Ringleader's Evergaol

cuckoos evergaol locations elden ring wiki guide

Found on the Moonlight Altar. Inside awaits a notorious assassin, imprisoned for the act of slaying a demigod.

Ringleader's Evergaol is a Location in Elden Ring. The Ringleader's Evergaol is found at the Moonlight Altar plateau, high above in the southwest Liurnia of the Lakes. The Moonlight Altar is accessible only after making significant progress in Ranni's questline, up to the point where you defeat Astel, Naturalborn of the Void in the Grand Cloister and gain access to the lift in the Deep Ainsel Well, which leads up to the plateau. Players can reach the Ringleader's Evergaol by traveling northwest from the Moonlight Altar site of grace, past the Moonfolk Ruins and down some cliffs.

 

Ringleader's Evergaol Map

Ringleader's Evergaol's is on the northwestern tip of the Moonlight Altar sub-region in southwest Liurnia. [Elden Ring Map Link].

ringleaders evergaol location map elden ring wiki guide 300px

 

All NPCs and Merchants in Ringleader's Evergaol

  • There are no NPCs or Merchants at this location.

 

All Items in Elden Ring's Ringleader's Evergaol

Gather & Farm Items

  • No Gatherables at this location

 

Upgrade Materials

On the pathway towards Chelona's Rise:

 

Equipment and Magic

  • No Equipment or Magic at this location

 

Unique, Ashes and Keys

 

Elden Ring Ringleader's Evergaol Creatures, Enemies, and Bosses

Regular Creatures and Enemies

Field Bosses and Bosses

 

Ringleader's Evergaol Walkthrough

This Evergaol does not require a Stonesword Key to unlock as the portal mechanism in the center is active as soon as you enter the area. Within, you can challenge Alecto, Black Knife Ringleader, a remarkably agile and aggressive assassin. Upon defeat, Alecto drops the Black Knife Tiche spirit ashes as well as 80,000 runes currency elden ring wiki guide 18 Runes.

If you have inspected the statue's book outside of Chelona's Rise in the south, one of the three Giant Ghostly Turtles required to unlock the seal can be found flying high above in the east of the Evergaol. 

Along the long stretch of land between Ringleader's Evergaol and Chelona's Rise, you will find a path laden with crystals and several non-boss variants of Crystalians guarding the area. Past this pathway is a large open field with three gazebos by the cliffs. There is a Lesser Red Wolf of Radagon to be fought here which drops 4,518 runes currency elden ring wiki guide 18 Runes upon death and does not respawn. Check each gazebo to find a total of 6 Smithing Stone (7) and 3 Smithing Stone (8).

 

Elden Ring Ringleader's Evergaol Gallery and Notes

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    • Anonymous

      Here is an easy way to beat her.

      Upgrade the Cross-Naginata to 18± and slap on a Cold infused Sword Dance, then attach a Winged Sword Insignia and a Stamina Talisman.

      I beat her first try when I switched to this weapon.

      The weapon has a long reach, and the Ash kept stun locking her when she approached.

      The cold removes 10 percent of her health and reduces damage absorption.

      Though she can still be threatening with her grab attack, and the Maliketh aoe, she may also back step from the Sword Dance.

      I suggest you stay close to the circle, it helps to predict her when you're circling each other, and sword dance when she approaches, then back off and wait for your stamina to refill, rinse and repeat.

      Hope this helps!

      • Anonymous

        If anyone is stuck Morgots cursed sword was great for this fight... Basically stunlocked, every 4 hits or so will allow a critical hit.

        • Anonymous

          These enemies with infinite stamina are the epitome of bad and lazy game design. I really wonder if From Soft really can't do it any better. Maybe they really lack fantasy.

          • Anonymous

            At 60 INT and a +25 Academy Glintstone Staff, I got slapped around twice and decided to change it up, instead of Night Comet I went with a "stand and deliver" strategy and just wailed on him with Carian Greatsword. Each hit staggers him and you can chain them together indefinitely depending on your stamina. So the fight became just getting him to mid-range (maybe 12-15 feet), start the Greatsword, and he closed the distance himself, then chain them together until I ran out of stamina, then back up. He managed two little red thrown discs and that was literally the entirety of his offense. One cerulean flask and I was done.

