Ash of War: Aspects of the Crucible: Wings

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Affinity Sacred
Skill Aspects of the Crucible: Wings

Ash of War: Aspects of the Crucible: Wings is an Ash of War and Upgrade Material in Elden Ring. It is a brand-new Ash of War in the Shadow of the Erdtree DLCAsh of War: Aspects of the Crucible: Wings provides Sacred affinity and the Aspects of the Crucible: Wings Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values. The Aspects of the Crucible is a Flight attack that has a unique animation using Twinblades Weapons.

 

 

This Ash of War grants an armament the Sacred affinity and the following skill:

"Aspects of the Crucible (Wings): This skill originates from the lifeforms of the Crucible. Grow a golden pair of wings and take to the air before diving down at the foe, weapon first. A spinning attack is performed when wielding a twinblade."

Usable on swords as well as polearms capable of thrusting (colossal weapons excepted).

 

Ash of War: Aspects of the Crucible: Wings Location in Elden Ring

Where to find Ash of War: Aspects of the Crucible: Wings:

 

Ash of War: Aspects of the Crucible: Wings Elden Ring Guide

 

Elden Ring Shadow of the Erdtre Ash of War: Aspects of the Crucible: Wings Videos

Black Knight Edredd Boss Video Guide

 
 

 

 

Elden Ring Ash of War: Aspects of the Crucible: Wings Notes & Tips

  • Notes and player tips go here

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blind Spot  ♦  Ash of War: Blinkbolt  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Carian Sovereignty  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Divine Beast Frost Stomp  ♦  Ash of War: Double Slash  ♦  Ash of War: Dryleaf Whirlwind  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flame Skewer  ♦  Ash of War: Flame Spear  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Ghostflame Call  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Igon's Drake Hunt  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Overhead Stance  ♦  Ash of War: Palm Blast  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Piercing Throw  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Raging Beast  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Rolling Sparks  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Savage Claws  ♦  Ash of War: Savage Lion's Claw  ♦  Ash of War: Scattershot Throw  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Shield Strike  ♦  Ash of War: Shriek of Sorrow  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Gravity Thrust  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Swift Slash  ♦  Ash of War: Sword Dance  ♦  Ash of War: The Poison Flower Blooms Twice  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: Wall of Sparks  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Ash of War: Wing Stance  ♦  Lost Ashes of War  ♦  Messages



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    • Anonymous

      The thrust hits extremely hard (at least on non-twinblade weapons), but don't underestimate the value of the jump in the beginning of the animation - it can be used to dodge a lot of attacks, particularly ground stomps, then punish the enemy.

      • I was fighting the divine bird in Enir Ilim, he kept attacking me with his flying attacks and I could only use Raptor of the mists to duck and jump kick counter. Using the grave quill bird torso and Divine Bird set, I was running martial arts and then switched to finish on my gargoyle twin-blade with holy grease and slap this bad boy. It was perfect. Perfect. Everything, down to the last-minute details.

        • Anonymous

          Im thibkijg of doing a spartan build, using broad sword, smithscript spear and golden grratshield. Would this be alright on the spear, for a mythological spartan kind of vibe?

          • Anonymous

            Even with recent buff the damage of the twinblade version is laughably weak. Like I can't clear a small group of the weakest enemies in any area, half the hits still miss and whatever hits isn't enough to kill the weakest mobs.

            • Anonymous

              with the full crucible set this bad boy trivalised most over world exploration and combat in the dlc, 2 shots divine warriors in elim, and does obscene damage with only just 40 to 50 faith on a great katana. recently playing a new save without this and dlc is alot harder with out it.

              • Anonymous

                FOR PVP: UGS crouch poke into this is auto death. Perfect roll catch as usually people dodge back, but time the frame perfectly. I'm 10/10 in the areba using it, maybe a fluke cause no one expects it but that element of surprise adds to the fun.

                • Anonymous

                  Here's how you make this thing good.

                  Don't use holy affinity infusion, use the regular ones. Then, use Bloodflame Blade.

