Blessing's Boon

blessings boon incantation elden ring wiki guide 200px
Spell Type Erdtree Incantations
FP Cost 30 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 134 elden ring wiki guide 44px Grants blessing to self and nearby allies

attributes required elden ring wiki guide 18Requires

Blessing's Boon is an Incantation in Elden Ring. The Blessing's Boon spell provides a buff to both the player and near-by allies, that gradually restores HP.

 

One of the ancient Erdtree incantations.

Grants a blessing to the caster and nearby allies, gradually restoring HP.
Hold to continue praying and delay activation.

Blessings once fell like tears from the Erdtree, and this incantation is but a lingering remnant of their power.

 

Where to find Blessing's Boon

Where to find Blessing's Boon:

 

Elden Ring Blessing's Boon Guide

  • Erdtree Incantations
  • Regenerates 8 HP per second for 90 seconds.
  • Heals 720 HP total. (24 HP per FP)
  • Benefits from Old Lord's Talisman, healing 936 HP total over 117 seconds. (31.2 HP per FP)
  • Stacks with Blessed Dew Talisman.
  • Does not stack with the Crimsonburst Crystal Tear effect.
  • Stamina Cost: 30
  • Does not scale with Faith.
  • Charging this incantation delays its activation. Heal and duration are left unaffected.
  • Works on cooperators, NPCs, and spirit summons.
  • This is a Health Regen Buff and will not stack with other temporary buffs of the same type.

 

 

 

Builds using Blessing's Boon

 

 

 

 

 
Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold



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    • Anonymous

      For me there's little point in using this over bestiary vitality, seeing as it only heals a bit more than that, unless I'm assisting players in their worlds.

      • Heal Amount / FP Cost = HP healed per FP

        720 / 30 = 24.000 - Blessing's Boon
        650 / 55 = 11.818 - Lord's Heal
        563 / 45 = 12.511 - Great Heal
        356 / 32 = 11.125 - Heal
        178 / 16 = 11.125 - Urgent Heal

        Using Golden Order Seal +9
        Incant Scaling 290

        • Anonymous

          If you are invading, you are able to heal and buff the overworld enemies. Tested using Godrick Knights at beginning of game.

          • Anonymous

            Kinda wish regen incantations had minor burst heals on top of the regen, just so they could have a scaling component

            • Anonymous

              Basically saves you a flask charge over the duration of the spell. I cast it preemptively before fights to keep my health bar topped off and minimize the time I spend with low enough health to be one-shot. Pretty much the only incant I always have slotted in.

              • Anonymous

                I was fighting a gargoyle in the capital. I blocked a vacuum slash from his sword, and the game randomly gave this to me. Possible secret, idk what the exact conditions are to get that though.

                • Anonymous

                  I swear, this blessing adds something else, something like a shield that blocks damage from the first hit you take.

                  • Anonymous

                    - try using your FP to healyourself its more efficient because:
                    - Blessing´s Boon is at 24HP pro 1Fp and BLESSING OF THE ERDTREE is at 18 HP per 1FP spend.
                    - By extending the duration of the Blessing Spells with OLD LORD'S (30% longer) TALISMAN to 117 Sec and reducing the Cost with PRIMAL GLINTSTONE BLADE (25% less cost ) down to 23FP and 45FP. You can reach a FP spend for HP gained ratio of 40HP per 1FP on Blessing´s Boon and a ratio of 31HP per 1FP spend for the BLESSING OF THE ERDTREE
                    - For comparison a avarage non regen insta heal spell has a ratio of: incantation-scaling (of your talisman) multiplyed by the ratio of the spell 1.148 for the urgent heal spell (60 Faith ERDTREE SEAL +10 has a Incantation Scaling of 273 and the avarage HP per FP ratio of Healing spells is about 18-20. Great Heal is the most efficient with 20+ HP per FP with 60 Faith and more second only to the Erdtree Heal.) Thats kinda all you need to know about regen and healing.
                    - Flask of Crimson Tears +12 with 15 Flask of Crimson Tears heals for 810 (972 with CRIMSON SEED TALISMAN) for a MAX HEAL of 12150HP (or 14580HP with the CRIMSON SEED TALISMAN). While your max FP Flask heals 220 but i recomend get 180FP MAX. You can heal using the tricks above to regen heal about 5616+ HP per Flask of Cerulean Tears. Using the Bleesing of the Erdtree 4 times per 180FP Bar. So a total of 84240 HP and Blessing Bone would be even better...
                    - This makes Flask of Cerulean Tears about 570%+ better that using Flask of Crimson Tears and IT HEALS YOUR ALLYS ON TOP OF THAT !!!!

                    • Anonymous

                      Does anyone know what types of enemies this causes damage to? I thought it was undead but it doesn’t seem to work on skeletons

                      • Anonymous

                        Does anyone know what enemies this damages? I thought it was all undead but it doesn't work on skeletons apparently

                        • Anonymous

                          23 FP? I am seeing 30 Cost. Did someone stack FP reduction stuff while looking at this Incantation? Because that would change what it shows in game.

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