            • Anonymous

              I spent an eternity trying and failing as an INT/FAI kook build to get Tiche. I wound up killing Alecto using Ancient Death Rancor at medium distance.

              ADR itself isn't the specific solution. It's the idea that when you attack, she will immediately react (dodge/swoop, whatever), then wait for your next input. ADR's skulls are slow but keep tracking after her initial reaction. This could theoretically work with any similar attack. Of course you will still need to put in work to maintain the necessary distance where she's not on the offensive but not further that your projectiles can reach.

              Start the fight not by walking towards her spot. Evergaol fights start when you pass a trigger line around the center. Walk away to trigger her spawn then try and maintain medium distance.

              • Anonymous

                Had a lot of trouble with her at first trying to be careful. Then I got tilted and tried to just slug it out with her with jump attacks and regular swinging. She died quickly that time.

                • Anonymous

                  Wow this one was FUN. I raged and hated, laughed incredulously, came up with clever ideas and weapon combinations, and all failed until day two I pulled out Carian Greatsword. Alecto absolutely had No defense against it combined with a bit of running in a wide circle.

                  She just melted and it broke her out of every attack and windup. There was never a moment of question from the first hit landed with it. It was as absolutely gratifyingly unfair and lopsided against HER as every prior fight was against ME. Just game over Alecto.

                  I think the problem she's giving everyone (and me) isn't her WA or move set quite so much as the odd intermediate range she fights at. You need a long reach broad slashing weapon that lets you attack without closing. She does take a moment to wind up before instantly closing, but you can use that to begin your wind up. She'll close for you.

                  • Anonymous

                    A bit of cheese if you run with a mage build. Adula's lunar sword (may be not the correct name in english, i use another linguage) stagger him. You can run far away from him during one of his weapon art, time correctly the spell and use 2-3 of the Adula. He get staggered on the hit and it give you Enough time to cast another Adula + freeze. Sometime one of his attack may slip through but its manageable.

                    • Anonymous

                      Confirmed, got her with a +18 godskin peeler's weapon art black tornado flame. But it's still tricky, you can charge the attack or just tap it once. As she's moving in, charge it and hold the button. It stops her attacks, throws her in the air, then she's stunned on the ground. But don't follow up with a normal r1 attack, she's too quick, follow up with a single click WA then back away. She will too, and now is the time to top off your FP and health. Wait for your chance, when she comes in, she seems to walk right in to the tornado to get to you, but winds up flying in the air and stunned with heavy damage. Good luck! BTW, tried the "get her on the rocks" cheeze, seems it doesn't work in patch 1.05, she knocked me down a crack in the rock by the fog wall and I died. Use rejection on her there maybe?

                      • Anonymous

                        Just FYI: Godskin peeler weapon art got her down to half health very fast, where rivers of blood weapon art hardly did anything. I only experimented to see the fight, but I think some practice with the peeler will win this.

                        • Anonymous

                          It's not really that hard. Get him by the rocks that are always marked w msg. I use Nightnday10 sword. Just keep hitting him. It's glitchy and she won't use those 2 damn spells or whatever they are. Watch youtube videos if u have to.

                          • Anonymous

                            You don’t have to do Rannis quest to get here. Climb as high as you can in the cliff to the north of the evergoal , die ( I used blood sash) then respawn at the stake of marika which is on the plateau

                            • Anonymous

                              "Lesser" Red Wolf, lmao, thing has near infinite poise, basically teleports around you and can 1 shot at 40 vigor, Alecto was easy compared to this, at least you can stagger her in 2-3 hits

                              • Anonymous

                                I just realized that if you don't do Rannis' quest, you can't go past the seal in Astels boss area - effectively locking you out of getting this Ash. I love the quests in this game, but there's so many QoL changes that need to happen.

                                • Anonymous

                                  I just killed this guy using the most pussiest tactic imaginable, using a maxed-out standard halberd. I just ran away from him and made him chase me around the periphery of the ring. Whenever he closed separation and committed to an attack, I would wait for an opening, give him a couple of pokes, then get back on my skates and make him get back to chasing me. Repeat as needed.
                                  Amazing and beautiful boss design, all the same. Wish I was good enough to go toe-to-toe with him. But I got my Tiche, by god, and that was the whole point.

