Radahn, Consort of Miquella

radahn consort of miquella elden ring wiki guide min
Location Enir-Ilim
Drops 500,000 runes currency elden ring wiki guide 18 Runes
Remembrance of a God and a Lord
HP 46134 (GOD BOSS)
Strong VS
Weak to
scarlet rot status effect elden ring wiki guide 25pxRot (phase 1)

Promised Consort Radahn / Radahn, Consort of Miquella is a Boss in Elden Ring: Shadow of the Erdtree DLC. After reducing Promised Consort Radahn's health to ~60%, he transforms into the formidable Radahn, Consort of Miquella. This new form retains his previous attacks while adding powerful new divine abilities and is found in Enir-Ilim. This is not an optional boss as players need to defeat it to advance in Elden Ring: Shadow of the Erdtree.

 

 Now, the vow will be honoured, and my Lord brother's soul will return.

Elden Ring Radahn, Consort of Miquella Boss

Radahn, Consort of Miquella is a Boss found in Enir-Ilim

  • This is not an optional boss.
  • This is a GOD boss
  • Closest Site of Grace: Divine Gate Front Staircase
  • Multiplayer is allowed for this boss.
  • Spirit Ashes are available for this boss

 

Elden Ring Radahn, Consort of Miquella Location

Radahn, Consort of Miquella can be found inside Enir-Ilim. Enir-Ilim is located North West from Belurat Tower Settlement. Radahn can be located near the Divine Gatefront Staircase Site of Grace. See the Radahn, Consort of Miquella on the [Elden Ring Shadow of the Erdtree Map]

 

Radahn, Consort of Miquella Combat Information

 

Elden Ring Radahn, Consort of Miquella Boss Guide

Radahn, Consort of Miquella Boss Video Guide

[video coming soon]

 

Radahn, Consort of Miquella Fight Strategy

The Best Tips for Radahn, Consort of Miquella:

 

Melee Users

Radahn, Consort of Miquella, is the formidable next form of Promised Consort Radahn, encountered after reducing his health to ~60%. In this enhanced form, Radahn retains his previous attacks but also gains powerful new abilities. Most of these new attacks are divine in nature, dealing heavier damage. One of his initial moves in this form is the Holy Explosion, where he levitates and summons an explosion of light over a wide area. Additionally, his swings are now imbued with divine power, increasing the damage. Overall, Radahn becomes faster and more lethal, making him more challenging.

To defeat Radahn in this form, timing is key. Despite his increased power, his health is already reduced to 75%, giving you a slight edge. Capitalize on the brief pauses after his combo attacks; these are opportunities to strike. Consistently taking advantage of these windows can gradually wear down his health. Be prepared to switch between offense and defense regularly, as Radahn’s counters can be very punishing if you’re caught off guard.

A particularly dangerous move to watch for is his five overhand slash, a long-range attack that can kill you fast if not avoided. When you notice Radahn beginning to levitate, roll back immediately and prepare to roll to your left to dodge the incoming overhand slashes. Throughout the battle, staying alert and adapting to Radahn’s patterns is key. His new divine attacks require heightened awareness and agility to dodge effectively. By balancing aggressive assaults during his recovery periods with cautious defense against his lethal strikes, you can gradually chip away at his health.

Note that in this phase, Radahn has an instant-kill move in the form of his grab attack. If he grabs you the first time, you get a debuff status above your head. If you are grabbed a second time, you are charmed and instantly killed. The only way to clear this status is to equip and use Miquella's Great Rune after the debuff has been applied.

 
Magic and Ranged Users

Strategy Writeup for Magic Users

 

Radahn, Consort of Miquella Attacks & Counters

Attack Description Counter
Gravity Cyclone From a distance, Radahn leaps through the air while spinning with his two swords towards you ending in an explosion. This can be countered by rolling just before Radahn gets to your position
Bloodflame Slash In close range, Radahn swings his sword towards you. The line created from the slash engulfs in bloodflames in the air and explodes. The bloodflame causes haemorrhaging. Roll back thrice after Radahn slashes at you. If you are positioned close to him, you can alternatively roll once to avoid the sword, roll again behind him to avoid the bloodflame and the explosion should not hit you allowing an attack window. He begins attacking immediately after the explosion so be careful.
Starcaller Cry Radahn pulls you towards him with gravity which causes you to stagger. He then slams the ground and uses gravity to force rock spikes upwards. When you see Radahn crossing his hands, immediately roll to avoid the gravity pull. If you are caught in it, immediately spam roll to recover and continue rolling backwards to create distance from the spikes.
Meteor Summon After Radahn, swings at you upward with his word that's covered with purple lightning, he stays in the air and hurls 8 debris with electricity at you. Sprinting left or right and just before the rocks hit, spam roll or sprint-jump to avoid damage. Jumping is can be more consistent than rolling this attack especially if you are medium rolling.
Light of Miquella Radahn levitates and summons a high explosion of light in a wide area. This attack is easy to predict. Once you see Radahn floating, immediately back up until you're out of the zone covered with light. If you have plenty of flasks left, you may opt to get 2-3 big hits as he levitates upwards and 1-2 when he comes down and tank the AOE. This is especially useful for bleed users to proc blood-loss.
Triple Sword Swing with Light Same as the Triple Sword Swing that his old form uses but his sword is engulfed with light. In mid to close range, Radahn chases you with his two swords and swings at you thrice. Rolling to either left or right thrice can get you to avoid these swings.

