Fringefolk Hero's Grave |
---|
![]() |
Fringefolk Hero's Grave is a dark and secluded location within the Cave of Knowledge. The confused and aimless dwell within. |
Fringefolk Hero's Grave is a Location in Elden Ring. The Fringefolk Hero's Grave is found in Limgrave behind a fog wall in Stranded Graveyard that requires two Stonesword Keys. It is a dungeon.
Fringefolk Hero's Grave Map for Elden Ring
Elden Ring NPCs and Merchants in Fringefolk Hero's Grave
- There are no NPCs in this location
All Items in Elden Ring's Fringefolk Hero's Grave
Gather & Farm Items
Upgrade Materials
There are no upgrade materials.
Equipment and Magic
- Dragon Communion Seal
- Erdtree Greatbow (Chariot drop)
- Erdtree's Favor
Unique, Ashes and Keys
- Banished Knight Oleg Ashes (Ulcerated Tree Spirit drop)
- Stonesword Key (held by a corpse within Fringefolk Hero's Grave, on a platform above the Chariot. Elden Ring Map here.)
Fringefolk Hero's Grave Creatures, Enemies and Bosses in Elden Ring
Regular Creatures and Enemies
- Chariot
- Exile Soldier (Spectral)
- Imp
Field Bosses and Bosses
Walkthrough for Fringefolk Hero's Grave in Elden Ring
When entering Fringefolk Hero's Grave, players will need to be ready with two Stonesword Keys. They can be found or purchased in multiple locations. For Stonesword Key locations check the page here. Bring them to the Stranded Graveyard.
It's also recommended to bring a bow and some arrows (you can buy cheap arrows at the merchant at the Church of Elleh).
Once obtained, examine the figure at the fog gate entrance of the Fringefolk Hero's Grave then use the Stonesword Keys. You can drop down without taking damage or use the ladder.
Dropping down will cause you to stagger, however, and make it easier to proc poison. Run through, do not roll as this will cause poison to stick on your armor and speeds up poison build-up. Keep going until you reach solid ground again. Take a few steps and pause to wait for the Chariot to approach.
Once it approaches and leaves, run forward and use the gaps on the sides of the path to continue to avoid getting hit. Be prepared, some gaps will have enemies.
The easiest way to do the first stretch is to run as soon as the Chariot turns around at the top of the hill.
Follow it, past the first openings, straight to the second set of openings and stick to the left side. There will be an archer spawn that wont be ready for you. Kill him and wait for the Chariot to to climb back up, turn around and go down again. This time when it passes you immediately dart down to the opposite, third side opening. There will be another archer and an opening behind him. Be careful not to fall of the cliff yet. On your other side a swordsman will start charging you. If you've timed this right the Chariot should already be on its way back up and will kill him.
If you are planning to drop off the side of the ramp in the second stretch, you should move up to the edge where you can drop down out of this opening, and look towards the uphill end of the second ramp. On top of the wall at the end, you will be able to see a phantom, which will not become hostile until you reach that area. If you have a bow or other ranged attack which can reach him, you should shoot him now, which will cause him to drop down to the ramp level and head towards you. Before reaching you, he will be killed by the Chariot. Note: As of 3/28/22, the phantom can now teleport directly to you if you are hiding in one of the wall opening, so it may not be wise to lure him into such a tight space and you'll have to fight him while avoiding the chariot.
As the Chariot is going back up from where you came, dash out of the hole in the wall and immediately start running down.
There is a wall opening immediately before the narrow ramp section, so run down to that opening before attempting to do the following.
From here you will have three options: Run down the narrow ramp, drop off the left side of the narrow ramp, or drop off the right side.
If this is your first time going through and you want to clear everything, dropping down to the right will make this all much easier.
Dropping on the right: Standing at the top of the narrow ramp looking directly over the opening on the right, you can drop down to the ledge below. Walk off the ledge slowly, since you can drop past it and die if you're moving too fast. There will be a few Imps to take care of. When you drop down on the right, you will be standing behind the first imp and it might not notice you, allowing you to backstab it. After dealing with a second imp, continue down the hallway and down a set of stairs. Stop before reaching the bottom as there will be a pillar shooting flame towards you. Shoot the pillar with a bow and it will go down. Continue forward, being wary of the right opening with an Imp waiting to ambush you. If you go to the left of the pillar there will be an Imp with a strange polearm, he's not too different from the hatchet variation but his skill set can be unpredictable. But in the same room, an imp will jump down from the ceiling making it a little more difficult, if you want to be safe, lock on to the imp in the room then shoot it a couple of times with your bow, luring it to you, defeat him and proceed to defeat the other one jumping out at you. Defeating them grants access to a corpse with Lightning Grease.
