Chelona's Rise |
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A tower overlooking the southwestern-most tip of Liurnia of the lakes. |
Chelona's Rise is a Location in Elden Ring. The Chelona's Rise is found at the Moonlight Altar plateau, high above in the southwest of Liurnia of the Lakes. The Moonlight Altar is accessible only after making significant progress in Ranni's questline, up to the point where you defeat Astel, Naturalborn of the Void in the Grand Cloister and gain access to the lift in the Deep Ainsel Well, which leads up to the plateau. Players can reach Chelona's Rise by traveling south from the Ringleader's Evergaol.
Chelona's Rise Map
Chelona's Rise's is situated on the southwestern-most tip of the Moonlight Altar sub-region in Liurnia. [Elden Ring Map Link].
All NPCs and Merchants in Chelona's Rise
- There are no NPCs or Merchants at this location
All Items in Elden Ring's Chelona's Rise
Unique, Ashes and Keys
- Insert Uniques, Ashes and Keys here
Elden Ring Chelona's Rise Creatures, Enemies, and Bosses
Regular Creatures and Enemies
Field Bosses and Bosses
- There are no Bosses at this location
Chelona's Rise Walkthrough
Along the long stretch of land between Ringleader's Evergaol and Chelona's Rise, you will find a path laden with crystals and several non-boss variants of Crystalians guarding the area. Past this pathway is a large open field with three gazebos by the cliffs. There is a Lesser Red Wolf of Radagon to be fought here which drops 4518 Runes upon death and does not respawn. Check each gazebo to find a total of 6 Smithing Stone (7) and 3 Smithing Stone (8). Chelona's Rise is found further south from the gazebos.
Chelona's Rise, like most field towers is sealed by a barrier upon initial visit. There is an Imp Statue by the entrance holding a glowing book, asking you to "seek three great wise beasts". The Great Wise Beasts in question are Giant Ghostly Turtles that you will need to search for and attack. Unlike most towers, the locations for these are spread very far apart on this entire plateau.
Important: Do NOT fast travel or rest at a site of grace while looking for the turtles or the turtles you have not destroyed will despawn until you examine the statue again.
First Location
The first turtle can be found directly west of the tower, hanging by the cliff face.
Use a ranged attack or a melee skill with AoE to hit it. [Map Link]
Second Location
The second turtle is found far to the east, south of Lunar Estate Ruins.
Head towards the edge of the plateau and look down to see the turtle sitting on a lower cliff. [Map Link]
Occasionally this turtle does not spawn and can potentially be skipped.
NOTE: To ensure the turtle spawns, make sure to start at the Altar South Site of Grace then move east. Fast traveling to other Sites of Grace in the area can cause the turtle to not spawn.
NOTE 2: If you can't see the turtle at the cliff, try to throw a AoE spell or item (even an arrow should work) where it should be. Then head to the third turtle.
Third Location
The final turtle is found southeast of Ringleader's Evergaol, flying high above. There is a Spiritspring nearby that you can jump from with Torrent, flying through the turtle while in the air. It's very obvious to see under the spiritspring, if you don't see the turtle, try going to Altar South, interacting with the imp statue book, then running to the Spiritspring. [Map Link]
NOTE: If you can't see the turtle midair, try jumping at the Spiritspring anyway. It may take some tries, but if you hit the right place where the turtle should be a message will show up saying that the tower is now open.
Once all three turtles are killed, you will be notified that the seal has unlocked. Make your way up the tower to find a chest with the Ranni's Dark Moon spell.
Elden Ring Chelona's Rise Gallery and Notes
If you do use a site of grace to reach one of the turtles faster, it will not appear. However, you can make them visible again. To solve the Elden Ring Chelona's Rise turtles not spawning bug:
Go back to the tower and read the book again, then return to the location of the turtle without hopping across sites of grace.
- Anonymous
Remember: You need to interact with the imp statue to be able to see the ghost turtles.
