Velvet Sword of St. Trina is a Straight Sword in Elden Ring. It is a brand new Straight Sword in the Shadow of the Erdtree DLC. The Velvet Sword of St Trina scales primarily with Strength, Dexterity and Intelligence and is a good Weapon for players looking for magic damage straight sword. This also has a strong base of physical damage of 95. It produces eternal sleep build-up and a skill named Mists of Eternal Sleep that releases a cloud of purple mist when you perform a slash.
Silver sword of St. Trina, now stained the color of velvet. Inflicts eternal sleep. When St. Trina was abandoned, the faint, light-purple mists coalesced into an intoxicating deep-purple cloud.
Where to Find Velvet Sword of St. Trina in Elden Ring
The Velvet Sword of St Trina weapon can be found at the following location:
- Stone Coffin Fissure: From the Fissure Cross site of grace, walk immediately north-west to the closest giant coffin that's tilted nearly vertical. Climb down to a ledge that passes underneath the brick platform nearest the site of grace. The sword is in a small cave network there and guarded by several putrescent oozes. [See Shadow of the Erdtree Map] [Video Link]
Elden Ring Velvet Sword of St. Trina Notes & Tips
- Weapon Skill: Mists of Eternal Sleep
- This weapon cannot be infused with Ashes of War
- Can't be buffed by Magic or Consumables
- Velvet Sword of St. Trina can be upgraded by using Somber Smithing Stones
- NOTE: Patch 1.13 Increased poise damage of dual wield attacks of all Straight Swords (in PVP)
- When compared to the Sword of St. Trina, the Velvet Sword builds up Eternal Sleep rather than regular Sleep. In addition, the Velvet Sword also has more range and has a critical modifier of 110 instead of 100.
Moveset & Videos in Elden Ring for Velvet Sword of St Trina
Velvet Sword of St. Trina Upgrades in Elden Ring
Please see the Upgrades page to understand the weapon bolstering process.
Requires regular reinforcement with Somber Smithing Stones
Attack Power | Stat Scaling | Passive Effects | Damage Reduction (%) | ||||||||||||||||
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Velvet Sword of St Trina | Phy | Mag | Fir | Lit | Hol | Sta | Str | Dex | Int | Fai | Arc | Any | Phy | Mag | Fir | Lit | Hol | Bst | Rst |
Standard | 95 | 61 | - | - | - | 41 | E | D | E | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 27 | 13 |
Standard +1 | 108 | 69 | - | - | - | 45 | E | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 27.27 | 13 |
Standard +2 | 122 | 78 | - | - | - | 49 | E | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 27.54 | 13 |
Standard +3 | 136 | 87 | - | - | - | 53 | E | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 27.81 | 13 |
Standard +4 | 150 | 96 | - | - | - | 57 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 28.08 | 13 |
Standard +5 | 163 | 105 | - | - | - | 61 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 28.35 | 13 |
Standard +6 | 177 | 114 | - | - | - | 65 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 28.62 | 13 |
Standard +7 | 191 | 122 | - | - | - | 69 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 28.89 | 13 |
Standard +8 | 205 | 131 | - | - | - | 73 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 29.16 | 13 |
Standard +9 | 218 | 140 | - | - | - | 77 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 29.43 | 13 |
Standard +10 | 232 | 149 | - | - | - | 82 | D | D | D | - | - | (42) | 37 | 37 | 25 | 25 | 25 | 29.7 | 13 |
Elden Ring Straight Sword |
---|
Broadsword ♦ Cane Sword ♦ Carian Knight's Sword ♦ Coded Sword ♦ Crystal Sword ♦ Golden Epitaph ♦ Lazuli Glintstone Sword ♦ Longsword ♦ Lordsworn's Straight Sword ♦ Miquellan Knight's Sword ♦ Noble's Slender Sword ♦ Ornamental Straight Sword ♦ Regalia of Eochaid ♦ Rotten Crystal Sword ♦ Short Sword ♦ Stone-Sheathed Sword ♦ Sword of Darkness ♦ Sword of Light ♦ Sword of Night and Flame ♦ Sword of St Trina ♦ Warhawk's Talon ♦ Weathered Straight Sword |
- Anonymous
>Crappy status build-up
>Obvious re-skin of base game sword
>So many DLC bosses immune to sleep status
This could've been a light greatsword or a rapier with better build-up, it could've been so much more. Really hope From gives this status some more attention in Nightreign.