(Photo depicts left hallway and the hallway behind the now down flame pillar)
Take the route behind the pillar and you should come across an archway leading to a room with a large statue surrounded by candles. Directly above you will be a menacing, Grafted Scion and another above the altar with the item.
The Grafted Scions will drop from the ceiling as you near the bridge. It might be wiser to attack the furthest enemy with a bow or spell, lure it to the door, and kill it there before proceeding to the bridge which will cause the nearest Grafted Scion to drop from the ceiling. Otherwise, rush ahead and grab the item, which is an Erdtree's Favor amulet that buffs HP, Stamina, and Equip Load. The Grafted Scions do not respawn if defeated.
Then, make your way back to the entrance of this room and look down over the ledge where you originally entered. You should see another ledge. Drop down to the ledge, and then drop down again to the water below. It looks poisonous but it is not.
From the bottom, turn to find the opening leading up to an elevator. Take the elevator up and you'll now be on an outlook, over the Chariot. Immediately to your left will be another Castle Guard Phantom with a polearm, if you didn't previously bait him out into the chariot's path with a ranged attack. He appears simple but will use whirlwind attacks to pull you in and continuously spin in circles. This phantom is also immune to all status effects and can phase past your attacks to strike you from a different angle.
After you've defeated him walk to the south edge of this balcony and look to the ceiling. You'll see three pots suspended by ropes. Using a bow or crossbow, manually aim for these ropes. Fire the moment you hear the chariot loudly stop at the balcony below you, and the pot should fall onto the chariot and destroy it. You only need to land one pot to succeed. If you've missed all three times, the pots regenerate when you rest at a Site of Grace.
Destroying the Chariot not only makes progression much simpler, but also nets you the Erdtree Greatbow and some arrows. The Chariot will also now be gone permanently. From this ledge you can safely drop down below.
Move forward down the ramp and you'll be back at the narrow bridge, free to go wherever you please.
So you're back at the narrow ramp! From here you can simply walk down the ramp.
Dropping to the left of the ramp: This will simply give you a shortcut to the boss at the bottom and I imagine is great for speedrunners. (Note: If you haven't destroyed the chariot standing on this platform will act the same as standing on the narrow ramp. This means the chariot will still be stuck going up and down on the original pathway and wont follow you down until you get back on the ramp. Timing this right gives you a massive headstart toward the boss.) Following the ramp down will lead to the same area.
Assuming you're at the narrow ramp, run down it and take the left turn at the bottom. There will be one archer spawn on the left opening at the bottom of the narrow ramp.
From here you have the option to go left, leading you to the boss. Or right, which leads you up in another direction. Both should need little explaining and I'll assume the chariot is no longer around.
Going right/West takes you up a ramp, with four Castle Guard Phantom along the way. At the top of the ramp is is a ghost-soldier kneeling by the statue.
He has a shield, uses pyromancy and is very aggressive. Defeat him and he'll drop the Dragon Communion Seal. Behind the spot he was guarding, pick up Dragonwound Grease. Turn around and head back down.
Going left/North (or continuing down the ramp, after defeating the phantom for the Dragon Communion Seal) takes you past the spawn point of several ghost soldiers. It's fairly easy to run past them as they don't net many runes. Eventually you'll get to the boss room containing the Ulcerated Tree Spirit. Dropping a Golden Seed and Banished Knight Oleg Ashes.
While there is not a site of grace here there is a statue for respawning (Stake of Marika) just outside the fog wall.
Elden Ring Fringefolk Hero's Grave Gallery and Notes
- Anonymous
this hero's grave in particular, on first playthrough before they nerfed the chariots, felt the most like Dark Souls 2 in terms of how trolls hard. That chariot certainly trolled me many times, especially in how it follows your progress as you explore that dungeon. **** that Grave.
- Anonymous
I am just now realising... this is probably the grave site of your Tarnished.
- Anonymous
Love when they give you bossfights before the bossfight in front of the bossfight
- Anonymous
I hated this dungeon, but it was nice to Kill the chariot at the end, well done
- Anonymous
Of all the copy/pasted dungeons in elden ring, the hero graves stand out as being pretty good in my opinion. They're tricky and require two brain cells to rub together to solve, unlike almost every mineshaft, crypt, and cave with a handful of exceptions. Fringefolk, Auriza and Gelmir are actually memorable locations to me. Apart from the chariot gimmick, they all have unique-ish experiences. There's good loot hidden behind secrets unlike the other copy/paste dungeons, where you can expect the only noteworthy item to be behind the fog wall. If nothing else, they are among the most polished turds in the toilet.