- Anonymous
In case you forget what this area's called, you can find it by searching "bugged puzzle," first result, can't miss it
- Anonymous
On current patch I fell off the cliff after killing the first one. Respawned at the grace and only needed to kill the flying one and the one near the lunar ruins.
- Anonymous
Be careful! Sometimes, it is only required to kill the 2 turtles that are NOT flying around the gaol. For some reason the flying one can be already dead.
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At first the turtles didn't spawn so I thought they were invisible ones. Come here and find out they are very large and very visible. Then I only killed 2 and the seal opened? Never went to the one at the evergaol
- Anonymous
When it said "seek three great wise beasts" i was instantly thinking of the 3 Dragons on top of the mountain and i imagined that the angel statues would light up one after another if i kill them. I was so excited because that would be cool and challenging. But no it had to be f... flying turtles!
- Anonymous
this quest seems way buggier than it is because of the amount of people who fast traveled or died mid-puzzle and didn't activate the book again. it is definitely buggy (flying turtle randomly dying, same turtles respawning??) but most of you are messing it up too
- Anonymous
doesnt spawn if you fast travel after examining the book. you HAVE TO run to all 3 turtles scattered across the plateau on torrent
- Anonymous
What an absolute joke.. so stupid it's funny. I would rather have to fight a challenging field boss or waves of enemies to get such a high level sorcery. But no.. look at the wiki and find some turtles again. Derp.
- Anonymous
My seal opened without killing the third turtle. I had jumped on the Spiritspring before exploring the Altar South Site of Grace and had travelled many times to other Sites of Grace in the meanwhile. Then when I finally headed out to find the three great wise beasts, I only had to kill turtles no. 1 and 2. Very buggy/strange place indeed.
- Anonymous
It's buggy as heck, so here's what finally worked for me.
1. Fast travel to Altar South.
2. Rest at grace, pass time to Nightfall, check Imp Statue.
3. Check nearby cliff to the South East, bloodstains and messages should heavily line the area, Use bow to kill turtle on cliff side.
4. Travel North West along edge of Moonlight altar. (AVOID ALL ENEMIES)
5. Second turtle should be very visible on a cliff that is bow-able.
6. Backtrack, now traveling North East along edge of area. (AVOID ALL ENEMIES)
7. Final Turtle is flying near Ring-Leader.
8. Nothing.
9. Reload game.
10. Kill second turtle again.
11. Rise opens.
It's just that easy and not buggy at all.
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Can confirm that re examining the imp statue makes the missing turtles show up. I got turtle 1(the hanging one), turtle 3(the flying one), but turtle 2 (the sitting one) never spawned. I tried AOE with pots but to no avail. Fast travelling or resting to the south alter site did nothing either. Re examining the statue made it show up and after killing it the door was open, but without any message.
- Anonymous
What a buggy mess this is, not sure why the lazy software company can't fix it. Basically make sure you do the flying turtle last, because it may be invisible and you'll just have to guess where it is. The only way to know if you guessed right is to look for message saying the seal opened.
If you can't find a turtle you have to go back to the sign and select it again, and then ride to where you're trying to see it. I could never get the flying turtle to actually show up no matter how many times I tried, so had to guess where it should be and found it that way. Seriously, buggy mess!
- Anonymous
I don't get it, I found two turtles yet the rise opened anyway, I tought I did something wrong but I guess this "riddle" is just a mess
- Anonymous
Should've looked up the guide about the fast travel thing before activating the puzzle. Can't get the floating turtle to appear. Soft locked out of a spell and trophy after 200+ hours. Bummer.
- Anonymous
If you've killed two of the three turtles and the last one seemingly isn't showing up, reload the area, re-examine the puzzle, then re-check the first two turtles you already got. I just did a playthrough where I had to kill the turtle east of the lunar estate ruins twice, and the one at the spiritspring never showed up, but doing this (along with killing the one by the tower) opened the seal.