- Anonymous
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Is shard of alex worth it? Planning on running a build with this since I've tried every build but sleep.
- Anonymous
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The one positive of this weapon is that it looks more like the master sword than the og sword of st. trina. So my Link cosplay build is happy.
- Anonymous
the stance mechanic is literally just sleep but better. just use lions claw and it will stagger the boss but you can also get a crit. and the resistances don't go up after each stagger either
- Anonymous
(with a mouth full of cereal) "If the sword of St Trina is so good, then why isn't there a sword of St Trina 2?"
- Anonymous
Fromsoftware will literally make the most gorgeous weapon you will ever see and then give it D scalings with split damage. The same thing with ds3 and dancer's swords, why does some random starting sword always outperforms these beautiful boss weapons?
- Anonymous
Don't powerstance with normal st Trina sword. Eternal sleep and normal sleep share the same bar, so whichever sword procs sleep determines what sleep type it is. (Eternal sleep way better obviously) Better off with a shield.
- Anonymous
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idk about the comments saying this is useless, duelwielded this with the regural st trina sword and absolutely demolished godskin duo
- Anonymous
So, if I powerstance this with the regular sword of st Trina, what will I apply? Sleep or eternal sleep? Confuses me much as using serpentbone blade and poison uchigatana applying either normal or deadly poison
- Anonymous
Either eternal sleep is not eternal or only limited amount of mobs can sleep at a time, because I went and tried to make everything around the caravan near waypoint ruins a nap, and the trolls woke up by the time I finished
- Anonymous
- Anonymous
Love Elden Ring, the scaling choice on certain weapons bewilders me. Why does this not scale with ARC? Seems to me like Sleep would have a perfect home in INT/ARC builds.
- Anonymous
I use this as offhand with Magic Warhawk Talon with Divine Beast Stomp, plus a few Sleep pots to help it along. When the Sleep triggers, I hit'em with a fully charged Stomp for big, big damage. Works pretty well.
- Anonymous
POV: the people who are complaining about the sword being useless are the ones who also complain why you cannot deathblight bosses lmao
(I mean just think about it, the weapon has a build-up of eternal sleep damnit. not your regular sleep when the enemy wake up after few hits. an eternal sleep when you will defile the corpse at your wishes w/o the enemy waking up followed by a normal sleep that will leave him pinned on the ground. OFC they're not gonna turn the game in a giant easy mode by making all bosses vulnerable to eternal sleep)
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Okay, bear with me, it's a bit of a meme but: run as an offhand with Carian Knight Sword. Why? The weapon art combos pretty nicely with Eternal Sleep/Sleep Stagger, CKS gives you R2 block frames (very fun tech for dual swords, but still meh), the swords are roughly the same length and scale with similar stats, dual sword move set is excellent, cool af. Try it, you may just like it.
- Anonymous
Dual wield this with the other st trinas sword and the only enemy that is fun to fight apart from godskins are the runebears. The big red one also falls asleep pretty quickly
- Anonymous
Should've been a light great sword with an AOW that insta-procs sleep on you like Seppuku, instead of having to wait for the Lulling Branch to build up. Then St. Trina's smile might be more easy to use. But no, instead we just get a Sword of St. Trina re-skin.
- Anonymous
The one single use case of this weapon (sleeping godskins) barely even works, don't waste your time with this garbage
- Anonymous
Doesn't scale with arcane so you might as well just use the ripple axe/halberd
- Anonymous
From missed an opportunity with sleep. No sorcerys or incants that build it up, plus no infusions either. It would have been neat if they put a sleep wetblade and madness wet blade in the dlc.