- Anonymous
These are just as bad as the chalice dungeons from Bloodborne.
- Anonymous
- Anonymous
Daunting until you realize you can do the dungeon piecemeal. My dumbass fought the tree spirit with just 2 flask charges.
- Anonymous
You can easily cheese kill the knight (near the jars) by shooting him on one of those safe spots, running away from him, and letting the chariot do the rest of the work… of course this only applies if you still haven’t destroyed the chariot
- Anonymous
Fine example of that classic From Software antagonistic level design. This place is the absolute worst location in the game hands down in my opinion, and it wreaks of contempt for the player. Luckily they mostly ditched that design philosophy long ago, but it reared its ugly head again here.
- Anonymous
- Anonymous
There's quite a lot to this place, honestly, the only thing I do not like is the lack of Ghost Glovewort.
- Anonymous
Can't believe how much there is to this dungeon that I missed. I thought it was just the path down to the bottom to fight the Ulcerated Spirit, with the diversion up to the Dragon Communion Seal. Need to go back.
- Anonymous
I have probably lost over 100k runes due to recklessness in this gods-forsaken, beautiful dungeon....
- Anonymous
If you have a weapon with endure and enough Vigor to not care about how much damage you take, just face tank the fake Executioners Chariot and heal up until you get to the bowls and can kill it, then TP back to the Grace. Just a straight walk to the Ulcerated Tree Spirit afterwords.
omg i LOVED this zone. I could not sleep until I had completed it. Practice makes perfect and I had plenty of practice. This area seriously improved my gaming skills.
omg i LOVED this zone. I could not sleep until I had completed it. Practice makes perfect and I had plenty of practice. This area seriously improved my gaming skills.
- Anonymous
This area is a piece of dogshit, the only good thing about it is the dragon communion seal.
- Anonymous
- Anonymous
If you want to do this dungeon before anything else to get the DC seal on a RL1 character, don't destroy the chariot. Instead, run past it, and everything else on your way to the Banished Knight's room. Poke the knight with whatever you want (arrows / fire pot / etc.) and then run out of the room and into the first alcove you can get to on the side of the chariot's path.
The knight is programmed to walk slowly towards you with its shield up, but that won't stop him getting run over and killed by the chariot. All you have to do is wait for that to happen and for the chariot to leave, and there you go: zero-effort Dragon Communion seal on a RL1 toon.
- Anonymous
- Anonymous
14th Nov. 00:12 never mind, I'm not seeing what is right in front of me those robed skeletons holding lamps are in every single catacomb always at least one standing over the lever to open the doors for access to the boss.
- Anonymous
Anon 23rd October 23:28 DLC gateway. I just cleared fringefolk for my second playthrough but I didn't notice that coffin either time but what I think interesting is the robed and hooded skeleton holding some sort of lamp and seems to be watching the coffin. Usually those robed statues are either human type male or female I don't remember seeing a robed skeleton like that apart from the giant skeletons sitting on thrones in Nokron and the dragonkin soldier's boss area.
- Anonymous
I think I just found the Dlc entrance. Fringefolk Herograve. Behind the boss is a coffin blocked by roots. Plus, never existed before 1.07 and I have beaten that dungeon atleast once on every patch.
- Anonymous
When you come up the elevator there’s also a stoneshard key on the ledge overlooking the chariot. It’s not mentioned in the walkthrough so I wonder if it was added later because accessing this place for two keys was kind of too expensive (?)
- Anonymous
- Anonymous
- Anonymous
Does anyone know if the exile soldiers drop their weapons? Like the axe wielding one if it drops the Crescent moon axe?
- Anonymous
The boss fight in here in complete dogshit. It’s literally everything wrong with this game. Small space, bad camera, giant enemy that’s impossible to hit somehow? Wtf was fromsoft thinking with this garbage.
- Anonymous
If the Chariot's AI gets stuck in a loop going up and down the first portion of the dungeon while you're standing up on the ledge where you can shoot the pots you can walk against the wall beyond where the knight appears for a while and that usually pulls the Chariot down from the first hall.
If it's stuck at the short portion you can move to that corner behind where the knight spawned and stealth for a while, that seems to get the AI to go on search mode and move up and down the correct area.