5 Overhand Slashes (Clone Attack)

This is considered a long-range attack, Radahn leaps through the air and sends what looks like a clone of himself to do a very fast overhand slash toward you. This is an extremely fast attack, so our aim for a counter is to lessen the damage dealt. The best way of dodging this is to sprint right for the 4 clone slashes and dodge right for the 5th 'non-clone' attack. The timing for each attack is regular so counting "1, 2, 3, 4, dodge" can help. This attack is used as a follow-up to the Rock Sling occasionally so keep an eye on him telegraphing the attack by remaining in the air with his sword up.

4-Swing Combo

Radahn will open with an overhead swing, then do two fast right and left swings, and finally and overhead smash followed by an AOE, exactly as he did in Phase 1. This time however, the swings create holy light beams from the ground in the direction that he slashes. He then finishes with an overhead smash and pulls his sword out of the ground creating a very large rolling AOE.

This combo is approached differently depending on your distance.

If you are very close range, glue yourself to his body and roll the attacks as you did in phase 1, continuously trying to dodge behind him after every roll. The final attack (AOE) has a slightly more delayed timing than Phase 1. When his swords come down just before the AOE, they will produce a few light beams, this is your cue to roll towards him again.

If you are more than a swords length from him, remember that the light beams will go in the direction he swings from. For overhead, the holy light goes directly towards you so dodge to the side. For right and left, they create a horizontal line in front of you so either dodge backwards if you wish to create distance or dodge to the side he swung from if you aim to punish the AOE. The rolling AOE timing is different depending on your distance and cannot be jumped. It is much easier to dodge up close but if you are further away, you can either visually react to it or learn the speed of the rolling AOE to time your dodge. Always dodge towards the epicentre of the AOE to avoid being roll-caught.

Grab Attack

Radahn glows with golden light, and jumps at the player. A successful grab will cause Radahn to bring the player close to Miquella, who will place a charm on the player. This grab will not deal damage, but if the player is grabbed again while charmed, they will immediately die. Wait for Radahn to have almost landed before rolling away. If you are charmed, you can use Miquella’s Great Rune to remove the charmed state.

Holy Meteor Crash

Towards the end of phase 2 (~20%) Radahn slams his swords on the ground, before leaping into the air. After a delay, Radahn will fly back into the arena at the speed of light, crashing back to the ground in a glorious explosion. Sprint to the other side of the arena in the opposite direction he leapt up from. Alternatively, if you are confident enough to punish, you will see a glowing star in the sky and after a few moments hear a shriek. When you hear the shriek, that's your cue to roll. Shortly afterwards, an aftershock explosion will occur. Timing this can be hard but saying "one and two" to yourself at a normal pace and dodging on the "one" and "two" should give you the correct timing.

Radahn, Consort of Miquella Lore, Notes & Other Trivia

  • Voice Actor: ??
  • Other Notes and Trivia Go Here

 

Dialogue

Introduction:

Add dialogue here

During Fight:

Defeating player: Add dialogue here

After Fight:

Add dialogue here

 

Radahn, Consort of Miquella Image Gallery

[screenshots and artwork go here]

 

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    • Anonymous

      Rellana: 4 tries. Dancing Lion: 3 tries. Bayle: 3 tries. Messmer: 4 tries. Radaniel A La Mode: 20 and counting.

      • Anonymous

        What really bothers me is the lack of visual clarity. Between all the light explosions and Miquella's hair covering Radahn, sometimes you can't actually see what move is the boss doing. Add that to huge FPS drops during certain attacks and you have a recipe for disaster.

        • Anonymous

          It's really disappointing that the second phase of this fight just feels unfair. The amount of visual clutter is ridiculous and its incredibly irritating to deal with dying because you weren't able to see a move being initiated. (god damn miquella's hair) I feel like a really easy solution to this would literally be just to zoom the camera out a bit more so you would have a better visual of your surroundings. Also double swing attack is BS, being unable to roll through that attack unless you are anticipating it and have the perfect positioning isn't very fun.

          • Anonymous

            Nice and fair boss fight, but I would've liked it more if in his second phase he used an insta-kill nihil.

            • Anonymous

              I have the impression that Sir Ansbach is a much better summon than my worthless little Thiollier. When I watch some of these Youtube videos it seems that Ansbach does an honest job of sword and board and assistance. And Thiollier? Reluctantly joins the fight with a huge delay, poisons him a bit and eventually dies pretty fast, because he eats all the AOE attacks. His only meaningful contribution is the change to get grabbed and suffer Miquella's hug so that you get a nice attack window.

              So it makes sense to do it without him as it is rumored that summons add some boss hp. You have to learn his movements anyway and phase two is when it counts.

              • Anonymous

                phase 2 isn't bad, its just laggy and borderline impossible to see what the hell is going on half the time.

                • Anonymous

                  2 Hours, no mimic or summons.
                  Lv150 Int>Dex Build.
                  Powerstance Cold Smithscript Cirque, with Blind Spot, no other wep.
                  Armor: Banished Knight Helm, Nox Swordstress Armor, Radahn Gloves + Boots.
                  Talis: Two-Headed Turtle Talis (Flex), Golden Braid, Dragoncrest +4, Erd Fav +2

                  I could not figure out at all how to dodge the meteors. Dodge the initial upward slash and then Uplifting Aromatic.
                  This move sucks, honestly. You can get to a wall and then pray that the majority of them will despawn, but forget it.
                  Light of Miquella just forget it. Uplifting Aromatic then heal or w/e. Tank it.
                  The 10% Holy Meteor Crash is a joke. You can just run from the spot he started from. If you keep running, nothing will hit you.

                  From there it's just learning the patterns and dodging into him. Always dodge to the left, towards him (except for right swipe attack).