                                  • Anonymous

                                    Use the rocks, he gets all glitchy can’t really do too much. move or dodge if he does the blood swirl move . Other than that guard and attack him when it’s obvious he is glitching. Man **** some of these bosses . Make burnt ivory king look like a walk in the park

                                    • Anonymous

                                      One of the best combats in the game. I killed with dual straight swords, greatshield and miracles. Lvl 120 poorly optimized faith build and weapons in +12.
                                      The others encounters with this boss just die to fast to really enjoy the fight, and the animations are spectacular.
                                      In every boss people said "worst boss ever", "poorly designed", etc etc etc.
                                      It's agressive, it is fast, and keep you in your shoes with the AOE and the grab attack.
                                      It's a matter of taste, i supose.

                                      • Anonymous

                                        This sucker gave me a hard time, lost maybe 50 times, then he made me get up walk over to the bar, grab a scotch, (double) and then I started getting crazy, no armor, and backstabs, I was chucking knives at him, poison darts,you name it….FINALLY 6 scotches in! I got him…. The backstabs and high endurance strong shield made him crack…I had another celebratory shot, and realized I haven’t beaten Malenia yet, we’re gonna need a bigger bottle.

                                        • Anonymous

                                          Wow. This just became my favourite fight so far. I'm running a pure melee build and completely lost my mind trying to avoid this slippery POS's attacks yesterday. Came back today with a changed approach: I stuck closer to her, being very disciplined about timings and which attacks to punish + going for stagger and counterhits. A really, really exhilarating fight. IT reminded me of the best moments of Slave Knight Gael from Dark Souls 3.

                                          • Anonymous

                                            Are people really ok with how these random bosses are tuned? Like this is extremely stupid. One shot by a guy with a dagger at 40 vig in solid armor. Starting to feel like this game is just cheap sponge bosses.

                                            • A perfect example of the "Force player to hit and run or 1 shot" strat some bosses WANT you to do. All I did was Sword Dance, Run Away, Sword Dance Run Away, Sword Dance and repeated this until victory, mainly because the boss has a tracking 1 shot aoe. Had to reuse the same boss I fought 3 times before but with a 1 shot mechanic to be hard huh?

                                              • Anonymous

                                                I cannot understate how much I hate this *****. Attacks fast as hell, hits REALLY hard, dashes out of damn near everything, immune to most status effects, resistant to Holy for whatever ****ing reason idk, is tankier than she really should be, is in the middle of ****ing nowhere, has dash forward one shot grab. I do not understand why this random tweaker locked up in the middle of nowhere Liurnia is harder than the actual end game bosses. Only boss in this game to make me actually rage.

                                                • Anonymous

                                                  This fight is extremely easy if you use a greatshield. She basically can't hit you through it with her puny little dagger. Then you can Block>R2 her until she staggers for an easy crit. Rinse and repeat. Just be careful of her 2 blood attacks and dodge those (one she throws and has a DoT, the other is a large circle of slashes around you).

                                                  • Ugh how do I delete my other comment? SO if you want to cheese this boss like i did ans an INT build, I used Adula's Moonblade spell and got up on that rock that's just to the left of the spawn point. It has trouble getting up there. Use a shield to black certain attacks but you can crush it from there. Cheers.

                                                    • Anonymous

                                                      They couldn't have placed a stake of marika outside the evergaol!? Having to ride from chelona's rise every damn time i died got annoying real fast

                                                      • Anonymous

                                                        Finally punished the Fack out of this guy. Lvl 135, tanky big build. Had to equip ram talisman and turtle. Right when he starts I charge attack, after he jumps back. I literally just trade damage until his poise breaks, then repost.
                                                        His “ultimate” attack is the biggest “F you” they can muster, not only hitting my tanks build for 80%, but applying a hidden DOT which I rarely pull the heal off.
                                                        This time, I somehow managed to pin him between the fog wall and a boulder where he couldn’t backstep my attacks. Each hit I made was 950 damage, and felt like a drop in the bucket.
                                                        I really hope the ashes are worth it, but I tend to use mimic ash.
                                                        My biggest tip I noticed, when he jump attacks, if timed right, (my) hits would nullify hit attack. So when he comes for the big boom, he is met with my weapon, and gets wrecked again.
                                                        For me the trouble was his unlimited stamina and super speed when he does his 6 strike attack, I found for my build just to say F it, trade damage, knock him out of his attacks.