- Anonymous
If you've killed two of the three turtles and the last one seemingly isn't showing up, reload the area, re-examine the puzzle, then re-check the first two turtles you already got. I just did a playthrough where I had to kill the turtle east of the lunar estate ruins twice, and the one at the spiritspring never showed up, but doing this (along with killing the one by the tower) opened the seal.
- Anonymous
You don't have to do the spiritspring jumping for the third one, you can just shoot it with a bow from the cliff nearby.
- Anonymous
Only one turtle spawned for me, I tried everything. Guess I'm ****ed? Thanks again Fromsoft, goty per usual.
- Anonymous
If they don’t spawn quit game than re-join than they should be there
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I killed the first 2 and it opened didnt need the 3rd one for some reason
- Anonymous
Still cooked in 1.10. I had to start at night and read the imp statue once more for the 3rd one
- Anonymous
I didn't even have to kill Turtle #3 for the seal to open. The placement of those turtles almost had me lose the last of my brain cells. Compared to the rest of the game this area seems really empty and low-effort. Thank you for saving my sanity through this guide.
- Anonymous
I had the kill the second one twice... I didn't have aissue of it spawning, but i killed it, and then had to go back after looking at the hint, to kill it again
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A great example of a poorly designed puzzle. They condition us to look around the building for the turtles and then place them all around the freakin map. Who thought that placing a turtle on the side of a cliff and one floating in the air was a great idea. After wasting time on this one and Heretics Rise I think I'll just look up the solutions immediately.
That wolf is no joke to melee build. Astel and Adula together costs 3 heals for me, and this beast killed me twice. Certainly learnt about roll catching and spamming glintblade in the academy.
- Anonymous
This puzzle sucks spent 30 mins finding the 2nd and 3rd turtle without looking it up until i did and was shock by each location
- Anonymous
The fact everyone has problems for a year with this and its key for plat ps4/5 and its bugged like this why hasnt it been fixed
- Anonymous
Make sure you read the hint before heading to the second turtle, or else he won't spawn. Its a very buggy quest.
- Anonymous
I would very much like to have words with whoever thought the puzzle on this one was a good idea.
worst puzzle in this game. The hint is so vague and the placement of the turtles are so annoying. Also It seems like the turtles only spawn if altar south was the last sight of grace visited, Forcing you to go across the entire mountain without fast traveling.
- Anonymous
I killed only 2 of the turtles and got the message the seal has opened. The one in the air somehow died on its own. So confused right now.
- Anonymous
I've been doing this for almost for 10 mins until I realize I didn't killed the #2 turtle I was wondering around just to make the #3 one appear so yeah, double checking pays out
- Anonymous
It would take a lifetime to figure out this puzzle on your own, why make puzzles that you're forced to look up the solution online? It defeats the purpose and it makes it boring af. So many times has this game made things more difficult, confusing or complicated for no good reason. Why is every location a maze and every object hidden before platforms and puzzles, it makes the game so tedious.
I hit the first and second turtles and got a note that the portal opened- just after resting at a grace until night and then examining the puzzle. Only conclusion I can come to is that prior to resting at the grace, I had unknowingly propelled myself through the flying turtle, and it still counter toward solving the puzzle.
- Anonymous
Ah the best part of any puzzle, when it arbitrarily stops working without warning. Such an epic & memorable puzzle, more puzzles please, this ARPG needs more awesome fun puzzles like this epic puzzle. Good puzzle in the game for this of and please puzzle when and you Zulu some
- Anonymous
if the turtles dont spawn, pass time at the altar south site of grace until nightfall, then touch/ read the puzzle infront of the rise again, then walk, not teleport ( grace) to the turtle spawn points.
