Assassin's Gambit |
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Skill that masks the user's presence at the cost of a self-inflicted wound. Grants near-invisibility and silences footsteps.
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Assassin's Gambit is a Skill in Elden Ring. Assassin's Gambit is a regular skill that can be found in Ashes of War, and this skill can be used on Daggers, Straight Swords, Katanas, Twinblades, Thrusting Swords.
How to get Assassin's Gambit in Elden Ring
- This is an Ash of War Skill, associated with the Ash of War: Assassin's Gambit.
- Sold by Knight Bernahl in Volcano Manor for 6500
. Note that you will need to fulfill the first contract at Volcano Manor to have access to Knight Bernahl's shop. Elden Ring Map Link.
Elden Ring Assassin's Gambit Guide, Notes & Tips
- FP Cost: 5 on use.
- HP Cost: 35 on use.
- This Skill is not Chargeable
- This Skill cannot be Parried
- When activated, the user raises their weapon and brings their left hand to the weapon, quickly slicing it and providing a special buff.
- Activating the skill does not produce any sound that the enemies can detect. This allows its use behind an enemy without getting detected.
- Lasts 30 seconds.
- The buff grants partial invisibility and silences the user's footsteps in tandem.
- Partial invisibility makes enemies harder to detect you at range.
- Silenced footsteps allows the user to move near enemies (even while sprinting) without being detected as long as they are out of their line of sight.
- Because of the combined stealth-related buffs, this skill is a good pick for running quickly through troublesome areas, such as Miquella's Haligtree or Ordina.
- This buff stays active if you switch weapons.
- This allows you to use one weapon slot to cast this skill cheaply, then immediately switch back to the weapon you actually intend to use.
- The buff does not seem to be overwritten by any other buffs obtained from spells.
- Anonymous
- Anonymous
This has never worked for me. I activate it, try to sneak by enemies, and they see me. Everyone sees me. I've tried changing my weight (as if that has effect on noise). I've tried everything i can think of. How does this work?
- Anonymous
I already killed Rykard and forgot to buy this. Any way to get this now? I dont think it is on his bell bearing.
- Anonymous
This can help you easily go through a lot of annoying areas, like snowfield evergaol, ring of favor run, or any place with a lot of balistas.
Just put it on a random dagger. You will find it very useful.
- Anonymous
- Anonymous
this can actually freeze some boss AIs for as long as you can keep up stealth if you enter their arena with this on.
- Anonymous
You can also just kill him to get the bell bearing and skip his quest.
- Anonymous
- Anonymous
It seems to be bugged in pvp. This is a sort of obscuring ring kind of ash but after the recent patches it doesnt seem to work at all. I remember using this to lure hosts to their doom at places like giants mountaintops & castle sol. Hopefully they fix it soon.
- Anonymous
which one prevents target lock, this ash of war or unseen form?
- Anonymous
during invasions i will use this and somehow people are still able to see me even though im across the map. its after i use the phantom finger to teleport though so does anyone know if thats whats bugging it out? i dont have any buffs on its just this one.
- Anonymous
Idk if its an exploit but this can be an amazing counter to ranged spammers, be it bows, sorceries, incantations. Use this first, then cast "Unseen Form", and people cannot target lock onto you for 30s (45s if you use Old Lord's Talisman). Keep in mind, this will have no effect if they are already locked onto you before you cast these two, so this is something to use once you get out of range, are hidden, or before the fight begins. Also, the combination of the silent footsteps from Assassin's Gambit + the opacity of Unseen Form, you are able to be really sneaky in Invasions. Be aware, I haven't tested this myself, but I've read a lot that Crepus' Vial Talisman and the Black Knife Armour can mess with the visual effects of Unseen Form, and although I cannot confirm or deny whether this affects the target lock, it is better to test with a friend beforehand.
- Anonymous
i find this kinda useless in pve, some enemies are just programmed to see you or ambush you even when you are silent and invisible. this will mess with you bc some enemies will see you and some wont and it makes them unpredictable, it's better if you just fight em all or runaway rather than stealth. probably more useful in pvp
- Anonymous
A strange effect. The duration for me is about the length of the exit of Queen's Bedchamber to the arch of Morgott's arena, three times.