                  • Anonymous

                    The people crying over the awesome fact that Radahn gets to be the boss fight he was meant to be is hillarious. Saying that he's a re used boss is wrong my boy got a clean up on his armor new moves and a dude casting holy incants at you. So saying this is a re used boss is very wrong.

                    This is how the base game of elden ring should've ended. An actuall champion facing the "chosen" tarnished.

                    • Anonymous

                      Hi guys, what's your favourite part of our bosses? Could it the readable and fair attacks that feel satisfying to dodge? Or perhaps it could be the differentiation between fast attacks being lower damage as compared to longer windup attacks having high damage? ...Wait, what's that? You like constant, high damage, hard to expect AOEs? You enjoy un-sightreadable attacks that take out half your healthbar? You want artificial difficulty in the form of random aftershocks after almost every attack? Oh man, let's make sure we slap all these aspects onto our non-optional FINAL BOSS of a DLC thats been 2 years in the waiting!!!!

                      • Anonymous

                        No Skill ash Fingerprint Shield, and then spam Destined Death while your mimic tanks/spams too
                        Tried 10 builds before this one, and I managed to get him my third time around with it, I believe in you bros

                        • Anonymous

                          My problems with this boss aside, gotta respect fromsoft for making a boss whose 1st phase is weak to holy and the second phase is resistant. As if holy wasn't bad enough in base game.

                          • Anonymous

                            My problems with this boss aside, gotta respect fromsoft for making a boss whose 1st phase is weak to holy and the second phase is resistant. As if holy wasn't bad enough in base game.

                            • Anonymous

                              He isn't immune to rot in phase two, it takes 3 hefty rot pots on NG+3, or about two casts of Scarlet Aeonia w/ 20 arcane. It only takes one hefty rot pot in phase one, but he clears that debuff in the phase transition.

                              • Anonymous

                                The black knight greatshield with the pearl talisman almost completely negates all damage in this phase of the fight, including the giant meteor slam at the end. If you don't have an ego about using shields, it's absolutely worth putting on if you can fit it (or speccing into 35 str if you're having trouble in the fight).

                                • Anonymous

                                  I was having trouble until I used the Deflecting Hardtear, then I just went and perfect guarded him until he was dead. Perfect guard boosts your guard counter damage by like 1.4x, so you deal great damage with a big weapon (mine was Flame Knight's Greatsword). Some attacks push you back even if you perfect guard, like the cross slash one. Dodge those forward and punish with Giant Hunt or other high damage Ash of War. For talismans, focus on defense: Dragoncrest Greatshield +3, Pearldrake Shield +3, Golden Braid and Crimson Seed +1 or Curved Sword for extra guard counter damage; Opaline Hardtear and Deflecting Hardtear for Pshysick. I broke his posture 3 or 4 times in the fight and the constant parrying made the fight really fun, so I recommend it. Good luck everyone!

                                  • Anonymous

                                    After beating them, I can understand why people are made about this boss, but I still think It Is One of the best fights in the soul series. What I think people don't understand Is the fact that It does so much damage and has so much health not to be unfair, but because we have all the weapons to destroy him. It is the final boss of the DLC, so your build should be already at his peak, but most importantly you have access to ALL 50 scadutree fragments. This means 100% damage dealt and 50% less damage received, not counting armors and talismans. And you don't even need all of them to obliterate this boss. I fought this boss after reaching level fifteen of the scadutree fragments and in dragonform, and I must say, the damage was infuriating, but infuriating doesn't mean unfair. All his attacks are dodgeable, even the clones with the right timing, and learning his patterns felt almost like fighting sister friede all over again. 10/10 experience

                                    • Anonymous

                                      This boss is making me actually focus on the direction of my rolls, which makes my unga bunga strength build monkeybrain angry

                                      • Anonymous

                                        the salt here is amazing. did it in under 5 tries without summons, shield, or any cheese build.

                                        skill issue.

                                        • Anonymous

                                          Finally beat him with my cold nagakiba and unsheathe aow. Was able to break his poise twice. I kept getting melted on second phase until I started understanding to roll into him as close as I could when he did his close up combos with the follow up aoe's.

                                          • Anonymous

                                            After like 50 tries I changed my build to the Bloodfiend Arm thing on YouTube and got him first try. The 2nd phase is ridiculous.

                                            • Anonymous

                                              After like 50 tries I changed my build to the Bloodfiend Arm thing on YouTube and got him first try. The 2nd phase is ridiculous.

                                              • Anonymous

                                                Upon spending days on ending, losing sleep and dropping my work effectiveness greatly because of how terribly this boss has stripped me of my sanity...
                                                After countless builds, like spread crossbow status, firespark all fire DMG boosts, Fingershield and Antspur, 80 int and 30 STR for a shield, and many other ideas quickly dropped...
                                                I finally killed him in three attempts with one simple trick: Mimic Tear, and Destined Death... Malikeths's Black Blade deals pretty good damage per swing, and furthermore, it's skill is capable of rapidly stripping ANY boss ot it's HP quickly, with a solid 5-8% per full cast
                                                I'm at level 151
                                                60Vig,11mind,30end,75str,10dex,10int,20fth for Flame Grant Me and Malikeths's, and 19 arcane because my previous weapon was the ancient meteoric
                                                You too, can kill this bullshit boss, use the fingerprint, be patient, and heaven's willing, you'll survive the Meteor, maybe it was nerfed because I seem to get my HP back after surviving the first 3 volleys of light?
                                                Anyways, DESTINED DEATH IS THE KEY TO THE KILLING OF GOD AND HIS MOCK CONSORT
                                                REMEMBER, USE THE FINGER SHIELD WITH NO SKILL ASH, SINCE IT'LL TAKE ALL PHYSICAL DAMAGE, FOCUS ON ARMOR THAT ABSORBS HOLY AND LIGHTNING DAMAGE

                                                • Anonymous

                                                  Didn't have the strength for a greatshield as I am an Int faith caster with already stretched stats.
                                                  Finally got him down thanks to the combination of Greatshield and Golden braid talismans, Opaline Hardteat, Golden Vow + Blessing of the Erdtree + Black Flame protection(first phase)/ Lord's Divine Fortification(second phase).
                                                  Also Scadutree lvl 20 and Spirit lvl 9 (Mimic Tear)

                                                  There's barely any time to reapply buffs in phase 2 and even with all the buffs up he can still burst you if you get unlucky and he spams his multi hit combos in succession (particularly the earth blades combo in phase 2).