- Anonymous
i thought the three beasts were the dragon, red wolf and bear that you can find the area
- Anonymous
I play the game without looking up stuff online, so I spent ages trying to figure out this puzzle. Eventually I got so frustrated, I did look it up on the internet. Turned out my quest was just hella bugged and the turtles never showed up haha. They did show up after reloading the area and reading the puzzle again. For some reason, I just had to kill turtle #1 and #2. I never had to look for the #3 turtle at the spirit spring haha. Very bugged quest.
- Anonymous
I wasn't seeing some of the turtles until I realized the clue was in the name Moonlight. Waiting till evening then heading to the locations revealed the turtles.
- Anonymous
I am fairly confident that I killed #1 and #3, tried dozens of times spawning #2 without success - until I recognized that #1 has respawned after interaction with the book statue.
Maybe it is a good advice to check all locations when running into the bug of this quest.
- Anonymous
I am fairly confident that I killed #1 and #3, tried dozens of times spawning #2 without success - until I recognized that #1 has respawned after interaction with the book statue.
Maybe it is a good advice to check all locations when running into the bug of this quest.
- Anonymous
If they ain't showing up; kill yourself, and read the book at the imp statue, and then go to the location of the turtle without teleporting.
- Anonymous
Black key crossbow and a lordsworn's bolt makes quick turtle soup of the one by the evergaol.
- Anonymous
Just port to South Altar, then talk to the Statue again to let the turtle's spawn. Continue without teleporting to the locations of the turtle's. Worked for me this way.
- Anonymous
Testu's rise says to seek three wise beasts, which are three turtles. This building says "seek three GREAT wise beasts", and there are three (smaller) dragons right down the road from there... and uhh yeah long story short I guess I killed three dragons just for fun
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Taveled back to the grace at the rise threw myself off the cliff nearby picked up my runes and clicked on the imp statue again and that got it to spawn xD
Hope it helps
- Anonymous
Alright so just like some people one of the turtle won't spawn, my missing one was the flying one and the far cliff one, I restarted my PS5, go check the flying mf, not there, I head to the far cliff one over east, it's there, kill it and the seal is broken, my guess is one of the turtle died, I've notice things dies randomly in the background on this hill, and the turtles can be the victim too.
- Anonymous
Third turtle is slightly south east of the Evergaol. It's flying directly over a jump stream that allows for high jumps
- Anonymous
i never noticed it the first time, but i wondered back then "what is the hint for these locations?" i never noticed the large amounts of turtles.
then there is the bugged issue of teleporting despawns them, so you have to read the statue and *not* teleport.
but of course you would want to teleport, because this area is too big XD.
this whole problem would have been non-existent if the turtles were placed more normally like the other puzzles.
as none of those are too far away to think you need to teleport elsewhere to find them quicker.
- Anonymous
Yeah, I never would've figured this out without looking it up. I thought the imp rise was stupid but this really takes the cake...
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it took me about 5 attempts of speaking to the statue and reloading to get the 2nd one to spawn, but at least, for some reason it was enough to unlock the tower. 3rd one nether spawned or got killed. This **** is bugged af
- Anonymous
I didn't see either the second or third turtle anywhere. Nice. I don't care enough to try and make the game work like it should lol
- Anonymous
Even though it isn't said on here, don't die either, as it will respawn any turtles you haven't killed.
- Anonymous
I spoke to the statue again, the one that tells you to seek three wise beasts, and that got it to spawn the bugged turtle.
- Anonymous
3rd turtle won't show up even after trying to fast travel, bugged af
- Anonymous
3rd turtle is bugged af, even after fast travel it won't show up and I did just through the spring
- Anonymous
The turtles still randomly fail to spawn (1.07). Quitting and loading back in did the trick
- Anonymous
Getting the second turtle, I went from the rock above it to the rock below it, which killed me somehow.
Gotta love how 3 foot falls can kill you in the Lands Between.
- Anonymous
for some reason, i only had to kill 1 turtle, the one west of the rise. i fast traveled here from the haligtree town, killed the one turtle, and immediately got the dark moon.
