

                                                                                                                                                  • Anonymous

                                                                                                                                                    This sword's bloody beautiful but the weapon art is boring as hell compared to some other magic ashes of war...
                                                                                                                                                    Would have been great if the weapon art let you cast sorceries as the description implied.

                                                                                                                                                    • Anonymous

                                                                                                                                                      The C/D/D Scaling is legitimately depressing. I'll still use it probably because it's one of, if not the coolest looking sword in the game, and the ONLY good looking magic melee weapon that isn't huge. I just think making this sword worse than Moonveil is a huge disservice to the setting. Like, make them more equal, or the light Str alternative, B/E/B, because there legitimately is none and the WA is a magic greatsword. We are in a universe where there is an entire college dedicated to magic. A royal family with magic knights so good they could fend off Hogwarts. But some nobody from some land of reeds, just had some sword that was more magical than any other sword in the game? Yeah, ok. Maybe the Carians were all quality+Int Hybrid builds. I guess I'll go 35/25/52 (52 int For a good staff) or something and just let my health suffer.

                                                                                                                                                      • Anonymous

                                                                                                                                                        This thing smashes pretty good early game. I used it to get the Ice Rapier just up the road from where you find it while still below level 30. (Yes the revenant in kingsrealm ruins took my lunch money quite a few times first). I will use one of these bad boys to get Moonveil, so you can all hate me properly.

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