- Anonymous
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Many enemies are immune to sleep. Those that aren't, the weapon damage is likely to kill them before they sleep, with the exception of the godskins. And the weapon damage is pretty bad, so you might as well not even bother except on the godskins.
Really disappointing, because it looks great and the concept is neat. Fromsoft should increase the damage, and give the sleep a bit of int scaling.
It'd be nice to have a viable status-focused build aside from arcane+blood loss for once.
- Anonymous
I will never understand why they couldn’t have given this a more unique AOW? It would have been so cool if it had a sleep projectile buff (think “sacred blade”) that sent out a magic projectile that built up eternal sleep, and also coated the weapon in eternal sleep.
- Anonymous
This power stanced with the original and using the St Trina's Smile talisman is INSANE
- Anonymous
For those who wants a good reason to use this weapon... Here are 3 good reasons for them:
1 - Eternal Sleep is really worthy. When you're fighting bosses that can be slept (Godskins), they will LITERALLY SLEEP FOR A GOOD TIME, even if you keep hitting them. So, all what you need to do is to throw a Sleep Pot, make them sleep, use the skill of this weapon, keep hitting them, and they will finally sleep forever, and so you can bleed them to death.
2 - In PvP, once Sleep happens, people will sleep for just 3 seconds. And they instantly wake up if subsequent attacks happens. But with Eternal Sleep, you make them sleep for 3 seconds, even if you keep hitting them. So yes, if you akimbo this sword with the skill active while holding another weapom that DOESN'T BLEED OR FROST will make you able to spam attack them for a full 3 seconds.
3 - Eternal Sleep can actually take more time and hits to make anything to sleep, but, if you use the skill, keep the weapon buffed with the skill, and hit the enemies with any poison like weapons, will make you being able to Rider Kick them easilly.
- Anonymous
Sleep like Madness are two of the most unique and fun status ideas, but mostly useless and with too few cool weapons and these weapons are also awful.
If i could infuse St.Trinas and change ashes of war it would be a fun weapon for a tank.
But the scaling is awful, the damage too, attacks are bad, the effect forgettable and the status cant compete with any of the others.
They need to buff sleep and madness drastically.
At least sleep could have two states. Slow enemies motions and then they can fall asleep.
Those immune would at least get the former effect. Or maybe make it interesting and have sleep eliminate certain attacks from enemies because they are fatigued.
I dont know, but its so underdeveloped its sad.
Not only from a gamer point of view, but my game design heart bleeds seeing this waste and utter failure from a dev team to make fun stuff actually fun.
Adding a cool system like the Ashes of War and then be so restrictive with it is a bad design philosophy.
- Anonymous
I love how, instead of fixing how the “original” sleep operated, they locked the eternal sleep status effect behind a $40 pay wall. To add insult to injury, the LEGENDARY sword of St. Trina builds up as much base sleep as a freaking needle -_-
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This weapon is evidence to me that the modding community worked on this dlc... I mean most of what they do for elden ring mods is just reskin, and copy paste
- Anonymous
- Anonymous
Dual-wield this thing and bears just stop existing.... Period. The disguised bear in the consecrated snowfields always makes me work for that larval tear, but with these things I put that thing down without effort!
Use a Crossbow in your off-hand to build up sleep. Just a single-shot is all you need. When you feel the enemy is nearing it's bedtime use the Mists of eternal sleep.
This weapon is longer and has better magic damage / dex scaling than the original. So, as a means of dealing damage it's a better weapon in general. You just need to be creative to make use of Eternal Sleep. It's an incredibly useful status effect against many enemies. Try it out!
- Anonymous
This feels like it should have been a light greatsword or a thrusting sword. Weird choice to make it another straight sword especially considering it has enhanced critical damage
- Anonymous
does more damage than the original minimum requirements dex/str rest in but 42 int by a total of 50 AR. immediate win for me.