- Anonymous
Wiki guys please mark the 3ed turtles location and show some image that could help people see the spot it’s in. Your advice to jump where it is does not work well when we cant see the location and you give no reference to the spot we are jumping at.
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I ran into trouble here. 2nd and 3rd location did not work.
Since the region is called "Moonlight Altar" I decided to try the proposed solution to **do it at night**.
--> Go to a Site of Grace and wait until night --> All turtles are visible
Fast travel may change your time of day... but did not end or bug my quest. After one more wait until nighttime I was able to continue.
v1.07
- Anonymous
- Anonymous
Hey, i`ve played on Patch 1.07 and Fast Travel was totaly ok.
To confirm, DO NOT fast-travel when finding turtle, it will RESET the progress.
All in all, this is one of the most ANNOYING seal (=A=)
- Anonymous
Just wanted to report a bug not listed on this page; I only killed 2/3 turtles (the first two, not the one floating in the air) and the seal was broken. Weird.
- Anonymous
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Can confirm, you very specifically have to wait till night, and then touch the imp statue, and not fast travel to any of the tortises. Fast traveling must reset it, exept it doesn't. Really finicky.
- Anonymous
This is a bug, correct? The normal scenario is that all 3 show up without any fuss. I've tried everything and two and three aren't there even if I attack the area.
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can't wait for the DLC search quest where player must search for three Nascent Butterflies across the whole lower half of the ****ing map
- Anonymous
I got in after only two turtles, the closest one and the one south of the ruins
- Anonymous
I don't know if they changed the gazebos, but I just visited and only got 2x smithing stone 7 and 1x smithing stone 8
- Anonymous
I went through the horror of not seeing turtle 2 and 3 spawned after running back and forth twice for both of them. and jumping around from the spirit spring like a clown.
no clue what unbugged after that so noting it all down
interacted with the book
Rested at site of grace
changed time to night
interacted with the book again
travelled to turtle 2, didnt stop for anything
saw it, shot it, seal opened
- Anonymous
"Players can reach Chelona's Rise by traveling south from the Ringleader's Evergaol."
Players can also go around the other way, from the Cathedral of Manus Celes south to the Lunar Estate Ruins, and then west to the Rise. The road/path is clearer and easier to follow, and you avoid the Crystalians and the Lesser Red Wolf (until/unless you have to seek that third turtle) and instead have to deal with some normal wolves and crystal snails. It could be a much easier trip, depending on your build.
- Anonymous
if the 2 turtles not near the tower arent appearing try walking up to the magic seal to 'discover' that location on the map. After doing that both appeared for me. Accessing the area by normal means (defeating astel and finishing Ranni's questline)
- Anonymous
God, the further I get into this game, the worse it gets in terms of the bugs and unfinished areas. Instead of Elden Ring it should be Beta Ring at this point.
- Anonymous
After kiiling turtle 1 and 2, if the spirit pool turtle doesn't spawn for you, go back to the book, reread it the go back to eastern turtle (2). It may have respawned and will count as turtle 3.
- Anonymous
'it may take some tries, but it you hit the right place where the turtle should be' how the **** should i know where it should be, if i cannot ****ing see it.
- Anonymous
Wait I thought there was two turtles because it said the seal broke before I killed the third one
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the Devs can shove this and heretic's rise right up their own rises, this is bullcrap, take me 15 minutes to get to unwise beast 2 AND THEN DIE OF FALL DAMAGE AFTER NOT FALLING THAT FAR. WHAT THE HECK FROMSOFT!? I JUST WANT YOUR STUPID ACHIEVEMENT FOR GODS SAKE!
- Anonymous
If you zip to this area (or any other form of skip) then the 3rd turtle (the one up and to the East) will not spawn until Astel is dead and the seal broken.
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The seal opened with only two turtles, I'm certain I never jumped for the flying one. Must be some rare glitch.
I quite liked the first turtle puzzle. This one is just another of those occasions where you can almost see Miyazaki giving you the finger.
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