                                                  • Anonymous

                                                    I don’t know who needs to hear this, but DO NOT summon thollier and ansbach unless you are looking to activate hard mode. The amount of health he gains is incredibly out of proportion to the summons usefulness, and their presence in phase 2 makes it almost impossible to predict his attack patterns.

                                                    I spent a couple hours over a couple of days at launch trying to kill him with both npc summons up, only to handily kill him after about an hour of mimic tear only.

                                                    I almost broke down and went a shield build, but found parrying his first hits (which breaks all of his combos) and taking the critical hits was (relatively) easy without the npc summons making him flail around and blind you with his cloak.

                                                    I still have no idea how you could avoid some of the phase 2 moves, like the “gravity pull in, aoe, jump in the air to slam you 5ish times, to then INSTA AOE for one shot level damage” — AFAICT avoiding the last aoe was impossible with rolling alone. A lot of his phase 2 air mechanics require sprinting away, but you’re reaction time has to be super on point, and there’s no opportunity to do damage then.

                                                    • Anonymous

                                                      Here's a tip if you are using a slow attacking weapon, don't. But if you're stubborn and you're close to staggering him by the time he has started this phase, you can stagger him after he begins casting Light of Miquella, and while you perform your free critical, you won't take damage from the explosion!

                                                      • Anonymous

                                                        Okay... what to say about this boss.
                                                        I don't DISLIKE it. It's a fitting final challenge. With that said... I have a few notes.
                                                        First: his uppercut attack into collapsing stars needs work. The way you dodge it is to run perpendicular to it. Except not. Sometimes that works. Sometimes it doesn't. And it isn't the last rock that will hit you, it's usually the third last, so if you think you can run, then roll, no, you can't. Then the final rock will get you. These need some TLC. This isn't an issue in phase 1, but in phase 2 he always follows it up with a clone move. Even with 90% shield blocking magic and holy + 60% armour, blocking all this will cost you about 1000 HP. So yeah, I think this needs a bit of work because the evasion is not consistent.
                                                        Second: His clones. The one where he dashes at you repeatedly before one final charge is fine. But the one he does after the ring of light or from the sky also need some hitbox tweaking. You're AGAIN supposed to sprint and dodge them, but the sprinting, much like the collapsing stars, DOESN'T ALWAYS WORK. Sometimes one of the clones will clip your foot and then you're getting railed for the rest of the attack.
                                                        Third: I think that AOE explosion needs just HALF a second longer. If you don't start running THE SECOND Radahn starts to cosplay Jesus and levitate, you are not dodging this. And even then you'll JUST make it out. While this is cinematic, it's not exactly good design imo.

                                                        If these 3 parts would just tightened up, I would say this is potentially the best boss in the DLC. As it stands right now, it's mid tier only. Messmer, the Avatar, Midra, and Metyr are all objectively better fights atm.

                                                        • Anonymous

                                                          Ok so after 50 tries on NG+ I beat him and will preface this by saying that I did hate this boss but I did not envoy it either. My build is as follows: 40 Vigor, 21 Mind, 30 Endurance, 36 Strenght, 63 Dexterity, 15 Inteligence, 17 Faith, and 20 Arcane. I am level 160 if those don't add up then I missed something since I don't have the game open at the moment but you get the gist. I used a poison infused antspear (or whatever its called) and the haligtree greatshield. Talismans: greatshield talisman, dragon crest greatshield, kindred of rots exultation and the +2 holy resistance talisman. Armor is somewhat irrelevant I wear the zamor set for fashion. Now my most important winning codition was not used summons that is including the NPC provided ones. If you must use summons limit yourself to only one actual player. I used just my mimmic tear. My scadutree blessing was +14 and my spirit ashe blessing +7. So the thing is summons will absolutely blow up his health pool and it the fight will become one of attrition which will greatly be in your disadvantage. Counterintuitively despite his already massive health pool you must nuke him quickly. My phisic was stamina regen and the one that blocks one hit. You need the physic that blocks one hit because he will rush you 9/10 times when you pass the fog gate and after that your window to summon the mimic closes. So go in, summon, face tank the first hit and then the fight begins. Near my victory I was blowing through his first phase in a few seconds. Once you see that your kindred of rot exultation has proccd begin tanking and poking him as you will blow through his HP. The second phase I considered significantly easier than his first, despite the fact that he hits harder, he has waaaaaay more openings to heal between his insane attacks. The problem in second phase for me was stamina management, you can't keep blocking non stop, you need to take breaks in between his swings otherwise you will either get guard broken, or will simply not have the stamina to attack. You need to keep him on you as mimic cannot tank him, if you let the mimic tank he will die and your chances of winning will diminish. You will need to keep your attacks up in order to proc poison and scarlet rot on him, and also like before once kore procs you need to go ham. The antspur rapier has insanely short range so you need to literally hug him otherwise you will be hitting the air. This will actually work out in your benefit as his holy explosions happen behind his strikes so you will dodge some of them by simply hugging him. And thats about it. Just poke him till he dead.