- Anonymous
for the love of god just make it a light greatsword and I'll never use another weapon again please.
- Anonymous
It's greatest sin is not being bad. It's being boring. Even the new Butchering Knife and Moonirthyill's Sword have something different abliet a small difference. This is just... the same sword but darker. No new ash of war, new moveset, nothing. Even something as simple as having a double poke r2 like the short sword would make it standout a little bit.
- Anonymous
updated version of the original that’s worse in literally every way lmao. why.
- Anonymous
why is the sleep build up 42, if it’s supposed to be a more potent and powerful form of sleep??
- Anonymous
So, you get more range than the original sword, a higher crit multiplier, and a more powerful form of sleep, but also much lower sleep build up…
- Anonymous
In my dreams, the devs give it a 130 crit multiplier, and 52 base sleep build up( from its original 42). But my dreams will only remain dreams :)
* in all seriousness, if this is supposed to be the legendary sword of st. trina(the female counterpart of a powerful demigod), then it should be a little bit more powerful.
- Anonymous
If I duel wield this with the other St Trina sword, will the Eternal sleep take precedent over the normal sleep or will it depend on which sword hits last and procs?
- Anonymous
**** asset flip of a sword with **** "new sleep mechanic" and trash D scaling across the board like jesus whoaaa don't go too crazy From! What a joke of a weapon. **** this game
- Anonymous
Works great against the big Bear bosses. Can get about 5 sleeps off/Crit per fight.
Eternal sleep seems to allow a few free hits before waking vs standard sleep.
- Anonymous
"Eternal sleep" that knight from Gatefront that I tested this might have insomnia then
- Anonymous
Whoever is able to make a viable PvP sleep build with this weapon be sure to post it here so you can receive your Nobel prize in engineering
- Anonymous
Powerstance this with the other St Trina sword and go invade Stormveil :)
- Anonymous
Did they just copy-paste few weapons, such as St Trina Sword, Troll Knight Sword, Butchering Knife just because 100 new weapons sounds better than 96?
- Anonymous
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The one reason to use this sword is that it's a slightly better master sword than the original. That's it: Link Cosplay.
- Anonymous
In pvp, this thing is totally near useless. There's no difference between sleep and eternal sleep on players, and this does less damage and less status application than its base game counterpart, though it does have a little more range. Either powerstance the other sleep sword or run it with Thiollier's Hidden Needle in the offhand, which overrides the sword's AoW and allows you to use an impaling thrust with a built-in chunk damage against sleeping enemies.
- Anonymous
Will kill most enemies before applying sleep while almost all bosses can't be slept. Like, if this weapon had 100 Sleep build up and 200 while buffed, it would be good for normal enemies and NPCs, but the way it is, it's useless.
- Anonymous
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If 90% of bosses weren't immune to sleep (even the short stun version) then this could be useful for proccing the St Trinas Smile talisman effect, but as it stands it's just a tool to bully the godskin bosses. Which is pretty satisfying, I admit.
- Anonymous
Sleep Evermore should have been the default skill of the Velvet Sword of St.Trina instead of the fist weapon, but with the Impaling Thrust animation. Would had make it stand out more from the base game Trina Sword.
- Anonymous
Im just disappointed that the scaling is all D. I like the weapon but falls short with scaling.
- Anonymous
I know FromSoft tries to be moderately balanced in their design of weapons, abilities, etc. which I respect immensely, there's rarely something that will literally win you every single PVE encounter without having some weaknesses. That said...I do wish Eternal Sleep gets buffed or slightly redesigned in a future patch. I really love the short, but interesting back story of St. Trina and how to commune with her essentially means one must enter a sleep so deep as to die. I feel like Eternal Sleep needs to play off of that lore a little more. Thollier's character design suggests those who've interacted with St. Trina become sort of...sleepy in demeanor, yearning to return to sleep and hear St. Trina again. Perhaps Eternal Sleep could instead apply the usual sleep stagger, but also apply a Power Shred specific to St. Trina weapons ie. 15% damage taken from weapons affiliated with St. Trina/15% absorption negation. I just seems...thematically lackluster since St. Trina's sleep is basically another form of death aka pretty powerful stuff >.>
- Anonymous
Honestly when you do the Ash of War it should be where you do it normally and if you have another straight sword on your off hand you then do a follow up attack with it and it then coats them both in eternal sleep.