                  Boom, problem solved.

                  • Anonymous

                    If used properly, this skill can make it very hard for certain enemies and bosses to hit you. When closer to the enemy, the backwards leap can carry you out of range of some attacks. When further away, it carries you far enough that you can land a hit before the enemy even realizes you’re in range.

                    • Anonymous

                      This ash is really bad; recent buff wasn’t enough. Why bother with this when we can have piercing fang? This is just slower and weaker; it doesn’t penetrate shields and it has less range too.

                      • Anonymous

                        This Ash makes me wish that the Crucible Knight weapons were infusable.
                        Now I need to use a sidearm to equip it on my full Crucible Knight build. Imagine if you could put it on Ordovis' greatsword, Siluria's tree or Devonia's Hammer instead.

                        • Anonymous

                          For some reason this does HUGE damage on the greatsword or fireknight greatsword. Depending on who you fight I've done almost 8k damage with minimal buffs, idk what people are talking about with it having low damage. LOWEST I've seen was about 2.8k

                          • Anonymous

                            Pretty fun and flashy Ash even on weapon classes besides twin blades. Twinblades might actually make the Ash LESS reliable honestly. I've been enjoying using this on Milady which normally only has double-hit heavy attacks, this gives me one super long range thrust for high damage and stagger, and I even get to avoid some attacks AND get a bit of hyper armor!

                            Bonus points, the wings just look neat coupled with my Gravebird Blackquill Armor. Like your feathers aren't just for show and you can actually spread your wings for a quick burst of flight.

                            • Anonymous

                              Works as an interesting distance-closer or dodge. You charge pretty far forward, and the height you get at first can definitely dodge a decent amount of attacks. The twinblade version seems generally worse, but on big targets or in PvP it definitely has some extra potential. Most importantly it's also REALLY cool

                              • Anonymous

                                Damage on this is really good now, and the hyper armor means you won't get staggered by everything (though it's not enough hyper armor to just fire it up in someones face). And the buff to directional control makes it much easier to free aim, it has some problems with hitting locked on targets.

                                Still, it's a high commitment aow so you can't just spam it. But feels much more viable now, and it's fun to use. Combine with shard, spear talisman and the crucible armor for max effect. Performs best on strength builds with a large weapon, as they can get the most value from the counter hit.

                                • Anonymous

                                  Wait, were people actually moaning about it lacking in damage?
                                  I used this on a holy claymore against Messmer, got about 1800 damage per usage and that was without Alexander shard or any substantial buffs.
                                  And now it was buffed in an update, so this thing would probably rip right through Messmer even more.

                                  • Anonymous

                                    Twinblade deals way more damage if you land all hits, but to actually land all the hits, the enemy has to be a large enemy or flat enough that you don't slide off it, cause this thing wants to go places. the normal version deals more burst damage and i think it has less recovery(i have yet to test this), but less damage overall. during a brief testing outside the third church of marika, the twinblades also seemed to travel significantly further than the normal version.

                                    • Anonymous

                                      All weapon classes have their own damage modifier for this compared to before the buff, where it was twinblade and everything else bundled together. For example, Colossal Swords got slightly more damage than before, but smaller weapons got a pretty sizeable buff on this. Will be interesting to see how this AoW plays out now.

                                      • Anonymous

                                        People need to understand one undeniable and absolute truth here:

                                        From Software does not care about logical game design, they only care about the mechanical function of frustration.

                                        It is THE integral part of their game design philosophy.

                                        It is in every part of their games.

                                        And it is really everything about their games. The bad tech and optimization, lack of QoL, lack of balancing, lack of clear directions, unfair, over done boss encounters and an insane amount of useless design choices like this ash for example. So many things that are made to be annoying. Sometimes just as a tiny annoyance, sometimes as a huge one, but all times some form of frustration factor.

                                        I finally realized they want us to suffer just to give us bread crumbs and they crumbs became dust particles and atoms, so the suffering wasn't worth it anymore and their game became boring.