Zero issues in five runs and then I just had it get constantly stuck on the most recent patch as of mid-August 2021. It also sometimes moves super slowly, which is awful and makes the pot timing unbearable.
- Anonymous
The walkthrough says there are three options, drop down either side of the narrow ramp or run all the way down. no mention of it, but this section of ramp has a chariot going up and down, it obviously has a very fast turnaround time because its a short ramp. I can't see any way to run down the ramp after the chariot and make it all the way down before it runs right over me, and trying to run down after it passes the alcove I'm in would be suicidal, I don't think I even reach the narrow part. I've played up to now without the Knight oleg spirit ashes. I can't be bothered with all this b*llo*ks
- Anonymous
Literally the first dungeon after the tutorial area starts with a poison area, then a chariot section and ends with a huge boss in a tiny arena. Miyazaki, you truly are a visionary and a genius.
- Anonymous
When I shot the scion above the talisman it fell down and died of fall damage, tried doing the same with the other but I couldn't get the right angle.
- Anonymous
With bloodborne loads were complaining about the chalice dungeons and some of the bosses, The thing is the chalice dungeons were optional but only if you didn't care about getting the platinum. The cursed and defiled dungeon was especially hateful, Amygdala and Watchdog of the old lords were as cheap and aggravating as any boss I can think of from any game. But the hero's grave dungeons in Elden Ring are worse than any of the chalice dungeons ever were, I don't know if its true for every one, but the ones I've read the wiki for all have something valuable in them that can only be gotten in these hero's grave dungeons, like the dragon incantation seal in Fringefolk, and I think Altus plateau and Mt Gelmir are the location of some really nice armour sets, given what the Limgrave hero's grave is like I can only guess how hard the ones in late game areas are, Fringefolk is the only one I've tried and it wasn't any fun for me I just hated every minute of it, I didn't get the dragon seal I was after in the first place because I just couldn't be bothered to keep trying until I got lucky enough on one play-through to get it.
- Anonymous
With bloodborne loads were complaining about the chalice dungeons and some of the bosses, The thing is the chalice dungeons were optional but only if you didn't care about getting the platinum. The cursed and defiled dungeon was especially hateful, Amygdala and Watchdog of the old lords were as cheap and aggravating as any boss I can think of from any game. But the hero's grave dungeons in Elden Ring are worse than any of the chalice dungeons ever were, I don't know if its true for every one, but the ones I've read the wiki for all have something valuable in them that can only be gotten in these hero's grave dungeons, like the dragon incantation seal in Fringefolk, and I think Altus plateau and Mt Gelmir are the location of some really nice armour sets, given what the Limgrave hero's grave is like I can only guess how hard the ones in late game areas are, Fringefolk is the only one I've tried and it wasn't any fun for me I just hated every minute of it, I didn't get the dragon seal I was after in the first place because I just couldn't be bothered to keep trying until I got lucky enough on one play-through to get it.
I did this dungeon last night on my 3rd character. It's the first time I successfully destroy the chariot. I used a bow with 55 range. Previously, I was not able to successfully do it with a crossbow that had only 42 range.
- Anonymous
To shoot the pots at the right time, aim at them and shoot when the screen rumbles suddenly from the chariot.
- Anonymous
Scions die with fire pillar, sir lance a lot guarding the pots dies from a fall from the elevator, shoot dragon keeper knight with arrows then run away and repeat
- Anonymous
- Anonymous
Anyone notice the coffin looking thing covered by roots at the back of the boss room? Wonder if it has significance
- Anonymous
I always read this as "Finger", not "Fringe". Drives me a little crazy.
I believe the orange liquid at the bottom of the elevator is corpse wax
- Anonymous
You can hit with magic or arrws the grafted scions so they fall and you can fight them 1 vs 1, plus it makes it a lot easier to deal with them in the corridor.
- Anonymous
This area is poo-poo. I legged it all the way through at level 20, dodging the bloody chariot without knowing you could kill it (that was a fun half an hour) and avoiding the boss because I'd heard from friends how utterly BS it was. I'm now level 207, maybe time to finally go back XD P.S. This area is like a wonderful dream compared to the Altus Hero's Grave.
- Anonymous
The second grafted scion dropped when I crossed the bridge, without me touching the talisman (occurred on 4-16-22
- Anonymous
I was able to make the hanging pots respawn by teleporting to a distant grace. When I teleported back to this dungeon the pots had reappeared.