                                                        • Anonymous

                                                          The bloodhound step weapon art really helped me out for when he does the attack where he goes in the air then does those red slashes.

                                                          • Anonymous

                                                            Took me about 20 tries but I finally got those spicy Tiche ashes. I'm a very defensive player who's pretty bad at the game, I'm str/faith build. Most of those tries was me just slowly learning her bullshit, but here's my strategy for any other str/faith users!

                                                            She is staggered repeatedly by fire, so I used a +8 Grafted Dragon with a shield that has Vow of the Indomitable ashes.
                                                            I would trap her into the corner a couple of times to get free hits as she was continually staggered, but this was an uncommon thing since she moves a lot and I would have to retreat for flask usage/stamina regen.
                                                            Vow is the lifesaver of the fight, as it renders you invincible for a short time, but long enough to withstand Alecto's ultimate attack. When you see her about to hit the ground with her ultimate, all you do is use Vow and you will be right next to her as she's recovering from the attack, allowing you to immediately backstab her every time.

                                                            Her recovering from both her jump attacks is a good time to use potions, and make sure you keep up your FP so you can use Vow when needed. You can also flask reliably after a backstab.

                                                            Stay strong fellow tarnished!

                                                            • Anonymous

                                                              the aoe one shots my 40 vig character every time, can make one mistake on an otherwise good attempt and its game over. sometime to keep in mind for other lower vig guys

                                                              • Anonymous

                                                                It's tough at first, but if you take the time to learn Alecto's moveset, you can dodge everything and capitalize on the openings after certain attack sequences. Someone below said the fight reminded them of the Dancer, and I agree!

                                                                • Anonymous

                                                                  If you are a pure int build moonveil and a good shield will annihilate this assassin. Simply turtle and walk back until they start to rush you. As soon as they are close enough use moonveil ash art. Rinse and repeat. Moonveil ash art will always cancel their animation except for the big magic attack. Don't get hot by that and make sure to also the assassin out of their grab and it's easy. This strategy is usable for pretty much every enemy that doesn't have absurd pose or hyper armor.

                                                                  • Anonymous

                                                                    It's tough at first, but if you take the time to learn Alecto's moveset, you can dodge everything and capitalize on the openings after certain attack sequences. Someone below said the fight reminded them of the Dancer, and I agree!

                                                                    • Anonymous

                                                                      The melee strategy I found works best is using a (great)shield and waiting for her attacks from a distance. As soon as her dash-attack hits, do a guard counter and one quick R1 hit. Then briefly regenerate stamina and raise your shield again.

                                                                      When she jumps, dodge away and backstab her. Hit her once when she is getting up.

                                                                      When she raises her hand, walk and then dodge backwards. You have to get the timing right.

                                                                      When she does her magic jump, just walk backwards and keep the shield up, and if you are hit immediately drink an estus. Alternatively, dodge the magic attack (I never got the timing right).

                                                                      • Anonymous

                                                                        Grab attacks like the one seen on this boss are the essence of why Elden Ring does not hold a candle to any Dark Souls game. Most bosses are really easy except for one ridiculous move. You just wait for good RNG and there you go. Not the point of a Souls game though, in my opinion.

                                                                        • Anonymous

                                                                          If you have a decent sword and board setup this guy isn't too bad, block and follow up with a guard counter, around 3-5 should be enough to sagger him allowing for some reasonable damage.

                                                                          • Anonymous

                                                                            using a rapier with glintstone phalanx and another weapon with flames of the red mane lets you do a combo that almost always auto break his stance, activate phalanx switch wep flame if all of pahalnx along with the flame hit hell drop switch to rapier and crit

                                                                            • Anonymous

                                                                              Reminds me of the dancer from ds3 :D. Some tips I can offer melee peeps, take a run to get used to dodging the attacks. It feels like he’ll try and dodge in the direction you did after his third attack. Won’t always do it though but if he does just dodge at a angle southwest or southeast Whichever side you dodge keep strafing that direction unless he goes for the lunge in. I had a run where he lunged, then did the large aoe type jump attack after and it got me so if that happens assume it won’t happen the next time and run it back.

