The Queen's Black Flame |
---|
Set the blade ablaze with the god-slaying black flame before delivering a sweeping slash. Additional input allows for a follow-up attack. The black flames will continue to wear down HP for a while.
|
The Queen's Black Flame is a Skill in Elden Ring. The Queen's Black Flame is a unique skill directly equipped with the Godslayer's Greatsword, which can be obtained from the Divine Tower of Caelid.
How to get The Queen's Black Flame in Elden Ring
- Default skill on the Godslayer's Greatsword.
Elden Ring The Queen's Black Flame Guide, Notes & Tips
- This is a Unique Skill
- FP Cost: 15
- Deals 24 stance damage.
- This Skill is not Chargeable
- This Skill cannot be Parried
- This Skill can be Parried if performed with no Focus
- Other notes and tips go here.
- Anonymous
Stack every buff under the sun (Vow incant, flame give me strengh, fire tear, shard of alexander, fire scorpion, two handed talisman, etc.) and bossfights become an actual joke. I'm currently only using vow, fire tear, and flame give me strenght, and i'm already defeating bosses in 20 seconds without a sweat.
- Anonymous
To provide more clarity on this weapon and it's skill:
Ash of war damage is calculated based off your 1H MV/AR even if you are two handing your weapon.*
This is nearly identical for most colossal swords but to provide context to Queen's Black Flame, If the first 1hR1 in the R1 chain = 100 damage and does 12 stance damage, the damage values for some important attacks relative to this with stance damage in brackets are
1h uncharged R2 = 125 (12 stance damage)
1h jumping R2 = 130 (20 stance damage)
1h charged R2 = 165 (30 stance damage)
1h second charged R2 = 170 (30 stance damage)
Now let's come to Queen's black flame, using the same 1hr1 = 100 damage MV system.
The 1st attack ( immediately setting the blade ablaze) = 75 (5 stance damage)
The 2nd attack (sweeping slash from the same/above first L2 press) = 220 (15 stance damage)
The 3rd attack (follow up from second L2 press) = 230 (20 STANCE DAMAGE)
Assuming all hits connect with the first L2 press you get a total of 220 + 75 (295) damage and 20 stance damage.
Assuming all 3 hits connect with the follow up L2 press, you get a total of 220 + 75 + 230 (505 damage) and 40 stance damage.
However, it rarely works out that you actually do literally 5x the damage of an R1 or 3x of a charged R2 from the three attacks as the numbers indicate because unlike flat damage of 505 in an attack which reduced based on enemy defense/resistances only once, 3 separate attacks adding up to 505 have portions deducted for that each time which is exacerbated by split scaling. It still does damage in the vicinity of that if all 3 hits connect on a less slash/fire resistant enemy and even otherwise, is flat out one of the most bonkers skills in the game in terms of raw damage potential.
The stance damage of 40 is easier achieved with quicker ashes of war like square off or lion's claw but at least there is a strong stance reward for landing all 3 hits.
- Anonymous
It would have been cool if this was a stance weapon art.
Press L2 to charge it and delay it for the right moment, then press R1 for a vertical swing or R2 for a horizontal.
- Anonymous
I wish the initial backswing didn't exist. It makes it really hard to use on hyper-aggressive bosses like Consort Radahn, who have a 1-2 second punishing window. Normal enemies still die easily to regular L1 attacks due to the colossal sword's stagger effect, so I don't think there's any use for the initial backswing that the Ash of War does. It simply limits the proper use of the Ash of War against aggressive bosses.
The damage output is also underwhelming. Regular Ashes of War, such as Lion's Claw on colossals, deal the same damage as the first Blackflame swing of this Ash of War, cause more poise damage, and have three times less windup.
If the Queen's Black Flame at least buffed the weapon with Blackflame, it would be a perfect weapon.
- Anonymous
I wish the initial backswing didn't exist. It makes it really hard to use on hyper-aggressive bosses like Consort Radahn, who have a 1-2 second punishing window. Normal enemies still die easily to regular L1 attacks due to the colossal sword's stagger effect, so I don't think there's any use for the initial backswing that the Ash of War does. It simply limits the proper use of the Ash of War against aggressive bosses.
- Anonymous
The initial backswing (without blackflame) is surprisingly good at making enemies flinch, if you go right up to an enemy's face before using this skill you can stagger them with the backswing and then oneshot them with the second swing. Works amazingly against knight-type enemies.
- Anonymous
- Anonymous
"Fixed a bug in The Queen's Black Flame Skill that did not apply poise when using this skill."
The king is back.
- Anonymous
- Anonymous
- Anonymous
This skill is supposed to have hyper armor right? It has such a ridiculously long animation that outside of fighting really slow bosses like Erdtree Avatars or stance breaks it's pretty much impossible to land the full two hits.
- Anonymous
- Anonymous
- Anonymous
While the startup might be slow, we need to remember that all ICBMs have travel times.
- Anonymous
Rn impossible to pull off unless your opponent is a land squirt. Sad to see my fav weapon still stuck with the normal moveset and no L2 available after almost 2 years of Elden Ring.
Really wish this buffed the weapon with Blackflame, or at the very least I wish this weapon was buffable so I could use the Blackflame Blade Incantation for thematic reasons.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Played withthis sword for way too long before realizing you could put another input in for a third swing at the end (facepalm)
- Anonymous
If you are trying to solo bosses and have no one else to take aggro it can be tricky to pull this one off without getting hit but man when you do, definition of what i would call a nuke in this game
- Anonymous
A-S tier AoW for pve. Not so useful for pvp though. But the windup before the first strike can whip players on their booties.
- Anonymous
Love this weapon art. Regularly hits for 3500 if all 3 connect. Best L2 in the game, imo.
- Anonymous
is the hitbox on this broken? I've watched the flames and sword go through enemies and do nothing
- Anonymous
- Anonymous
The damage for this AoW is around 2/3 dex damage and 1/3 faith damage
- Anonymous
- Anonymous
I've seen your kind, time and time again. Every fleeing man must be caught. Every secret must be unearthed. Such is the conceit of the self-proclaimed seeker of truth.
- Anonymous
- Anonymous
Does this scale with faith or all of the different scalings?
- Anonymous
- Anonymous
- Anonymous
the wind up flame before the slash will damage and stagger enemies. Makes it a bit easier to use against approaching enemies
- Anonymous
1) The weapon does not remain "enchanted" afterwards, but it innately does Black Flame and fire damage so it's not a big loss
2) There is a small non-elemental "slash" before the big fire sweep, it can disturb an unaware enemy = bad for stealth, better to backstab and do the skill while they're getting up
3) The recovery of the 2nd sweep is extremely slow, you're almost guaranteed to get hit if the enemy is not staggered.
- Anonymous
Does anyone know if this scales with faith? Or even if it scales with alexanders the jars talisman
- Anonymous
Does the blade remain ablaze after you cast the skill? I was a huge fan of the onyx blade and Lorian's sword from DS3.
- Anonymous
for those who are going to ask, this is on a special weapon it CANNOT be put on any other weapon besides the Godslayer's Greatsword
- Anonymous
- Anonymous
For the description its:
"Set the blade ablaze with the god-slaying black flame before delivering a sweeping slash. Additional input allows for a follow up attack. The black flames will continue to wear down HP for a while.
Motion Values go crazy
1
+10
-1