Ash of War: Royal Knight's Resolve

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Affinity Quality
Skill Royal Knight's Resolve
Effect Grants affinities and skills to an armament.

Ash of War: Royal Knight's Resolve is an Ash of War and Upgrade Material in Elden RingAsh of War: Royal Knight's Resolve provides Quality affinity and the Royal Knight's Resolve Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

This Ash of War grants an armament the Quality affinity and the following skill:

"Royal Knight's Resolve: Skill of the knights who once served the Elden Lord. Hold the flat of the armament to your face and pledge your resolve, greatly powering up your next attack."

Usable on all melee armaments.

 

Ash of War: Royal Knight's Resolve Location in Elden Ring

Where to find Ash of War: Royal Knight's Resolve:

  • From the Temple of Eiglay Grace, exit the northeast door that opens to the west. Enter the small building that only contains a lift, and ride it up. Continue straight across the big hallway northwest. (This requires having unlocked the lift. Take the "long way" from the Temple to the big hallway, past the lava pools, if the lift isn't unlocked.) Continue down into the building to the north; the first room is empty, and the room you enter through a doorway, facing east, looks like a throne room. Go up one flight of stairs on either side, and turn around and continue going up a second flight of stairs to the western door. There will be an imp statue in the next room. Carefully jump down the cages, and be wary of the sorcerer enemy halfway down, and the crawling enemies at the bottom. The Ashes of War are in the room past the door to the northeast.

     

    tl;dr: Behind the Imp Seal in the hall where various nobles are praying. You can access this area after kiling the Godskin Noble.

 

Ash of War: Royal Knight's Resolve Elden Ring Guide

 
 
 
 
 
 
 
 
 

Royal Knight's Resolve Demonstration

 

 

 

Builds with Ash of War: Royal Knight's Resolve 

 

Battlemage Written Guide

 

Elden Ring Ash of War: Royal Knight's Resolve Notes & Tips

  • Changelog:
    • "Patch 1.03 - Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill." 
    • "Patch 1.06 : Fixed a bug which caused the effect to disappear after using the “Parry” skill with a Dagger."
  • Other Notes and player tips go here.

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages



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    • Anonymous

      Its such a lazy design - just press the button for twice the dmg. No fancy animations, no drawbacks, its not a new attack, alternative r2, or anything interesting in any way. Its something Blizzard would put on 20$ lootbox as a passive effect

      • Anonymous

        This with heavy giant crusher at 80 strenth one shots everyone in one jumping attack. People really need to get their vigor up. 60 vigor should be mandatory for pvp

        • Anonymous

          80% increase to your damage, cost 15 fp, allows you to win every trade.

          Yeah you obviously know how good this is.

          20/10: If they nerf this thing in the future I Honestly wouldn’t be mad or surprised

          • Anonymous

            If you're frustrated with aspects of the game, especially regarding PVP, such as certain builds that are OP as all hell and require no skill to make work, this is the perfect counter ash for you to put them in their place and keep playing how you want to play. All it does is bring your damage up to their levels yet still requires you to show your skill in being able to land the hit.

            I have it on a Zweihander and try to keep the spear talisman equipped if I can, rolling into these kinda players with 80 poise armor on and just stabbing them in the face quicker than they can react for 1200+ damage then watching them be the ones to turn and run is hilarious. Even if you swing the Zweihander it should do 900-1000+ damage against most players with just a light attack as long as RKR is up.

            Also, make sure to not chase after them if they get away, just point down when they hightail it and let them come back to you and just do it again lol.

            • Anonymous

              If you're like me and you've got big wood on the idea of doing GIANT RIPOSTE, just rkr before you know an attack is coming in, then parry that. Receive one gorillion damage in a way that is actually skill based.

              • Anonymous

                Does the buff only work on the weapon you have the ash on or can you use the buff and deal the damage with something else?

                • I sure hope they add an ash of war like Sword Dance except it does 7 loop-de-loops at only 3 fp more. Ooo, or how about Super Spinning Slash where it has about 20 meters more range. Maybe Wilder Strikes which is like Wild Strikes but wilder. I love ashes of war that are literally just direct upgrades to already existing ashes of war making the originals irrelevant which is why I only use bloodhound step, rivers of blood, and this thing.

                  • Anonymous

                    WTF are the people writing these directions on? Would it kill them to give simpler directions? Like why mention the lift of we’re not gonna ****ing use it?

                    • Anonymous

                      Quite busted, most likely will be nerfed in the second wave of nerfs after they patch out all the other, dumber bullshit. Enjoy your thrusting sword true combo oneshots while it lasts

                      • Anonymous

                        FYI, this and the halberd from the commander boss in aeonia swamp give the best pure AR weapon and body buffs in the game. Jellyfish shield can be stacked too but must be cast last as it will disappear if the shield is swapped out or placed on the back. If you're a crit build, that's 120% damage on your next attack without equipping any seals or talismans....

                        • Anonymous

                          Massive buff for critical attack. Riposte Malenia and deals 6k damage. It just window to do it is so small between swapping shield and activate it. But if successfull, it just absolutely satisfying.

                          • Anonymous

                            Just had I thought I wanted to share, it may be obvious to some, but I had to run the numbers to make sure I was right. If I’m wrong about any of this, please correct me.

