Sleep Evermore

sleep evermore elden ring fextralife
Pierces the enemy deeply with a poison-coated needle that delivers eternal sleep. If the follow-up strike lands upon a foe who is already in a state of slumber or eternal sleep, it will deal significant damage.

Sleep Evermore is a Skill in Elden Ring. It was added with the Shadow of the Erdtree DLCSleep Evermore performs a piercing attack that inflicts eternal sleep. If an already slept enemy is attacked by a follow-up attack, it will deal significant damage.

 

How to get Sleep Evermore in Elden Ring

 

Elden Ring Sleep Evermore Guide, Notes & Tips

  • This is a Unique Skill
  • FP Cost: 16 
  • This Skill is not Chargeable
  • This Skill can be Parried
  • Inflicts sleep status effect elden ring wiki guide 100px 97 Eternal Sleep buildup (considering weapon hit)
  • If used on an sleeping enemy, the Skill deals significantly more damage
    • Enemies that are only stunned by sleep count as well
    • Extra damage is inconsistent, damage can be HP% based (needs data)

 

Elden Ring Shadow of the Erdtree Sleep Evermore Videos

 

 

 

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    • Anonymous

      The PvE enemies really need a longer time limit for getting the big damage hit with the skill. What needs happen is that when an enemy becomes afflicted with sleep, they should be susceptible to the skill until the actual stagger animation finishes.

      There are too many times where I'm fighting something and the skill just gives me raw heavy attack damage rather than the big 'splash'. It sucks because this is literally rhw sleep version of 'Poison Moth Flight' and 'Poison Flower Blooms Twice' .

      It's really heartbreaking when you expect a big hit for managing to proc a status effect, that 5% of the game population uses just for it to flop.

      • Anonymous

        The window to land this on enemies that can only be momentarily stunned by the sleep effect is unnecessarily tight. Using the skill to sleep an enemy and then using again immediately after is too slow to proc the bonus damage, it's ridiculous. I've only been able to land it on enemies that get slept and stance broken on the same attack. Love this weapons aesthetic and concept but it desperately needs a buff in PvE.

        • Anonymous

          "If an already slept or poisoned enemy is attacked by the follow-up attack, it will deal significant damage."

          Does it actually work on poisoned enemies or is it false information?

          • Anonymous

            did some testing to see which stat scales better,kinda weird
            tested this without any talismans,or outside boosts just stats.Subject was a rune bear on rauh base cause they have big hp pools and are pretty easy to put to sleep

            at 80 dex ,minimum int i got 3485 dmg
            at 80 int ,minimum dex i got 3202 dmg
            at 40/40 i got 3281 dmg
            kinda funky considering it has only a C in Int yet it appears to contribute quite a lot to the damage,i'd still prolly run dex cause int helps for **** all with the light and heavy attacks

            • Anonymous

              It seems like the bonus damage *can* apply to resistant (stagger-only) bosses while they're briefly afflicted, though the timing is tight and I haven't quite figured it out.

              • Anonymous

                Unsure exactly *how* much better this is than the standard attack, but this inflicts much more eternal sleep status than the needle's basic attacks do.

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