                                        • Anonymous

                                          A lot of people are hating on this ash of war, but I actually really like it. I do agree that it could use a bit of hyper armor though.

                                          • Anonymous

                                            Not only it is lacking in damage, poise and other aspects, I wish this was a chargeable skill, to have a bit more similarity with some of the other Crucibe Knight stuff and be affected by Godfrey's Icon talisman.

                                            Still looks cool and I'll keep giving it more chances but I'm a bit underwhelmed by it so far.

                                            • Anonymous

                                              can seemingly be used during the recovery for a lot of things so i find it kinda useful to use mid combo in pve, especially if whatever attack i did made the enemy flinch. im using it on flame art zwei and it does pretty good damage but its mostly good for its amazing range, the aforementioned recovery thing and the way you dodge backwards into the air which can actually be pretty nice to dodge out of an enemy attack and then punish all in one move. also its very stylish

                                              • Anonymous

                                                It has the hyper armor of a soiled diaper and the tracking of a deceased bloodhound

                                                It’s genuinely useless, any competent player can walk sideways and watch as you fly passed them, and this is implying that you don’t get swatted out of the air like a one winged fly

                                                • Although the description boasts of the Twinblades' spinning attack, the truth is that it's considerably worse than the standard version

                                                  • Anonymous

                                                    On most weapons: Not particularly impressive damage considering the cast time and FP cost.
                                                    On a twinblade: Miss 75% of the hits.
                                                    Make your choice.

                                                    • How is the damage of the ash calculated? Is it just a standard heavy from the equipped weapon?

                                                      Is the damage all physical, all faith, or split damage?

                                                      I've used it on Milady, and it seemed like a standard heavy w/ extra stance damage. If that is all it is and given its very long start up time (which lacks any kind of hyper armor), then it's just a flashy but useless ash of war.

                                                      Really hoping there's something more here that I am just not seeing.

                                                      • Anonymous

                                                        I really want to like it. I was so hyped for it and was so excited for my Valkyrie build to have literal wings now. But playing with it is like an extra challenge. No hyperarmor, range is surprisingly shorter than one would think, most ground attacks hit you anyway even when in air. Holding shield is enough to fully stop it. And worst of all: after you land (usually in the enemy face) there is a short window of recovery during which you can't dodge, block or attack and therefore the counterattack of your target hits you fully. Honestly I use it mostly for disengaging or shortening the distance. Giant hunt still stands as one of the best spear ashes of war...

                                                        • Anonymous

                                                          Kind of wish that this had a 2nd alternate version that does the divebomb explosion that Crucible Knights using a spear like Siluria use.

                                                          • Works on colossal swords like zweihander, greatsword, and fire knights greatsword. I have an unoptimized build, with 45str/25dex/45fth, and at +25 sacred infused with Shard of Alexander and Crucible Set this is doing 4000 damage to the fire knights in shadow keep

                                                            • Anonymous

                                                              This says it can't be used on collosal weapons but it can be put on Fire Knights Greatsword to really good effect

                                                              • Anonymous

                                                                Not certain how feasible this is, but if you land all 8 slashes on the twinblade version with Bloodflame Blade active, it will do a respectable 320 bleed buildup. Still tough to use since the twinblade version is difficult to aim, but I could see this easily killing players in a single interaction if it lands. Also don't worry about running any particular infusion on this, it only takes your weapon's AR into consideration.

                                                                • Anonymous

                                                                  The start up of the ash of war has you jump up and away from where you are facing and inputting a direction in the air, while not locked onto a target, allows you to dive towards that direction. Pretty good way to disengage from fights quickly. Some hitboxes will cause you to "get stuck" in front of them which can be dangerous considering the long animation or helpful for landing multiple polearm hits, but it is possible to clip past enemies giving you space to recover after the attack. It helps to manually aim slightly to the side or unlocking after beginning the dive animation but it's not very reliable. Mostly useful for humanoid targets with high poise in my experiences so far.