                            Determination and Royal Knight’s Resolve are basically the same Ash of War, with RKR having 80% damage over Determination’s 60%. This is at the cost of 15 FP over Determination’s 10 FP. If you’re going for a mega one shot melee build then RKR is probably your best bet no matter what, but if you’re not, depending on how much FP you end up with you may find that Determination actually will give you more bang for your buck.

                            If your hit is doing exactly 100 damage, with Determination that will turn into 160 damage, and 180 damage for RKR. For my build I end up with 87 FP. That’s enough for either five charges of RKR or eight charges of Determination.

                            160 x 8 = 1,280
                            180 x 5 = 900

                            So, for me, knowing how I play and now knowing these numbers, I will be sticking with Determination over RKR for my Vagabond / Quality build toon. So, just think about your build, your skills, your play style, and how exactly your PVP matches have gone down since Elden Ring’s release then decide if Determination or RKR is better for you. Don’t assume that RKR is just better all around for everyone because of its higher damage. There are tradeoffs, I don’t think one is necessarily truly better than the other. For me personally, the three extra uses of Determination are a good thing that give me more chances to get off bigger hits and inevitably do more damage if all of them land.

                            • Found a bug where RKR will be used after parrying with the a dagger with parry (I tried it with the parrying dagger with and without the actual party ash of war.) and not after parrying with a shield. I'm not sure if I'm supposed to post links here, but I did make a video for it.

                              • Anonymous

                                Why am I not getting the option to change the affinity of my giant crusher to heavy with the royal knight resolve ash of war?

                                • Anonymous

                                  Thing works with critical damage. Might be too tight of a window to do after a parry, but doing it for backstabs and for staggered big enemies sure is fun.

                                  • Anonymous

                                    You can duplicate and put on both your big boy weapons, cast on left hand first or it won’t work.

                                    Now do jump attacks for many thousands of damage hehe

                                    • Anonymous

                                      Not worth using this on both off hand and main hand for one-shot strength AR builds after patch. If you still want to try these builds it seems better to 2hand the Giant Crusher with this instead.

                                      • Anonymous

                                        As of 3/17/2022, Its unintended feature has been fixed.

                                        "Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill."

                                        • Anonymous

                                          As of 3/17/2022, Its unintended feature has been fixed.

                                          "Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill."

                                          • Anonymous

                                            Appearantly it got fixed in the patch today. At least it states: "Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill"

                                            • Anonymous

                                              If you use buff on left hand weapon with this skill, then switch to your main hand, it will keep the buff active for 10 seconds! It doesn't go away after 1 hit.

                                              • Anonymous

                                                Tested this with incantations - works in full and does not consume the buff either. Almost guaranteed to work with spells too. As another user already stated you can also multiplicatively stack this by activating it on multiple weapons and this too will work for the incantations. Tried with Boulder, went from 500 to ~1700 damage. Problem is the window is very small and the manacost somewhat expensive. It's a lot less effort to just use Moonveil and 1 shot everything that way.

                                                • Anonymous

                                                  Stacks with itself multiplicatively, so using 2 of this on different weapons gives you 1.8 * 1.8 = 3.24 damage increase on your next attack (TRIPLE DAMAGE!)
                                                  Also works for spells, totaly imbalanced ash of war atm.

                                                  • Anonymous

                                                    I really hope they fix the fact that casting doesn't consume the buff while still letting one cast benefit from it, I've found this+adula's moonblade to be quite a fun combo, and not boring like lasering things from the other end of the arena

                                                    • Anonymous

                                                      This + Claw talisman (jump attack buff) + ritual sword talishman (max hp attack buff) + jump heavy = delete anything devs put in the game with an HP bar.

                                                      • Anonymous

                                                        I just discovered I had this skill today, so I've been using it. Then I found out it buffs your other equipment on the other hand, which is probably unintended. BUT I had the idea of duplicating it and putting it on another offhand dagger. Two hand the dagger, use it, and then go back to dual wielding and use the skill on your right hand weapon. The effects stack, so you can get a MASSIVE hit with your main weapon. More or less kinda just a fun way to use the bug, but I would imagine this will get patched soon.

                                                        • Anonymous

                                                          80% increase on next melee attack. Last 10 seconds. Sorceries and Incantations currently benefit from the buff but do not consume it (probably not intended).
                                                          Comparable to Determination (60% buff, 10 FP).

                                                          • Anonymous

                                                            If i activate this and then switch my sword to my staff, does the buff still stay? Asking for a friend.. #cometazure #oneshot

                                                            • Anonymous

                                                              this, terra magicus, redfeather, luset staff, azur helm, graven mass talisman, flask that gives you unlimited mana for shor time: you cast comet azur and basically anything in front of you will melt. BUT i swear i'm squishy so this is totally fair :p

                                                              • Anonymous

                                                                This is currently glitched as it also apply the bonus to the off hand weapon without consuming the buff
                                                                So you can use it on the right hand weapon and keep attacking with the left to get 60% bonus for 10 seconds with you left hand weapon (also buff staffs and magic dmg)
                                                                You can you basically one shot anything with this on the right build, other players included in pvp

                                                                • Anonymous

                                                                  This is almost exclusively for one hit builds/pvp. Trash on something like a longsword vs a boss for example

                                                                  • Anonymous

                                                                    I heard this buff applies to all sorceries as the buff does not end on a spell impact. I've yet to test it

                                                                    • The successor to the Determination ash of war, very useful on strength builds vs bosses since the best strategy with slow weapons is to wait for an opening before dropping a strong attack then moving way.

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