                                                          • Anonymous

                                                            The difference between 'using what the game gives you' and 'being pigeonholed into one specific type of build and playstyle by bad design' is a thin one indeed.

                                                            • Anonymous

                                                              look i know hes hard and borderline unfair, but can we talk about how SICK this fight looks? The teleporty repeating jump attack thing looks absolutely nuts

                                                              • Anonymous

                                                                I finally beat this rat bastard. Powerstancing Great Stars (one cold and one fire) wearing the solitude set. talismans were golden braid, dragoncrest greatsheild, claw, and crimson seed +1.

                                                                Frost bleed with jump attacks and +10 mimic tear and Sir Ansbach to help

                                                                • Anonymous

                                                                  this fight is very, very, very enjoyable for his first Phase he has really cool attacks that are pretty well telegraphed and a lot of those moves are cool and it makes you learn to dodge the boss which I like his second phase is a different story. You essentially have to rely on good RNG to beat this boss if you do not have good RN, you’re pretty much screwed. I mean the holy attack that he does hit so incredibly hard that it’s really not even fun to fight this boss except for his first phase and the DLC on something like this just really ruins the whole entire DLC for me I enjoyed every second of it up until I got to this point to this I actually had to rely on one of those really cheesy and cheap bleed builds to kill this boss. It didn’t make me feel accomplished whatsoever.

                                                                  • Anonymous

                                                                    As a pure caster, I tried different elements and here's my impressions on damage done to him: Physical 100%, Magic 100%, Cold 100%, Fire 70%, Lightning 70%, Holy 30%. I may be mistaken, but that's how I felt about it.

                                                                    • Anonymous

                                                                      Every boss in the game Combines their HP bars and Damage to Royally screw you and the end of everything...

                                                                      • Anonymous

                                                                        The frame drop during the orbital holy cannon strike is something to cry about. Its slows the **** out of your buffs animation, but still explodes in 2 seconds. If it slows MY cast animation, it should also slow HIS cast animation

                                                                        • Anonymous

                                                                          People, you can't use an OP build to delete him in 1-2 minutes and then say he's an easy boss and you don't get the complaints. That doesn't invalidate the complaints of people who fight him with normal builds about the pretty unfair phase 2

                                                                          • Anonymous

                                                                            So I beat it solo with a Antspur Rapier, took me likely over one hundred try's. In terms of fun that falls off quick after the first phase. Bullcrap aoe attacks if you move two steps away from him, nigh undodgeable moves such as the one-two sword slash and then shock wave, A **** ton of resistance to everything, and to top it all off a instakill huge aoe slam-and-explosion attack when he has a quarter of HP left.
                                                                            Gameplay: C+
                                                                            Visually/Story: BtoB+ At the end of the day, this is a reused boss with a different move set.
                                                                            worst 4to6 hours of my life.

                                                                            • Anonymous

                                                                              This whole boss fight is amazing it reminds me almost of when I played god of war 3 and they send you to fight Hercules

                                                                              • Anonymous

                                                                                blood antspur rapier, black steel greatshield, dragoncrest GS, viridian +3, twin turtle head, GS talisman... time to enjoy a DLC-finale fight.

                                                                                • Anonymous

                                                                                  His defenses definitely change between phases. In phase 1 a Sacred Blade does 4k damage, and in phase 2 it does about half, indicating he gains a lot of holy resistance in phase 2.

                                                                                  • Anonymous

                                                                                    miyazaki was gloating about this DLC's difficulty before its release. it's DS2 all over again where nothing matters except "game difficult"...

                                                                                    • Anonymous

                                                                                      My only complaint about this boss was that using the NPC summons basically made him unbeatable, the sheer HP stacked on to him with the fact the NPC just run into attacks and get slaughter. I mean don't get me wrong i love my old man, Thollier seems to be bugged? he just stands outside the arena for like half the fight. Luckily you do not need to actually summon them in order to finish their quests like i was worried about. Anyway, once i ditched the summons got him down in like. 20 tries. Still a very hard boss but without the summons health i could just beat him normally. Didn't need any special strat for it just dodge and hit classic. Light rolling is so essential for this guy honestly

                                                                                      • Anonymous

                                                                                        Lion's Claw ash of war from main game on a greathammer is super effective if you are looking to simplify/cheese the fight, because it gives you some i-frames during the attack animation, and it can be spammed. Equip it on Great Stars and two-hand it (huge strength not required, I defeated Radahn Consort with just 25 str). Equip shard of alexander, dragoncrest greatshield talisman and HP raising talismans, and put the 2 damage negating crystal tears into wondrous physick flask. Wear the Verdigris Armor set or equivalent. You can use mimic tear but you can avoid the summons in front of the boss arena as they increase Radahn's health. Make sure not to get grabbed by Miquella twice in the second round, as that causes instadeath

                                                                                        • Anonymous

                                                                                          I haven't tested much but he seems to be immune to Rot on the second phase. On the first phase he rots almost instantly but then the rot auto ends when he transitions, threw 2 hefty rot pots at him and nothing on second phase.

                                                                                          • Anonymous

                                                                                            Honestly the only issues I’ve had are with his Gravity Well move, where he pulls you in and then does the ring of spikes. I have yet to find a way to dodge it at all, and in Phase 2 he can do the ring twice in a row, does about a third of my health both times and then I’m just dead every time. Love it

                                                                                            • Anonymous

                                                                                              Wow I did it! No shield too. I was considering complaining like some of you in the comments here, but instead I decided to learn the bosses moves and dodge roll accordingly. Just like most other bosses in the series, the solution is to learn and improve at the game. Very rewarding!