                                                                  • Anonymous

                                                                    I'm in love with this. Came to the misbegotten near the fissure cross and hit l2 just as he readied for his pounce. Dodged his slam and then gored him with troll's golden sword. Very satisfying!

                                                                    • Anonymous

                                                                      The startup of the attack isn't simply an animation, it actually leaves you in the air, allowing you to dodge attacks that travel on the ground such as the furnace golem stomps. Makes me wonder if the claw talisman can work with this.

                                                                      • Anonymous

                                                                        To be honest I wanted this to be an incantation but after reading the comments below I kind of agree with other people about it being an AOW. What they could do to make this better i believe is to fix the tracking and allow the AOW to let people input light attack for a lunge or input heavy attack for a slam. That way the AOW can be used in different situations.

                                                                        • Anonymous

                                                                          This sucks on twinblades. It looks awesome but you just fly by and barely hit them even if they’re against a wall. The only time the majority of the twinblades spinning attack lands most hits is when you run out of stamina and the the ash forces you to stay stationary while spinning.

                                                                          • Anonymous

                                                                            stacking the multihit talismans and using the twin blade attack leads to huge damage or almost any infusion, blood flame blade takes it to another level

                                                                            • Anonymous

                                                                              I've tested a little and of what I can see damage of this ash is buffed by crucible armor.

                                                                              More testing would needed to be sure.

                                                                              • Anonymous

                                                                                Not gonna lie, it's not good as it is, this thing doesn't even lunge foward enough in my experience, just wait for some patches and try it again later

                                                                                • Anonymous

                                                                                  I don't know about the damage but if you want to be cool and cringe at the same time then this is the gold!

                                                                                  • Anonymous

                                                                                    This aow is definitely slightly underwhelming in the damage department, but it’s cool as hell.
                                                                                    Says that it doesn’t work on colossal weapons, but as of now it works on the zwie and fire knight gs (the only ones I’ve tried)
                                                                                    Use on colossals to get best damage. Tried testing with the spear talisman, it should work as it’s a thrust, but I didn’t notice a damage increase.
                                                                                    High skill ceiling for dodging attacks in the flight animation which is fun. (Unlock for flight, re-lock for follow through)
                                                                                    Aow on twinblade procs multi-hit talismans, but tracking on the spin is pretty bad, and only somewhat consistent on enemies/bosses with big hit-boxes. If you infuse without affinity damage and buff with spells or consumables it gets better. (Bloodflame blade works well)

                                                                                    • Anonymous

                                                                                      Most people are dissatisfied with the lack of damage and hyper armor. I’m disappointed that you don’t fly into the air as high as the crucible knights do. Would have made up for its lack of poise if you could use the flight to dodge attacks.

                                                                                      • Anonymous

                                                                                        I put this on a twin blade & used it against an invader. Hit them twice for a few hundred while flying past them, ate an impaling thrust to the back during my recovery. It has a long windup, no hyperarmor, you can easily be knocked out of the air in all parts of it. I struggle to understand what they were thinking when they balanced this. It's sad.

                                                                                        • Anonymous

                                                                                          I put this on a twin blade & used it against an invader. Hit them twice for a few hundred while flying past them, ate an impaling thrust to the back during my recovery. It has a long windup, no hyperarmor, you can easily be knocked out of the air in all parts of it. I struggle to understand what they were thinking when they balanced this. It's sad.

                                                                                          • Anonymous

                                                                                            I'm guessing time/resource constraints were contributing factors why this is an AoW instead of an Incant like most were hoping it would be.

                                                                                            If it were an Incant it would require setting motion values and possibly even adding new animations/assets because they'd have to account for EVERY weapon type in the game, and that was probably a time allocation they couldn't afford given how huge the in scope the DLC already is.

                                                                                            So I guess they went with the half measure and gave people somewhat what they wanted by limiting it to an AoW with only swords and twin blades as the only factoring weapon types.