- Anonymous
At the two Grafted Scions, lure them back into the room with the flame pillar. Hit the pillar and then jump on top before they reach you. Unless something goes wrong, they won't be able to trigger the pillar to come back down, but you will be able to hit them with magic/ranged. Easy to cheese them then.
- Anonymous
There's more upgrade materials here: you can find a Grave Glovewort on one of the lower ramps (first thought it was an item from a dead phantom) - doesn't seem to be mentioned here.
- Anonymous
I wonder if Engvall was supposed to be here, not Oleg? Engvall's text says he was a hero of the fringes.
- Anonymous
Walkthrough needs updated. There are 2 n Scions ow and they drop down as soon as you are on the bridge.
What does the ulcerated tree spirit here drop? I can't remember if I completed this or not
- Anonymous
If you choosed a stonesword key as your starting gift, you only need a single stonesword to enter this place, meaning you can get her as soon as you start your playthrough
- Anonymous
Pots do not respawn, you have only 3 changes per NG cycle to destroy the chariot
- Anonymous
Run down the first slope until you get to the first pair of safe spots with one exile soldier on each side. Take them out and wait on the right; you should be able to drop down from here, but wait until the chariot gets to the bottom and begins to turn around to go back up the hill again - drop asap, and if you don't stop, you can now run all the way to either the dragon communion seal or the boss room of the dungeon without ever seeing the chariot again. You might hear it, but in the 4 or 5 times I've done this in my playthroughs, it hasn't caught up. It does become a problem again if you drop and go to the room with the scions, though.
I haven't tested to see how long it takes to catch up to you after doing this, and I never will because getting caught by those chariots make me do that kind of closed-lips teeth-clenched scream. But! Hopefully this saves someone else some hassle.
- Anonymous
You can cheese the Scion (spiders) by luring them into the room with the pillar, and then jumping on the pillar. It will rise and then you can shoot them with arrows.
- Anonymous
You can cheese the Scion (spiders) by luring them into the room with the pillar, and then jumping on the pillar. It will rise and then you can shoot them with arrows.
- Anonymous
Both Grafted Scions with drop from the ceiling and body block you from both sides of the bridge as soon as you’ve crossed it about 1/3-1/2 or the way. Please take caution. The guide is incorrect with this information.
- Anonymous
If you are aiming at the ropes holding the pots - you can time it perfectly to fall on the chariot if you fire as the screen begins to shake.
- Anonymous
Imagine coming here right in the beginning of the game (stonesword key start), knowing nothing and thinking this is a beginner dungeon. I got PTSD from this place.
- Anonymous
Well whoever says getting item causes the grafted schion to drop is severely wrong. Everytime I go to cross the bridge it drops at the halfway mark and get slaughtered by them.
- Anonymous
- Anonymous
is there anyone who genuinely enjoys these chariot dungeons?
- Anonymous
is there anyone who genuinely enjoys these chariot dungeons?
- Anonymous
Why do we need two stonesword keys? There’s only one fog door!
After reading that, I thought I missed a second part to this dungeon or something and dreaded trying to look for it. Except I didn’t, you just need one key, there’s two “mini-bosses,” and then a massive tree larva thingy that’s way tougher than the one below Stormveil.
- Anonymous
Hey guys. I had a bug with the boss : I "stun" it when he was charging his "sacred pillar mother f***** explosion " resulting it standing floating over the floor doing nothing. I do not know if this is a standard bug when you stun it when it charges for his blast. If someone knows...
- Anonymous
- Anonymous
If you manage to stun the boss at the same time it is doing its yellow fire attack it will glitch and freeze allowing you to hit it without it attacking you, at least that’s what it did for me
- Anonymous
Once I use my key does the dungeon stay open to traverse later?
- Anonymous
Closing game and reloading, or resting at Grace site didn't restore pots.
But fast travel to random place then back finally did it for me.
- Anonymous
be nice to mention that the pots cant be hit by a shortbow as far as i could see after alot of attempts but came back later when i had a longbow and did it.
- Anonymous
- Anonymous
This is the biggest troll of a wiki page I have ever seen. "If this is your first time going through and you want to clear everything I highly advise dropping to the right! It will make this all MUCH easier."
Dodging the chariot is about 1 infinite times easier than killing 2 grafted scions and the polearm phantom at the end of this route. Much easier my butt I died more trying to do this route than I did to the boss at the end of this dungeon.
- Anonymous
I missed the chariot with all three Pots. I went back and rest at the bonfire and went back to the same place, but the pots still haven't respawned. Restarting the game also didn't bring them back. The article say the do respawn, but I haven't seen proof of it, maybe they have a timer? Though I doubt it.