                                                                                              • Anonymous

                                                                                                I definitely find the first phase more enjoyable than the second. It's got a cool ass cutscene and lore wise, it makes sense. The second phase however... Jesus Miyazaki what were you thinking. This is asking for a nerf. I would've preferred to have fought just the golden boi himself, rather than the terrible 'Twin Princes' mockup we got instead. It would echo the Godfrey and Radon fights, where you fight the Consort and then the God. But until then, I am content with we got. The rest of the DLC is amazing. It's just a shame it fell off right at the very end.

                                                                                                • Anonymous

                                                                                                  Easy win setup.

                                                                                                  R-Hand: Blood Milady with Seppuku
                                                                                                  L-Hand: Fingerprint Shield (No Skill)
                                                                                                  Talismans: Dragoncrest Greatshield, Lord of Bloods, Millicent's Prosthesis, Erdtrees Favor +2 or Crimson seed +1 or Great Jar ( if needed)
                                                                                                  Physic: Opaline Hardtear & Greenburst Tear
                                                                                                  Prep: with Seppuku and Crab meat + Physic
                                                                                                  Mimic

                                                                                                  Gear Verigris full gear (stupid Varus white mask if you want) or any other heavy gear as best as you can to achieve medium roll.

                                                                                                  Stats: 60 Vigor , 9 mind, 70-80 Endurace, 48 str, Dex 50. dump extra in Arcane.

                                                                                                  Strat block everything and find windows to heavy attack or counter. you have insane bleed build up so it won't take a lot of attacks.

                                                                                                  • Anonymous

                                                                                                    replayed elden ring many times, but thanks to this end boss, no second DLC run for me. And I thought couldn't become worse after the hippobeast. Mesmer on the other hand, joke of the dlc. second try.
                                                                                                    Got radan on 5% several times now, but his final move, adapted from the phase change of his first fight in caelid, deals 100% dmg and is not dodgable for me at all. And cant see any info on this attack in the guide either

                                                                                                    • Anonymous

                                                                                                      What an epic journey and what an epic ending to it. THE greatest warrior of all time in his PRIME, Isshin style, + Griffith himself. Love the visuals of this fight, love the NPCs quests that lead them to it. And I actually enjoyed the challenge. Really made me work for it, had to change the build a few times. Had to really use EVERYTHING at my disposal to kill them: shield blocking, dodges, Npc summons, Spirit summons, weapons, spells, a lot of consumables... all of it. No other boss made me go this far. Thrilling!
                                                                                                      Just wish the second phase had a little less brightness

                                                                                                      • What was an S tier boss very quickly turns to a low B, some of the attacks are borderline unfair

                                                                                                        On top of that genuinely nobody likes or asked for constant AOE attacks, I understand that you are meant to stay close to him but his aggressiveness combined with one mistimed dodge dealing half your health makes him very frustrating

                                                                                                        Still beat him no summons melee only, but a bit of a pain

                                                                                                        • Anonymous

                                                                                                          I'm at 80+ attempts this is genuinely the worst boss, the first phase is not bad but the second is just filled with as much aoe spam as possible.
                                                                                                          Ive gotten him down to a sliver on 5 of my attempts and on 4 attempts my mimic just deletes itself from existence when we get to the second phase.

                                                                                                          **** this boss

                                                                                                          • Anonymous

                                                                                                            finished him off with the black steel greatshield L-hand ("No Skill" weapon art) and bloody helice R-hand. I also kept bloodhound claws as a right hand weapon option specifically to dodge the gravity attack where he throws rocks at you, because I could not dodge it for the life of me. Being able to block quick attacks and poke from behind the shield is invaluable. High stamina is a must. I ran the max stamina trinket, the new stamina recovery trinket (two-headed turtle), the new holy resistance trinket (golden braid), and the blocking ability trinket (greatshield talisman). I also had around 45 endurance going in. Ran all red pots, no blue pots, mimic tear summon

                                                                                                            • Anonymous

                                                                                                              I think this boss is very fair and that all his attacks are telegraphed well, even in phase two. The AoEs actually force you to stay in his range and pay attention to where you dodge, which I like. I also think you're supposed to parry him, which I will say I is a daring design choice since the majority of the playerbase never got the memo that you're supposed to do that to high poise, slow-swinging enemies and to this day complains about Crucible Knights and the Bell-Bearing Hunter. Actually, now that I hink about, there may never have been a memo in the first place. The game doesn't really tell you about any of this, and I've seen new players who didn't even know parry was a thing.

                                                                                                              • Anonymous

                                                                                                                "Hmm, they have a problem with Malenia having one move that can't be easily dodged? Then lets make a boss where 90% of the moves can't be easily dodged!"

                                                                                                                I'm enjoy the fight but it just feels like a cheap RNG fest than anything else. I do not see any way how you can consistently dodge most of these attacks without light rolling and if you ARE light rolling you're pretty much dead if you get hit once. He also has barely any significant openings to get damage in, his target lock is too high and you'll miss more than you should, etc.

                                                                                                                At least Malenia is optional but this guy is the conclusion to the DLC. And it's a shame with how fun his first phase was.

                                                                                                                • Anonymous

                                                                                                                  You know the fight is bad when people just recommend you start using shield and block all his attacks rather than dodge.
                                                                                                                  Seriously, compared to other From DLC final bosses this one is just not fun; feels like a very cheap fight. Also the design is super boring, in comparison to something like Midra or Metyr or even Messmer.
                                                                                                                  (And btw I did beat it with no summons/shield).