It's effectiveness in PvE is useable, but it seems to have mixed effect in PvP, sometimes activating, sometimes not. Unlike the Conceiling Veil which reliably refreshes on crouch, Assassin's Gambit seems to be either bugged, or operate under conditions we haven't entirely figured out. I hope it's the latter -- because that means I can eventually learn to use it, rather than blame Fromsoft and then not being able to use it at all.
- Anonymous
Get this from Bernahl, slap it on a low carry weight weapon (likely dagger), now Ordina Liturgical Evergaol is easier to do. Your're welcome. Just remember to slap it on before every ladder and after you get off the ladder.
- Anonymous
Lasts 30 seconds or so, gives the same buff as the Concealing Veil Talisman, the range and effectiveness of the invisibility should be the same, minus the crouching requirement.
The silencing effect on this is where it's truly useful in PvE, sleeping guards and enemies with their back turned won't notice you at all, even when sprinting and rolling.
Very useful for running through late-game areas or picking groups off with sneak attacks.
I'm replacing my Concealing Veil Talisman with this on a Misericorde, but I'm going to keep using the Black Knife Armour for it's silencing effect, permanent silence is OP.
- Anonymous
As far as I know, this is pretty good for PVP. If you look up some videos on youtube, you can see that this makes you completely invisible as long as you are a certain distance away.
- Anonymous
Usable on daggers, very handy. Allows you to almost walk up to enemies without being seen. I keep a +0 plain dagger with this skill.
- Anonymous
Isn't it kind of strange that we cannot use Assassin's Gambit on a dagger, whereas we can use Quickstep on ultra greatswords?
I really hope this is something they'll patch.
- Anonymous
So why can’t we use this on a dagger…..the obvious assassin weapon and best for invisibility…..are some decisions made by a child? I’m starting to think so
- Anonymous
- Anonymous
This Ash of War is absolutely amazing for sneaking through or very easily and safely clearing areas, especially with some added archery and a high crit weapon. You literally get the benefit of 2 spells in 1 for the (Unseen Form AND Assassin's Approach minus the fall damage reduction)
All for a tiny HP Cut and 5 FP. Combine with the HP Regen Talisman and the Ancestral Horn Talisman for FP back on kill and you're golden.
- Anonymous
- Anonymous
The description states that this will work on small and medium straight swords and thrusting swords. Standard daggers like Great Knife and katanas like Uchigatana (also works on Wakizashi) are included in this classification and also work with the ash.
- Anonymous
I have this on the Miséricorde. I need to test it more, but it appears to work by effectively decreasing the distance that enemies can see you for a short period, similar to how line of sight is decreased during nighttime by some enemies. However, if an enemy has already noticed you you cannot break line of sight with this skill, even if you go a further distance from enemies. Some enemies could still find me even if I broke line of sight behind a wall or statue and had the skill activated.
In one instance an enemy (pumpkin head) was attacking the air seemingly randomly after a brief engagement, but I haven’t been able to replicate it.
- Anonymous
- Anonymous
Exactly as the very name of this skill implies, this Ashes of War is an essential element of every assassin archetype builds worthy of such name.
Yeah, it would be certainly infinitely better if this buff should have also granted some kind of critical multiplier, provided an actual perfect invisibility in every distance range from the enemies, or if simply the stealth system of this game wasn't an half assed laughable unpractical joke in a good 99% of every single content the game has to offer, which offer no real or useful advantages at all aside than skipping areas crawling with sharpshooters.
But ehy, aside than the blatant and disarming flairs surrounding the dogshit stealth system plaguing this game which at this point would have been better if Miyazaki didn't conceived at all this meme of a stealth system in a rpg game, i think that everyone would agree about this ability in particular being funny as hell to play with, especially in the only practical scenario in which just sometimes being stealthy results actually advantageous and useful; PVP.
Also, it's a must have if you want to roleplay as a rogue assassin or some ****.
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