                                                                                            • Anonymous

                                                                                              This looks DOPE as hell but as far as I can tell… its value basically ends there. Don’t get me wrong, it’s not terrible, it’s just not great. I saw a lot of people saying to put this on the Black Steel Twinblade and it makes sense because that weapon benefits greatly from a sacred infusion, buuuut, despite this AOW having a unique attack for twinblades, it’s really not that good…

                                                                                              This AOW is MUCH better on a spear or something of the sort, where all of your damage is focused into that one thrust, using it on a twinblade often causes you to just fly by an enemy and briefly nick them with the blade doing very very little damage, and even if you do land the majority of the move on a target, it’s still not justifiable damage for the long animation and poor recovery.

                                                                                              Basically, I don’t think this is very good, especially on twinblades which is unfortunate due to the unique attack. Would love to make this work on my Black Steel Twinblade but I really don’t think it’s happening, now I gotta go find a fitting spear to put it on.

                                                                                              • I'm in it for the drip, fun, and cool animation. Def one of my fav, I first infused it into my Black Steel Twinblade. The Holy damage is nice. There is a nice move set for this. First I parried the poor enemies, riposted them, then I fly to them as they helplessly got up trying to fight back. I am holier than thou.

                                                                                                • I'm in it for the drip, fun, and cool animation. Def one of my fav, I first infused it into my Black Steel Twinblade. The Holy damage is nice, I am holier than thou.

                                                                                                  • Anonymous

                                                                                                    Remember that trailer where we saw this being used on the Dueling Shield?

                                                                                                    Well, you can't apply these to Thrusting Shields. Lmao. I wonder why they decided to remove that, but it's very disappointing.

                                                                                                    • Anonymous

                                                                                                      I love this skill visually, but unless I'm missing something, this is basically just a flashier but slower version of Piercing Fang.
                                                                                                      If you can avoid attacks with the initial flying into the air, I haven't found any consistent way to do it, and it doesn't seem to do noticeably more damage or poise damage.
                                                                                                      I love it thematically, but functionally it's just a worse version of Piercing Fang, which is a damn shame, as it looks absolutely awesome.
                                                                                                      Maybe there's a niche use in dodging stomp attacks or something?

                                                                                                      • Anonymous

                                                                                                        I’m really disappointed that you can’t put these on perfume bottles. I wanted to make a fighter jet build.

                                                                                                        • Anonymous

                                                                                                          What to say, other than, its pretty dogsh*t. Don't even bother with the Twinblade. You spin like a top all flashy, but the damage is just crap. Better to just use a non-twinblade like weapon for that Crucible-Style Flight attack. But its just the Sword version, where they fly straight ahead, and they can't even hit multiple enemies. Not like Siluria or Ordovis' buddy, where they try slamming down into your location and make a nice "explosive" entrance.

                                                                                                          Sorry, but what a waste. Needs a buff.

                                                                                                          • Anonymous

                                                                                                            tried on twinblade. very pretty, however too many tracking issues against small hitbox and moving enemies, mostly not worth using just like blood dance

                                                                                                            • Anonymous

                                                                                                              Should've been an incantation, seriously it being an Ash of War makes no sense and ruins the Crucible Knight cosplay by necessitating a weapon or shield which inevitably won't match the set.

                                                                                                              • Anonymous

                                                                                                                At first I was like: why is this not an incantation?
                                                                                                                The longer you look at it though the more you realize that is the most weapon tied aspect of the crucible and since it changes based on your weapon type it makes sense to have as an infusion, it also opens it up to builds that don't have sufficient faith, which is great!

                                                                                                                • Anonymous

                                                                                                                  At first I was like: why is this not an incantation?
                                                                                                                  The longer you look at it though the more you realize that is the most weapon tied aspect of the crucible and since it changes based on your weapon type it makes sense to have as an infusion, it also opens it up to builds that don't have sufficient faith, which is great!

                                                                                                                  • Anonymous

                                                                                                                    It says "colossal weapons excepted", does this strictly mean colossal weapons or also colossal swords? Asking since they're considered 2 different weapon classes

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