- Anonymous
It doesn't work on fire monks. Bro shook his head and woke up from eternal dream? Huh???
- Anonymous
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One thing that bugs me is the thematic (and technical) inconsistencies in the scaling and requirements of weapons and spells. Trinas Swords scale with Int, her Torch with Faith and the consumables with Arcane. But only Arcane seems to be allowed to affect sleep buildup. DS2 I think was onto something by adding a derived stat in between that would always affect the same elements and effects.
- Anonymous
- Anonymous
"If the Sword of St. Trina is so good, why isn't there a Sword of St. Trina 2?"
- Anonymous
Did some testing and sadly in PvE Deep Sleep is kinda useless. Enemies either die before it builds up, or are strong enough to use the exact same Shaking Head thing as the normal Sleep effect. For some reason they can get hit out of the short stun animation even though its supposed to be Eternal Sleep, so you can't even use it as a source of occasional free hits. In practice its literally sleep but with less build-up. Thollier's needle also does the exact same damage with both types of sleep. The only enemies its really useful against are the Beasts like Rune-Bears, Lobsters, etc due to their low immunity. Hopefully it gets some kind of a buff, maybe a longer stun or a guaranteed riposte. But until then this weapon goes in the Fromsoft bin of "Cool concepts that are actually useless in game".
- Anonymous
not making this a light greatsword is honestly just offensive, especially considering we already have a sword of st trina in the base game. the dlc is great and all, but we waited over 2 agonizing years for a bunch of missed opportunities like this? very disappointing.
- Anonymous
Looks more like a thrusting sword than a straight one but alright
- Anonymous
I get that you're meant to power-stance this with the vanilla St Trina Sword, but this really should've just been a separate weapon type. "Eternal Sleep" is also a weird upgrade to regular Sleep. Normally, if you hit an enemy (by accident or whatever) while they're falling asleep, you'll prematurely wake them up, preventing you from getting the crit -- I think that's what Eternal Sleep is meant to negate. But at that point, they may as well have just patched regular Sleep to have that effect by default. (It only affects PvE mobs anyways.) Lot of wasted potential around Sleep weapons & spells, I feel.
- Anonymous
Shoulda made this a light greatsword instead. We already have a straight sword of this lol.
- Anonymous
Did some scanning and checked bullet + effect params. Mists consist of 7 bullets on a shared hitlist, very high tick interval meaning that enemies can only be hit once by any of them. The Mist buildup is 70. If the sword also hits, that makes a total of 112 Sleep buildup.
The resulting buff lasts 30 seconds and adds 15 sleep buildup, totalling 57 buildup per swing.
- Anonymous
If I had a penny for everyone complaining about a weapon in a fromsoft game I could fund Bloodborne 2
- Anonymous
So quick question is it bugged or is this another case of accidentally making something that the base game had but worse but maybe it has like one aspect of it that is better but isn't really cause of everything else
- Anonymous
Thanks to this weapon, we now know that in the Lands Between, eternity is equivalent to about 9 or 10 seconds.
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It still annoys me that they just made a second Sword of St. Trina. Like she is literally half of Miquella, the ultimate goal of the dlc, and you couldn't even make her a new sword? Not even put it in a different weapon category?
But hey, I guess you have a version of sleep that is occasionally slightly more useful. Yippee.
- Anonymous
A bit weird how the most powerful sleep sword doesn't have arcane scaling, but it's decent anyways.