                                                                                                                  The difficulty complaints of the dlc aren't valid on earlier bosses; but Rahdan absolutely approaches the realm of BS difficulty for the sake of difficulty rather than any thing that fun to learn. Very small windows to attack, very blinding attacks (literally), too much spamming of dodge, hits like a truck, insane gap closers. You pretty much have to play well AND get solid RNG to consistently beat this boss.

                                                                                                                  Messmer is the best fight in the DLC no questions, one of the best from bosses; so it's surprising they chose to end on this wet fart (both design-wise and story-wise).

                                                                                                                  • Anonymous

                                                                                                                    This has to be one of the most disgustingly designed boss fights in the history of the Souls series. Thankfully on PS5 the framerate isn't completely trashed during the second phase like I hear it is on pc, but the non-stop spectacle of seizure inducing flashbangs that obscure the entirety of the bosses movements 90% of the time is enough to make up for it. If you somehow manage to get past the onslaught on your retinas, you'll more than likely find yourself caught in a 12 attack combo string that you had .2 seconds to react to or perhaps a nuclear explosion the size of the entire arena.

                                                                                                                    The first phase of this boss is somewhat easy after a few tries, but of course even that's a coinflip because one attempt he can be a big hulking moron and the next he's on top of you the entire time giving you no room to heal, summon, etc.


                                                                                                                    • Anonymous

                                                                                                                      Light of Miquella is nonsensically large. You kind of have to be running for literally 90% of the animation, including the float upward, to not get slapped by it. Thankfully, you can mostly laugh it off with the Golden Braid.

                                                                                                                      At least Radahn is exactly as vulnerable to Scarlet Rot as he was the first time (and the second, and the third), so if you have the stats for Scarlet Aeonia you can just kill them with sheer irony by smacking them with it every so often and hiding behind a greatshield while they melt (or running Poison Flower Blooms Twice on an Antspur Rapier and doing a second jump to chunk them, maybe). It's even funnier because the jump is just high enough and just delayed enough to dodge several of the sword moves.

                                                                                                                      Which memelord decided to remove the Radahn Meteor 2.0 from his attack list, though? It was here on the page like two days ago.

                                                                                                                      • Anonymous

                                                                                                                        Also, here's an added tip. Do not touch the gold summon signs unless you want that healthbar to be longer than the time it took for Blasphemous Blade to get nerfed. Seriously.

                                                                                                                        • Anonymous

                                                                                                                          When he floats up in the air to do the big AoE, if you can't run out of range, just block it with a high stability greatshield. You might take some chip damage, but it's a helluva lot easier to retaliate when you don't have to flee.

                                                                                                                          • Anonymous

                                                                                                                            Difficulty aside, anyone else just feel weird about this boss? The premise is strange enough as is, Miquella brings back his dead brother to be with in an incestous relationship, which is what Mohg was doing against his will (?) but now this time for real? But then Radahn only was in the state he was in because he fought against Malenia, but isn´t her whole deal that she just loves Miquella? So if this was the plan then why even fight him?

                                                                                                                            Lore aside, why bring back Radahn at all? It´s just weird. If anything, making a more powerful Malenia would´ve made more sense if we were going to bring anyone back, but why not just make an original boss? Who asked to bring back Radahn? Now I´ll never feel the same way about his fight again. And even if you absolutely needed to bring him back, why in such a convoluted way with such a weird (and honestly kinda gross) reason? You could´ve fought like Miquellas Memory of him or something not his reanimated corpse.

                                                                                                                            • Anonymous

                                                                                                                              Definitely do NOT summon the npcs for this fight; they increase his health drastically and i think it’s actually harder to dodge some of his attacks when he keeps switching targets lol. I used a blood claymore and went for one single heavy every time i could have an opening; don’t get greedy and go for multiple. Good luck

                                                                                                                              • Anonymous

                                                                                                                                I dont know all of it but ng+7 not has 66k HP. HE HAS LITERALLY 100K HP IN NG+7.WE DID(me mimic and thiollier) 30k damage and then He goes his 2nd PHASE.

                                                                                                                                • Anonymous

                                                                                                                                  Slappes the fingerprint shield, Antspur Ropier blood infused, erdtree favor +2, turtle talisman, greatshield talisman and holy resis talisman, poked this man to death while building rot and bleed, just block with the shield his long combos and punish with 2-3 pokes depending the ocassion, for his second phase, just make sure he doesnt hugs you and run away from his phase transition explosion, continje blocking and poking till he is at 20-30%hp when he makes his meteor strike, use the opaline tear and the reduced damage one to make sure you survive the meteor, after that just continue poking, I was on NG4 and this dude was borderline impossible, my dual magma blades left him at 20%hp or less many times but his long combos, light explosions that make you not see at all, makes this fight really difficult and I had to rely on poking him to death

                                                                                                                                  • Anonymous

                                                                                                                                    For people with pure Int builds:

                                                                                                                                    Took a long time but finally beat him without a respec. Don't use summons, just mimic tear.

                                                                                                                                    Spells: Night Comet and Ranni's Dark Moon (only equip these two so your mimic doesn't use anything else)
                                                                                                                                    R-Hand: +25 Staff of Loss
                                                                                                                                    L-hand: Shield (Carian Knight was my best option here)
                                                                                                                                    Helm: Snow Witches Hat
                                                                                                                                    Talismans: Dragoncrest Greatshield, Spelldrake +3, Golden Braid, Crimson Seed (or Graven-Mass)
                                                                                                                                    Armor: Whatever gives you best resistances while being able to Medium Roll

                                                                                                                                    Learn to dodge roll his attacks in phase 1, the shield is there as an extra precaution in case you get into trouble and need to block. Only cast Night Comet, do not cast Dark Moon - let your mimic cast Dark Moon, they will do a ton of damage when it procs frostbite. You don't need too many mana potions, equip 3 or 4 and put the rest into HP potions.
                                                                                                                                    You can get him into phase two very quickly when he aggros onto the mimic and you have a window to cast Night Comet (use magic amp flask here). If you can't sprint out of his big aoe in phase 2 just block it with your shield, you won't take too much damage. The goal is to get into phase two with your mimic above 50% health and with as many HP potions as possible. Dodging backwards in phase 2 is almost always bad, try dodging towards him or to the side. Don't panic and spam roll or block, if you run out of stamina you will die. Take advantage of your opportunities to cast when he's focused on mimic but don't get greedy and get caught mid animation.