- Anonymous
For dropping the pot on the chariot thingy, I was aiming at the right most pot with a longbow, held down the shooting button so it'd fire as soon as I released, and let go when I heard the thing slam to a stop at the top of the ramp.
Scaaaary
- Anonymous
for anyone that wants to run straight through them and not care about dodging the chariots, find the ash of war Raptor of the Mists. If you activate it before the chariot hits you it negates the damage and you can just keep running. You have to do Yura's questline at least half-way through to get the ash of war. Hope this helps someone.
- Anonymous
This area is so bullshit. You are forced to wade through poison and burn 2 anti-poison bolluses. Then you get to this narrow ramp and they place an item in the middle to interrupt your sprint and trick you into dying. Then you come back again and realize that the chariot is too fast and you can't even run across. Next time, I drop down like you're supposed to and die from fall damage. This is some utter bullshit going on in here.
- Anonymous
The second grafted scion actually falls from above the moment you cross the bridge, not when you pick up the item.
Help.
- Anonymous
Found a trick for the double scion if you're ranged/mage. You can lure them back to the fire pillar, give it a whack and jump on top, most scions attacks wont be able to reach you there (maybe except for the cyclone), and you can use bow/spell to burn them down.
Do take care not to hit the pillar, as it will bring you back down to 2 hungry dudes with knife and folk already prepared.
- Anonymous
You can shoot the knight at the pots with a bow from the second or third gap to the right. He will then teleport to you and get flattened by the passing carriage.
- Anonymous
To kill the castle guard phantom, stand in the last alcove on the right on the first down ramp. You can just about see him, shoot and make him teleport to you, time it so you can run and let the chariot flatten him.
- Anonymous
Dragon communion seal drops from the soldier guarding the Dragonwound Grease
- Anonymous
This fvcking garbage should be removed from Elden Ring, fvcking stupid bullshet ... Tedious legalized Terrorism in videogame form ...
- Anonymous
The Ghost-Soldier guarding the Dragonwound Grease also dropped the Dragon Communion Seal for me - Boosts Dragon Communion Incantations: D Faith, C Arcane, 125 Incant Scaling +0.
- Anonymous
- Anonymous
Why is it again that you need two Stone Keys? One to enter, I get, but what’s the other one for?
- Anonymous
You can snipe the scion on the far end of the bridge with a bow, if you don't go too close the other one won't drop. I had some limited success with luring it back to the flaming pillar, giving it a whack and then jumping on top, but honestly why bother, just run through, grab the talisman, and get out. This dungeon is the ******* worst, it takes more than two minutes to run back after you die even after the chariot thing is dead.
Thanks to everyone who helped edit and helped in the comments.
As far as the grafted scions room goes my friend and I both ran this at the same time and opening the chest triggered the scion to fall for both of us. They don't respawn so I can't go back and verify but I'm sorry if it doesnt work for you that way or if this guide for you murdered ^^;
There are like a million other things to edit and submit for this game so I'm done with this particular dungeon.
- Anonymous
Note: You do not have to fight the halberdier. You can hit him with a ranged attack from the middle alcove and let the chariot run him over.
Warning: he can teleport to you if he sees you directly and scare the hell out of you if youre not careful lol.
- Anonymous
The section in the guide about the scions appears to be incorrect. The second one will drop before you have a chance to finish crossing the bridge, let alone grab the item.
Welp, I added the boss drops to the guide and included the Dragon Seal in the item list. But managed to bork the table, if anyone knows how to fix that can fix it. Much appreiated
- Anonymous
It says there’s a Golden Seed at the beginning of the article, but it never mentions it again or where it’s at after listing it. Is there one or no? Because that’s the only thing I’m interested in here.
- Anonymous
"just kill him" lol ****ing Rest Of The Owl advice right here
- Anonymous
The castle guard phantom is not immune to backstabs, got one on him this morning.
- Anonymous
There is a stonesword key on the ledge you shoot the pots from.
- Anonymous
"Don't worry about him yet as he won't fall down until you take the item across the bridge." WRONG
If you're having trouble with the two scions, you can run back to the room with the fire trap. When you jump onto the fire pillar it'll go back up, and the two scions can't hit you up there, so you can freely shoot them while they flail around beneath you. Just be careful not to shoot the pillar while you're on it.
I was able to backstab the first phantoms you encounter in this area.
People compare this to DS2 a lot cause of the chariot but honestly this is how DS3 catacombs felt to me
3
+11
-1