                                                                              Also, figure he’s going to lunge in if he stops mid attack flow and jumps back or to the side. The second type jump attack is the best time to go in for stagger damage until he jumps back, if you dodge it right you can get back close enough for a semi-charged heavy to hit (or a heavy if your weapon’s long enough). If your timing is off for the anime slice he does, look for the step forward he does when about to swing it. Close up or far away if you dodge at that moment you’ll avoid the hit. If he does it up close don’t dodge immediately after for more space wait until he starts up another attack animation. It may sound off reading it but you’ll see when you’re in the thick of it. He might start up a swing but won’t actually attack until your feet have set (it feels like.).

                                                                              Also remember not to burn your stamina, you’ll need it for the dodging. As what others say and from experience, you can definitely stagger him with some good hits and you can knock him off his feet with good damage. I’m using a spellblade type build and was using buff incantations in place of my staff. So after my Radagon scoreseal buffs I just hit 30 strength/dex.

                                                                              Just don’t get greedy, that step back lunge in feels quick when you’re mid swing. I had no luck with my shield, those attacks burn your blocking stamina and once your left open you likely still have 2-3 hits left in his combo. I wish I could run it again and see if dual wields are viable. The stagger is good, but that stamina dip wasn’t helping me. My endurance is at 22 so people with more than that should have a better time keeping stamina up for attacks. My flask has the stamina regen and one hit damage negation on it. My incantations I used were the erdtree hp regen and the magic damage negation (idk if the second one helped much against the anime slice. I couldn’t notice I always had it up before starting the fight.) Hope this helps :)

                                                                              • Anonymous

                                                                                133 and wiped him with Ruins Greatsword+10 weapon art as it will launch him giving you time to pop fp potion or to get some distance

                                                                                • Anonymous

                                                                                  If you have the fastest ash of art or spells you can use (like moonveil's or blood slash) it can easily punish him after his attacks or dodging due to his low poise. Just avoid getting hit from his aoe.

                                                                                  • Anonymous

                                                                                    As a lvl 150 pure int build this guy gave me some trouble. My recommendation is to put on high poise gear and use Adula's moonblade. If you can poise through one of his attacks to get moonblade off you can stagger him with it and give yourself a reprieve from his ceaseless attacking.

                                                                                    • Anonymous

                                                                                      Seems like they just gave him a lot of health to make him difficult, really does not work with this enemy.

                                                                                      • Anonymous

                                                                                        Godslayer Greatsword’s weapon art. After a couple of combos from that, he started fighting me as if I was the boss battle.

                                                                                        • Anonymous

                                                                                          Its a super black knife assassin. There is no tell when he uses his grab attack and it will one shot you if you have <950 health. I always avoid these guys, since they are poorly designed enemy.

                                                                                          • Anonymous

                                                                                            Absolutely trivial with the halo scythe weapon art, can be applied to other weapons with the "Sacred Ring of Light" ashes.

                                                                                            When you fire the projectile he'll start to dodge, but the insane tracking on it will still let it hit him resulting in keeping him in a loop of him trying to dodge it and being staggered as he has no poise.

                                                                                            Keep distance, when you run out of FP or stamina he'll use a very easy to dodge ranged attack which will give you a window to recover FP or stamina and then begin again.

                                                                                            • Anonymous

                                                                                              Even at level 150, this was a fairly tough fight. Care for grab attack, play for staggers but if you have a slow weapon he may still be able to react out of it before you can get a hit in. Gives the Black Knife Tiche ash summon.

                                                                                              • You need to get to the last step of Ranni's questline by beating Astal and taking the lift to the Moonlight Altar.
                                                                                                Alecto drops 80k runes and is moderately hard - he does a ****ton of damage that might 1 shot you or close enough if you don't have high Vigor, but his attacks and combos are fairly predictable and punishable.

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