                                                                                                                                    Goodluck.

                                                                                                                                    • Anonymous

                                                                                                                                      when he flies away to do his nuke move, he will typically land at the same spot he flew away at, so if you just run away from the spot he flew away from you will be far away enough from his landing to survive.

                                                                                                                                      • Anonymous

                                                                                                                                        Finally dealt with these two after a hood few days trying to, so here's the build that ultimately worked after 2 attempts:
                                                                                                                                        R-Hand: Blasphemous Blade
                                                                                                                                        L-Hand: Any Seal & Fingerprint Shield (No Skill)
                                                                                                                                        Talismans: Dragoncrest Greatshield, Shard of Alexander, Golden Braid, Chrimson Seed +1
                                                                                                                                        Physic: Opaline Hardtear & Flameshrouding Cracked Tear
                                                                                                                                        Incantations: Erdtree Heal, Golden Vow, Flame Grant me Strength
                                                                                                                                        For my Mimic, I also had Marikas Blessing and the Raw-Meat Dumpling for percent-based-healing items
                                                                                                                                        Really hope this helps someone with this monstrosity of a boss!

                                                                                                                                        • Anonymous

                                                                                                                                          The build I used for them was:
                                                                                                                                          R: Blasphemous Blade
                                                                                                                                          L: Seal & Fingerprint Shield (No Skill)
                                                                                                                                          Talismans: Shard of Alexander, Dragoncrest Greatshield, Golden Braid, Chrimson Seed Medallion +1
                                                                                                                                          Physik: Opaline Hardtear & Flameshrouding Cracked Tear
                                                                                                                                          Spells: Erdtree Heal, Golden Vow, Flame Grant Me Strength
                                                                                                                                          And I gave my Mimic Raw-Meat-Dumplings and a Blessing of Marika for percent-based healing items
                                                                                                                                          Really hope this helps, took me 2 tries with this build after spending hours trying many other ones with no success!

                                                                                                                                          • Anonymous

                                                                                                                                            THIS DUDE LITERALLY LAGS MY WHOLE PC WITH HIS OVER THE TOP ANIME ATTACKS LMAO I LEGIT HAD 5FPS WHEN HE DID THE NUKE AND I ALMOST KILLED HIM

                                                                                                                                            • Anonymous

                                                                                                                                              the fight hasn't been too bad to learn so far, but the holy beams throw off my timing so much they're really difficult to manage

                                                                                                                                              • Anonymous

                                                                                                                                                After 20-30 tries, I finally killed him. 16 blessings. At 10 felt impossible , but at 15 actually managable.

                                                                                                                                                Began dlc as quality arc (24 40 53), used several rebirths to try and find best approach to this boss (greatshield and thrusting weapon or 2h giant-crusher). Due to this build is overleveled
                                                                                                                                                , but you can skip useless stats (SL 210 Vig 65 Min 26 End 40 Str 54 Dex 20 Int 9 Faith 30 Acr 45) . In the end I settled for black steel greatshield, as many people already said below - it is optimal to block holy attacks and has second highest guard boost. Weapon - Bloody helice, for reach and bleed. Antspur rapier felt too short, but probably viable too.

                                                                                                                                                Tear mask, scaled armor rest.
                                                                                                                                                Talismans - Spelldrake +3, Great turtle , Crimson Amber +2 , Dragoncrest Greatshield, Drake from dlc, rest from base game (DLC has upgrades though)

                                                                                                                                                Flask - Greenburst tear, Opaline tear.

                                                                                                                                                I relied on nearly infinite stamina supply from tear and talisman to block all his attacks and poke him to death. Summoned mimic at the start of 2d phase.
                                                                                                                                                Pretty simple to kill him this way overall, even for my more magic oriented gameplay.



                                                                                                                                                • Anonymous

                                                                                                                                                  After 6-7 hours, i Finally did it.
                                                                                                                                                  Tho i had to change my Playstyle and Builds HARD several times.
                                                                                                                                                  But finally landed on Gold.

                                                                                                                                                  Busted out the ANTSPUR RAPIER together with BLACK STEEL GREATSHIELD. Rapier with Blood Affinity and Shield with Holy.
                                                                                                                                                  Talismans : GREATSHIELD TALISMAN , TWO-HEADED TURTLE TALISMAN, VIRIDIAN AMBER TALISMAN +3, DRAGON CREST GREATSHIELD TALISMAN,
                                                                                                                                                  Physick: Greenburst Crystal Tear.Opaline hardtear.
                                                                                                                                                  Incants : Golden Vow, Beast Vitality,

                                                                                                                                                  Just hold Guard and Spam the Rapier. And when u notice these little cracks in between his attacks let go of guard to recover stamina.
                                                                                                                                                  I Was so so suprised how effective this Build was.

                                                                                                                                                  • Anonymous

                                                                                                                                                    I can't see sh*t with them golden lights in the 2nd phase how am I even supposed dodge a move which I can't even see properly!?

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