- Anonymous
This has to be the most disappointing weapon addition to the game. We could have gotten ANY other weapon type to help diversify the shallow pool of Sleep weapons and we got a copy paste weapon. They could've given it a new Ash of War or at least a new attack pattern to diversify it from its predecessor but it's pretty much the same apart from a minor stat change and [Sleep] -> [Eternal Sleep].
You can powerstance both weapons without NewGame+, which does sound cool but it ends up being counter intuitive to do so. St Trinia Sword has a Higher Sleep value making it more likely to inflict normal Sleep instead of Velvets, Eternal Sleep and will sleep slower in general because of its weaker sleeping power compared to power stancing two St Trina swords.
From, also still refuses to make these weapons use Arcane meaning there is no way to increase the sleeping power meaning you're stuck with what you got. sleeping any enemies that aren't fodder can be beyond difficult requiring multiple weapon arts to connect, which is hard enough due to how slow the windup is, the lack of Super Armour and the fact it's a Straight Sword with Straight Sword range... Good luck trying to land this in PVP efficiently. Heck, why would you even use this in PVP? [Eternal Sleep] and [Sleep] are the same against Sleep Stagger opponents (As far as I know) like players making the original St Trina sword generally just better due to the higher sleep value and will proc our new talisman faster.
We could of gotten a throwable spear that leaves a trail of mist, A flail like the Censer from Dragons Dogma 2 (Trickster Class) that spreads a velvety Mist, A Glaive like Romina but instead spreads sleep, a shield like "Visage shield" that instead spits a velvet mist, A fist with a grab that builds sleep and deals damage and I could go on... But we got a situational copy paste weapon instead.
- Anonymous
Tried on Troll, under 50% HP, nothing can wake it up again, Eternal Sleep last for like 5 seconds on enemy who completely fall asleep then it turn into normal sleep when their HP is above 50%, this thing is Runebear, Land Octopus and Giant Crab destroyer 9000, the scaling is very poor like it's sleep build up, PvP with this is Invasion on low Rune Level, where nobody expect Sleep, on player it doesn't work like instant kill you thought it was
- Anonymous
i would swallow st trinas velvety sword if you catch my drift sheeesh
- Anonymous
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Why is this not a thrusting sword or light greatsword. I don't understand Fromsoft sometimes
- Anonymous
wow another garbage int straight sword who would have guessed
- Anonymous
We already have too many straight swords, they could easily make this a light greatsword. Its not even that strong of a status effect so at lesst make it versatile ffs
- Anonymous
- Anonymous
They could have give it more int scaling to diversify from the other sword...it would be 1 more alternative in this DLC for true int builds, beside the ice profume and the shield...
- Anonymous
I wonder if it is possible to give everyone eternal sleep in the fight against Leda and if anything would change if it were possible
- Anonymous
It actually does puts enemies to permanent sleep, but not all of them. Some of giant type enemies(trolls, runebears, etc.) just sleeping a quite longer, then wake up, so unfortunately you can't have a pajama party with bunch of trolls at the Stormhill :( Still pretty dope for the Mace Windu cosplay.
- Anonymous
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I will now dedicate my playthrough with this weapon to make Saint Trina wishes fullfilled.
- Anonymous
so is sleep/eternal sleep like poison/deadly poison (same bar but whichever gets the triggering hit is the one that procs) or does it have its own bar
- Anonymous
Man, they should've kept the effect where Mists of Eternal Sleep would buff your offhand weapon too. Actually would've given this weapon a unique identity instead of just being "slightly better Sword of St. Trina."
- Anonymous
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Stone coffin fissure grace isn’t the closest fissure cross is
- Anonymous
But does the swords status effect also stack with the regular Sword of St. Trina? Or are those 2 different effects (Sleep / Eternsal Sleep)
I don’t understand the hate for this weapon. Used effectively this and the original are very good. The are very quick so with a couple of swipes you build sleep proc quick. Add in some mists of slumber. I’ve trivialised invasions with this.
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